Player Matchup

Tyr
Tyr
AndeGaarT
Tyr
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 106L
1,643 Elo+
Solo
Jormungandr
Jormungandr
Ciclido88
Jormungandr
Level 25
God Stats
1W - 2L
1,196 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chronos
Chronos
Destrovian
Chronos
Level 29
God Stats
3W - 2L
1,565 SR
Queue Stats
349W - 351L
1,552 Elo+
Solo
Cupid
Cupid
Igor_Rodr
Cupid
Level 3
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Loki
Loki
Modrongo
Loki
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 39L
1,221 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,514 Elo+

VS

Team Averages
Level 17
1,575 SR
1,488 Elo+
Discordia
Discordia
Abbout
Discordia
Level 28
God Stats
3W - 2L
1,681 SR
Queue Stats
125W - 110L
1,532 Elo+
Solo
Cupid
Cupid
EvileyeSama
Cupid
Level 18
God Stats
42W - 40L
1,712 SR
Queue Stats
223W - 215L
1,588 Elo+
Party 1
Thor
Thor
WardRight
Thor
Level 9
God Stats
3W - 0L
1,482 SR
Queue Stats
55W - 26L
1,605 Elo+
Party 1
Osiris
Osiris
kingsg25
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,430 Elo+
Solo
Sylvanus
Sylvanus
ludniki
Sylvanus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 292L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
10,036
456
9,258
25,905
15,638
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Ciclido88
Jormungandr
13
3 / 12 / 2
8,694
395
7,496
22,498
8,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
Destrovian
Chronos
13
2 / 7 / 2
8,178
372
5,758
18,297
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Igor_Rodr
Cupid
2
0 / 4 / 0
5,636
256
89
2,776
61
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
13
2 / 11 / 1
8,715
396
4,785
19,319
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Abbout
Discordia
19
10 / 2 / 13
12,876
585
21,576
8,890
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 0 / 4
14,995
682
21,376
22,085
10,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
20
12 / 0 / 6
14,275
649
12,150
11,810
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
kingsg25
Osiris
17
4 / 2 / 3
11,692
531
7,293
12,309
10,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
ludniki
Sylvanus
16
0 / 4 / 11
10,121
460
3,353
11,136
10,717
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
8
Kills
40
40
Deaths
8
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
Abbout
Discordia
10
2
13
8.25
L
1
6
1
0.25
L
Jormungandr
Ciclido88
Jormungandr
3
12
2
0.33
L
Chronos
Destrovian
Chronos
2
7
2
0.43
W
14
0
4
16
L
Cupid
Igor_Rodr
Cupid
0
4
0
0
L
Loki
2
11
1
0.23
W
Thor
12
0
6
15
W
Osiris
kingsg25
Osiris
4
2
3
2.75
W
Sylvanus
ludniki
Sylvanus
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,386
Damage
65,748
88,795
Taken
66,230
35,983
Mitigated
42,070
19,231
Healing
32,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Abbout
Discordia
21,576
1,744
0
2,253
8,890
3,561
2,047
2,248
6,642
86,320
0
L
9,258
1,525
0
6,656
25,905
15,638
136
4,890
20,721
638
70,657
L
Jormungandr
Ciclido88
Jormungandr
7,496
2,844
0
4,287
22,498
8,581
0
10,115
11,969
35,933
0
L
Chronos
Destrovian
Chronos
5,758
2,226
0
4,608
18,297
5,678
0
6,086
11,763
45,144
0
W
21,376
14,631
0
15,338
22,085
10,907
6,354
2,902
19,051
0
153,515
L
Cupid
Igor_Rodr
Cupid
89
89
0
108
2,776
61
0
0
2,776
0
773
L
Loki
4,785
1,378
0
3,572
19,319
6,025
0
2,569
16,637
0
48,149
W
Thor
12,150
2,068
0
7,393
11,810
6,018
1,891
1,332
10,478
0
119,204
W
Osiris
kingsg25
Osiris
7,293
2,729
0
4,709
12,309
10,867
2,219
1,460
10,849
0
53,081
W
Sylvanus
ludniki
Sylvanus
3,353
1,677
576
2,125
11,136
10,717
1,745
5,920
5,216
21,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,259
Gold Earned
63,959
367
Minions Killed
669
0
Camps Cleared
0
1,392,168
Distance Traveled
1,983,924
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,876
585
147
7
0
413,163
2
L
Tyr
10,036
456
140
6
0
352,704
4
L
Jormungandr
8,694
395
71
3
0
332,133
0
L
Chronos
8,178
372
80
4
0
353,880
0
W
Cupid
14,995
682
200
9
0
446,749
0
L
Cupid
5,636
256
1
0
0
38,181
0
L
Loki
8,715
396
75
3
0
315,270
2
W
Thor
14,275
649
191
9
0
424,552
3
W
Osiris
11,692
531
98
4
0
374,829
7
W
Sylvanus
10,121
460
33
2
0
324,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role