Player Matchup

Serqet
Serqet
Byroks
Serqet
Level 78
God Stats
17W - 10L
1,559 SR
Queue Stats
24W - 23L
1,447 Elo+
Party 1
Sol
Sol
CricCrac
Sol
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
961W - 913L
1,574 Elo+
Party 3
Nu Wa
Nu Wa
Illuyanka
Nu Wa
Level 85
God Stats
22W - 11L
1,744 SR
Queue Stats
219W - 201L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
StefanKapy
Amaterasu
Level 107
God Stats
11W - 12L
1,598 SR
Queue Stats
132W - 154L
1,452 Elo+
Solo
Hercules
Hercules
iiVIK1NG
Hercules
Level 61
God Stats
11W - 10L
1,586 SR
Queue Stats
401W - 305L
1,542 Elo+
Party 3
Team Averages
Level 90
1,598 SR
1,517 Elo+

VS

Team Averages
Level 56
1,515 SR
1,476 Elo+
Cerberus
Cerberus
Cenamarine11
Cerberus
Level 100
God Stats
1W - 1L
1,520 SR
Queue Stats
181W - 148L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
LegendaryGungnir
Nu Wa
Level 66
God Stats
11W - 17L
1,519 SR
Queue Stats
220W - 198L
1,490 Elo+
Party 2
Ra
Ra
PaNiKoC98
Ra
Level 3
God Stats
0W - 3L
1,712 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 4
Hachiman
Hachiman
Promitheus123
Hachiman
Level 67
God Stats
0W - 4L
1,312 SR
Queue Stats
50W - 64L
1,403 Elo+
Party 4
Kali
Kali
chrisbakos
Kali
Level 43
God Stats
4W - 4L
1,514 SR
Queue Stats
425W - 511L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Byroks
Serqet
9
2 / 0 / 2
5,496
550
1,745
5,605
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 1 / 2
6,394
639
3,932
4,533
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
Illuyanka
Nu Wa
11
3 / 1 / 3
6,775
678
2,844
3,305
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
StefanKapy
Amaterasu
11
2 / 2 / 1
6,201
620
5,600
6,473
2,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
iiVIK1NG
Hercules
9
4 / 0 / 1
5,929
593
2,769
4,689
1,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cenamarine11
Cerberus
11
2 / 2 / 0
5,553
555
3,251
8,359
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 1
4,809
481
1,794
3,972
959
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 1
3,639
364
321
1,797
389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Promitheus123
Hachiman
7
0 / 3 / 1
4,267
427
2,165
4,786
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 3 / 1
5,053
505
2,571
6,901
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
4
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
Byroks
Serqet
2
0
2
3
L
Cerberus
Cenamarine11
Cerberus
2
2
0
1
W
3
1
2
4
W
Nu Wa
Illuyanka
Nu Wa
3
1
3
4.5
L
0
4
1
0.13
L
0
2
1
0.25
L
Hachiman
Promitheus123
Hachiman
0
3
1
0.17
W
Amaterasu
StefanKapy
Amaterasu
2
2
1
1.25
L
2
3
1
0.83
W
Hercules
iiVIK1NG
Hercules
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,890
Damage
10,102
24,605
Taken
25,815
8,135
Mitigated
9,348
10,306
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Byroks
Serqet
1,745
299
0
3,374
5,605
1,632
0
150
5,455
0
24,981
L
Cerberus
Cenamarine11
Cerberus
3,251
186
0
3,565
8,359
4,579
0
0
8,359
30,113
0
W
3,932
1,310
0
1,905
4,533
1,168
0
297
4,236
37,786
0
W
Nu Wa
Illuyanka
Nu Wa
2,844
1,072
0
918
3,305
967
1,058
909
2,396
35,923
0
L
1,794
250
0
205
3,972
959
0
1,580
2,270
28,182
0
L
321
138
70
309
1,797
389
0
931
850
2,839
0
L
Hachiman
Promitheus123
Hachiman
2,165
925
0
1,078
4,786
1,246
0
2,319
2,408
0
14,332
W
Amaterasu
StefanKapy
Amaterasu
5,600
1,788
0
2,759
6,473
2,430
0
3,435
3,038
0
32,707
L
2,571
1,000
0
1,777
6,901
2,175
0
1,718
5,008
26
14,586
W
Hercules
iiVIK1NG
Hercules
2,769
495
0
1,350
4,689
1,938
0
601
4,088
0
15,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
23,321
315
Minions Killed
203
0
Camps Cleared
0
971,486
Distance Traveled
765,500
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,496
550
60
6
0
204,155
0
L
Cerberus
5,553
555
71
7
0
166,138
2
W
Sol
6,394
639
80
8
0
178,920
3
W
Nu Wa
6,775
678
79
8
0
196,736
2
L
Nu Wa
4,809
481
52
5
0
157,889
3
L
Ra
3,639
364
9
1
0
70,889
0
L
Hachiman
4,267
427
35
4
0
145,177
1
W
Amaterasu
6,201
620
64
6
0
182,936
4
L
Kali
5,053
505
36
4
0
225,407
4
W
Hercules
5,929
593
32
3
0
208,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role