Player Matchup

Cthulhu
Cthulhu
ItzSrMonk
Cthulhu
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
86W - 112L
1,095 Elo+
Party 2
Bakasura
Bakasura
Lechuga4201
Bakasura
Level 73
God Stats
3W - 4L
1,417 SR
Queue Stats
101W - 131L
1,325 Elo+
Party 2
Thanatos
Thanatos
Shadow oreo3070
Thanatos
Level 25
God Stats
18W - 25L
1,438 SR
Queue Stats
73W - 109L
1,305 Elo+
Party 2
Team Averages
Level 34
1,451 SR
1,242 Elo+

VS

Team Averages
Level 44
1,462 SR
1,424 Elo+
Hel
Hel
DatBoi_Jon
Hel
Level 80
God Stats
4W - 4L
1,476 SR
Queue Stats
190W - 187L
1,457 Elo+
Party 1
Cerberus
Cerberus
fluidicpenny
Cerberus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,532 Elo+
Party 1
Pele
Pele
klehmaaa
Pele
Level 29
God Stats
1W - 2L
1,411 SR
Queue Stats
10W - 24L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItzSrMonk
Cthulhu
18
5 / 7 / 16
14,362
684
18,658
24,656
33,214
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Lechuga4201
Bakasura
20
13 / 6 / 9
16,315
777
25,188
23,922
13,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
18
10 / 10 / 9
15,444
735
18,061
23,115
8,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 9 / 8
16,169
770
27,079
22,200
11,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
fluidicpenny
Cerberus
18
4 / 6 / 15
15,156
722
14,775
29,454
37,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
16
6 / 13 / 7
13,985
666
11,971
25,422
10,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
28
Kills
23
23
Deaths
28
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
13
9
8
1.89
W
Cthulhu
ItzSrMonk
Cthulhu
5
7
16
1.86
W
Bakasura
Lechuga4201
Bakasura
13
6
9
2.92
W
Thanatos
10
10
9
1.45
L
Cerberus
fluidicpenny
Cerberus
4
6
15
1.92
L
Pele
6
13
7
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,907
Damage
53,825
71,693
Taken
77,076
54,692
Mitigated
58,947
20,047
Healing
19,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,079
1,836
4,775
5,917
22,200
11,091
512
6,345
15,435
88,257
0
W
Cthulhu
ItzSrMonk
Cthulhu
18,658
2,630
190
236
24,656
33,214
787
13,215
11,441
48,144
0
W
Bakasura
Lechuga4201
Bakasura
25,188
16,973
839
5,932
23,922
13,039
1,191
13,935
9,987
0
85,385
W
Thanatos
18,061
8,606
1,142
11,708
23,115
8,439
1,396
14,725
8,390
0
45,738
L
Cerberus
fluidicpenny
Cerberus
14,775
2,891
745
6,599
29,454
37,668
657
7,003
21,189
35,312
0
L
Pele
11,971
3,972
0
1,485
25,422
10,188
167
5,359
18,872
0
56,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,121
Gold Earned
45,310
201
Minions Killed
226
0
Camps Cleared
0
1,063,044
Distance Traveled
1,001,210
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,169
770
124
6
0
317,029
0
W
Cthulhu
14,362
684
35
2
0
370,388
0
W
Bakasura
16,315
777
111
5
0
373,184
1
W
Thanatos
15,444
735
55
3
0
319,472
0
L
Cerberus
15,156
722
37
2
0
320,436
3
L
Pele
13,985
666
65
3
0
363,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role