Player Matchup

Yemoja
Yemoja
B4rbieDre4ms
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
Odin
Odin
CapLegolas
Odin
Level 8
God Stats
3W - 5L
1,375 SR
Queue Stats
5W - 12L
1,217 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Claretlord
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,243 Elo+
Party 2
Neith
Neith
MELISA28
Neith
Level 8
God Stats
0W - 2L
1,151 SR
Queue Stats
5W - 8L
1,239 Elo+
Party 3
Thanatos
Thanatos
MatthewAxelson
Thanatos
Level 17
God Stats
3W - 4L
1,468 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 3
Team Averages
Level 10
1,399 SR
1,253 Elo+

VS

Team Averages
Level 23
1,513 SR
1,455 Elo+
Artemis
Artemis
Knytecore
Artemis
Level 26
God Stats
27W - 21L
1,472 SR
Queue Stats
118W - 133L
1,448 Elo+
Party 1
Izanami
Izanami
Szkupkolot
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
exodyo
Tiamat
Level 23
God Stats
46W - 32L
1,551 SR
Queue Stats
54W - 48L
1,486 Elo+
Party 1
Ymir
Ymir
jedytheboss
Ymir
Level 37
God Stats
10W - 6L
1,521 SR
Queue Stats
170W - 202L
1,439 Elo+
Party 1
Loki
Loki
vineetshourya
Loki
Level 25
God Stats
9W - 12L
1,518 SR
Queue Stats
112W - 89L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
2
0 / 0 / 1
5,388
269
0
589
172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 8 / 4
7,639
382
5,940
16,241
10,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Claretlord
Cu Chulainn
11
0 / 7 / 5
7,141
357
4,069
13,335
6,077
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
MELISA28
Neith
10
1 / 11 / 3
7,182
359
2,343
13,735
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
14
7 / 6 / 0
10,026
501
4,985
16,528
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Knytecore
Artemis
13
0 / 4 / 7
9,053
453
8,023
9,787
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Szkupkolot
Izanami
18
6 / 2 / 6
11,916
596
9,658
10,798
3,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
exodyo
Tiamat
17
12 / 1 / 8
12,118
606
18,559
8,418
5,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 3 / 1
9,562
478
3,462
11,972
11,977
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 5 / 6
11,119
556
7,696
15,265
5,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
12
Kills
32
32
Deaths
15
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
1
0.5
L
4
8
4
0.75
L
Cu Chulainn
Claretlord
Cu Chulainn
0
7
5
0.36
W
Artemis
Knytecore
Artemis
0
4
7
0.88
L
Neith
MELISA28
Neith
1
11
3
0.23
L
Thanatos
7
6
0
1.17
W
Izanami
Szkupkolot
Izanami
6
2
6
4.5
W
Tiamat
exodyo
Tiamat
12
1
8
16
W
5
3
1
1.83
W
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,337
Damage
47,398
60,428
Taken
56,240
26,093
Mitigated
30,615
15,470
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
0
0
0
0
589
172
0
0
589
0
0
L
5,940
2,733
0
3,108
16,241
10,398
0
6,416
9,617
0
15,451
L
Cu Chulainn
Claretlord
Cu Chulainn
4,069
812
0
1,740
13,335
6,077
668
6,133
6,778
1,711
16,381
W
Artemis
Knytecore
Artemis
8,023
2,204
0
2,991
9,787
3,274
4,653
106
9,514
0
35,925
L
Neith
MELISA28
Neith
2,343
265
0
1,234
13,735
3,726
0
5,206
8,299
0
15,885
L
Thanatos
4,985
1,165
0
9,388
16,528
5,720
0
3,291
13,124
0
38,703
W
Izanami
Szkupkolot
Izanami
9,658
5,760
0
2,218
10,798
3,936
1,658
961
9,737
0
94,581
W
Tiamat
exodyo
Tiamat
18,559
1,110
0
3,304
8,418
5,893
568
1,268
7,130
72,182
0
W
3,462
1,210
224
1,089
11,972
11,977
1,434
43
11,691
38,451
0
W
7,696
1,835
231
5,659
15,265
5,535
1,475
261
13,998
0
54,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
53,768
154
Minions Killed
499
0
Camps Cleared
0
1,136,206
Distance Traveled
1,731,386
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,388
269
0
0
0
0
0
L
Odin
7,639
382
21
1
0
273,934
1
L
Cu Chulainn
7,141
357
29
1
0
263,796
1
W
Artemis
9,053
453
60
3
0
331,245
5
L
Neith
7,182
359
29
1
0
269,702
0
L
Thanatos
10,026
501
75
4
0
328,774
0
W
Izanami
11,916
596
160
8
0
325,057
0
W
Tiamat
12,118
606
118
6
0
371,742
0
W
Ymir
9,562
478
69
3
0
344,879
1
W
Loki
11,119
556
92
5
0
358,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role