Player Matchup

Cthulhu
Cthulhu
HydroIsSaved
Cthulhu
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Killian13
Medusa
Level 25
God Stats
7W - 14L
1,466 SR
Queue Stats
13W - 26L
1,362 Elo+
Party 3
Zeus
Zeus
Maitre Rtz
Zeus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 26L
1,440 Elo+
Party 3
Yemoja
Yemoja
jboots22
Yemoja
Level 42
God Stats
11W - 16L
1,520 SR
Queue Stats
178W - 212L
1,371 Elo+
Party 1
Susano
Susano
swordandsoul
Susano
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 28L
1,376 Elo+
Party 1
Team Averages
Level 47
1,497 SR
1,410 Elo+

VS

Team Averages
Level 55
1,408 SR
1,581 Elo+
Kukulkan
Kukulkan
BLASTMASTER2020
Kukulkan
Level 19
God Stats
3W - 0L
1,531 SR
Queue Stats
48W - 54L
1,576 Elo+
Party 2
Tiamat
Tiamat
FluffYOwO
Tiamat
Level 41
God Stats
1W - 1L
1,320 SR
Queue Stats
22W - 13L
1,634 Elo+
Party 2
Khepri
Khepri
KeesterKreeper
Khepri
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
333W - 285L
1,618 Elo+
Party 2
Medusa
Medusa
RhalosZek
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,533 Elo+
Solo
Thor
Thor
mangood88
Thor
Level 48
God Stats
6W - 8L
1,190 SR
Queue Stats
215W - 207L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HydroIsSaved
Cthulhu
10
0 / 2 / 0
5,263
526
1,801
4,562
2,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Killian13
Medusa
8
1 / 1 / 2
4,697
470
3,134
5,911
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
5,166
517
2,029
4,413
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
jboots22
Yemoja
7
0 / 2 / 3
5,017
502
2,641
4,651
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
8
2 / 1 / 0
4,907
491
2,683
4,598
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
2 / 0 / 1
5,287
529
1,161
2,994
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
FluffYOwO
Tiamat
8
1 / 2 / 1
5,114
511
2,250
5,928
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 0 / 6
5,316
532
3,465
5,013
1,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RhalosZek
Medusa
8
2 / 1 / 1
4,721
472
3,665
4,379
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
12
3 / 0 / 1
6,713
671
3,209
4,066
1,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
8
9
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
1
2.5
W
Tiamat
FluffYOwO
Tiamat
1
2
1
0.75
L
Cthulhu
HydroIsSaved
Cthulhu
0
2
0
0
W
0
0
6
3
L
Medusa
Killian13
Medusa
1
1
2
2
L
0
3
0
0
W
Medusa
RhalosZek
Medusa
2
1
1
2.5
L
Yemoja
jboots22
Yemoja
0
2
3
0.75
W
Thor
3
0
1
3.5
L
Susano
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,288
Damage
13,750
24,135
Taken
22,380
9,162
Mitigated
8,456
8,045
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
1,161
42
0
0
2,994
891
0
1,307
1,687
18,089
0
W
Tiamat
FluffYOwO
Tiamat
2,250
266
0
1,894
5,928
3,052
0
1,399
4,529
16,123
0
L
Cthulhu
HydroIsSaved
Cthulhu
1,801
285
0
363
4,562
2,952
0
50
4,512
27,472
0
W
3,465
912
0
2,344
5,013
1,939
0
748
4,241
22,201
0
L
Medusa
Killian13
Medusa
3,134
1,752
0
2,815
5,911
1,656
840
2,115
3,796
0
22,764
L
2,029
157
0
977
4,413
1,352
176
1,838
2,459
25,591
0
W
Medusa
RhalosZek
Medusa
3,665
1,565
159
1,923
4,379
1,205
92
1,233
3,146
0
21,089
L
Yemoja
jboots22
Yemoja
2,641
642
1,177
1,315
4,651
1,760
488
1,099
3,552
12,558
0
W
Thor
3,209
1,106
0
1,055
4,066
1,369
0
1,610
2,306
0
45,072
L
Susano
2,683
1,210
0
1,398
4,598
1,442
0
1,649
2,940
0
15,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
27,151
225
Minions Killed
257
0
Camps Cleared
0
877,110
Distance Traveled
939,010
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,287
529
50
5
0
196,220
1
W
Tiamat
5,114
511
25
3
0
165,939
1
L
Cthulhu
5,263
526
70
7
0
162,925
2
W
Khepri
5,316
532
44
4
0
218,041
0
L
Medusa
4,697
470
36
4
0
163,577
0
L
Zeus
5,166
517
65
7
0
172,151
1
W
Medusa
4,721
472
27
3
0
158,603
0
L
Yemoja
5,017
502
20
2
0
171,746
2
W
Thor
6,713
671
111
11
0
200,207
2
L
Susano
4,907
491
34
3
0
206,711
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role