Player Matchup

Ah Puch
Ah Puch
ShorttStraww
Ah Puch
Level 108
God Stats
6W - 2L
1,695 SR
Queue Stats
210W - 214L
1,575 Elo+
Solo
Neith
Neith
hecserlag
Neith
Level 141
God Stats
4W - 3L
1,602 SR
Queue Stats
190W - 197L
1,593 Elo+
Solo
Danzaburou
Danzaburou
xZombi3N1njax
Danzaburou
Level 142
God Stats
1W - 0L
1,526 SR
Queue Stats
254W - 240L
1,625 Elo+
Party 1
Skadi
Skadi
xZěrøDΛΨ
Skadi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,401 Elo+
Party 1
Sol
Sol
xjulianxos
Sol
Level 153
God Stats
3W - 1L
1,708 SR
Queue Stats
109W - 98L
1,548 Elo+
Solo
Team Averages
Level 117
1,606 SR
1,548 Elo+

VS

Team Averages
Level 142
1,546 SR
1,578 Elo+
Olorun
Olorun
FreeqSho
Olorun
Level 118
God Stats
4W - 6L
1,420 SR
Queue Stats
308W - 288L
1,585 Elo+
Solo
Bellona
Bellona
HUSHHUSH
Bellona
Level 153
God Stats
7W - 6L
1,599 SR
Queue Stats
453W - 437L
1,665 Elo+
Solo
Agni
Agni
KevinTheMilkman
Agni
Level 129
God Stats
6W - 2L
1,743 SR
Queue Stats
458W - 417L
1,588 Elo+
Solo
Erlang Shen
Erlang Shen
NineTailedJosh
Erlang Shen
Level 158
God Stats
4W - 1L
1,495 SR
Queue Stats
353W - 298L
1,486 Elo+
Party 2
Tiamat
Tiamat
OGGunSkills
Tiamat
Level 151
God Stats
4W - 6L
1,473 SR
Queue Stats
323W - 324L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ShorttStraww
Ah Puch
20
7 / 6 / 15
12,744
750
18,275
17,980
7,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
hecserlag
Neith
20
4 / 6 / 17
12,127
713
15,689
19,989
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Danzaburou
xZombi3N1njax
Danzaburou
19
4 / 4 / 12
12,460
733
15,829
18,596
7,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 6 / 11
12,869
757
16,343
16,213
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 16
13,157
774
19,333
19,316
7,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FreeqSho
Olorun
19
3 / 5 / 16
11,507
677
14,937
20,789
9,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
HUSHHUSH
Bellona
17
2 / 6 / 10
10,284
605
11,993
17,996
22,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 7 / 7
12,670
745
19,342
18,990
7,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
NineTailedJosh
Erlang Shen
17
3 / 8 / 11
10,895
641
11,035
21,424
16,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
20
8 / 4 / 11
12,829
755
25,484
17,892
19,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
80
30
Kills
25
25
Deaths
30
71
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Olorun
FreeqSho
Olorun
3
5
16
2.2
L
Bellona
HUSHHUSH
Bellona
2
6
10
1.17
L
9
7
7
1.79
L
Erlang Shen
NineTailedJosh
Erlang Shen
3
8
11
1.06
L
Tiamat
8
4
11
3.38
W
Ah Puch
ShorttStraww
Ah Puch
7
6
15
2.42
W
Neith
hecserlag
Neith
4
6
17
2.08
W
Danzaburou
xZombi3N1njax
Danzaburou
4
4
12
2.5
W
9
6
11
2.42
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,469
Damage
82,791
92,094
Taken
97,091
36,980
Mitigated
74,511
44,847
Healing
44,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
FreeqSho
Olorun
14,937
7,377
6,607
10,035
20,789
9,009
213
8,856
11,933
28,767
0
L
Bellona
HUSHHUSH
Bellona
11,993
1,104
2,292
3,077
17,996
22,078
429
6,508
11,488
0
15,279
L
19,342
846
2,151
5,179
18,990
7,598
928
8,627
10,363
41,032
0
L
Erlang Shen
NineTailedJosh
Erlang Shen
11,035
2,352
416
4,309
21,424
16,195
0
7,240
14,184
0
19,938
L
Tiamat
25,484
1,197
3,051
7,159
17,892
19,631
126
6,377
11,515
49,537
0
W
Ah Puch
ShorttStraww
Ah Puch
18,275
566
2,131
4,203
17,980
7,069
144
10,640
7,340
41,138
0
W
Neith
hecserlag
Neith
15,689
3,989
2,736
7,658
19,989
7,862
2,772
14,993
4,996
0
32,117
W
Danzaburou
xZombi3N1njax
Danzaburou
15,829
3,868
3,551
8,149
18,596
7,738
492
12,395
6,201
0
35,091
W
16,343
7,846
0
3,107
16,213
6,759
2,531
9,532
6,681
0
23,980
W
19,333
1,971
3,475
9,837
19,316
7,552
935
12,203
7,113
41,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,357
Gold Earned
58,185
216
Minions Killed
197
0
Camps Cleared
0
1,386,991
Distance Traveled
1,401,253
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,507
677
42
2
0
274,053
0
L
Bellona
10,284
605
20
1
0
319,024
0
L
Agni
12,670
745
60
4
0
260,475
1
L
Erlang Shen
10,895
641
20
1
0
263,475
1
L
Tiamat
12,829
755
55
3
0
284,226
0
W
Ah Puch
12,744
750
61
4
0
261,696
0
W
Neith
12,127
713
44
3
0
269,870
0
W
Danzaburou
12,460
733
38
2
0
299,182
3
W
Skadi
12,869
757
25
1
0
261,915
0
W
Sol
13,157
774
48
3
0
294,328
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role