Player Matchup

Cthulhu
Cthulhu
Demonichko
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,577 Elo+
Solo
Loki
Loki
MechantCorbac
Loki
Level 25
God Stats
5W - 11L
1,292 SR
Queue Stats
108W - 104L
1,282 Elo+
Solo
Da Ji
Da Ji
Neonnis
Da Ji
Level 18
God Stats
0W - 4L
1,153 SR
Queue Stats
7W - 16L
1,146 Elo+
Solo
Medusa
Medusa
Ozuca
Medusa
Level 18
God Stats
24W - 38L
1,390 SR
Queue Stats
491W - 538L
1,369 Elo+
Solo
Merlin
Merlin
Stratomer
Merlin
Level 25
God Stats
45W - 69L
1,448 SR
Queue Stats
267W - 326L
1,443 Elo+
Solo
Team Averages
Level 23
1,357 SR
1,363 Elo+

VS

Team Averages
Level 18
1,527 SR
1,381 Elo+
Persephone
Persephone
BonnieBurrito
Persephone
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,312 Elo+
Solo
Chernobog
Chernobog
LittleSealo
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
Rosa4545
Kuzenbo
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,030 Elo+
Solo
Chang'e
Chang'e
WasalLizk
Chang'e
Level 19
God Stats
2W - 2L
1,493 SR
Queue Stats
18W - 18L
1,386 Elo+
Solo
Nu Wa
Nu Wa
xScolaris
Nu Wa
Level 28
God Stats
18W - 13L
1,644 SR
Queue Stats
75W - 59L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demonichko
Cthulhu
15
0 / 3 / 2
9,175
834
6,418
14,318
13,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 6 / 4
10,824
984
8,803
13,143
4,880
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Neonnis
Da Ji
16
1 / 7 / 8
10,003
909
10,824
16,464
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Ozuca
Medusa
16
3 / 6 / 5
10,636
967
15,094
15,396
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Stratomer
Merlin
16
1 / 2 / 3
9,934
903
11,181
13,923
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

155

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BonnieBurrito
Persephone
16
3 / 5 / 14
10,426
948
9,465
13,634
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
LittleSealo
Chernobog
17
10 / 2 / 8
12,281
1,116
18,153
11,003
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Rosa4545
Kuzenbo
17
4 / 1 / 16
11,666
1,061
12,659
11,905
16,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
WasalLizk
Chang'e
17
2 / 3 / 16
10,504
955
6,779
11,696
5,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
xScolaris
Nu Wa
18
5 / 0 / 14
11,530
1,048
17,565
8,183
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
11
Kills
24
24
Deaths
11
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Persephone
BonnieBurrito
Persephone
3
5
14
2
L
Cthulhu
Demonichko
Cthulhu
0
3
2
0.33
W
Chernobog
LittleSealo
Chernobog
10
2
8
7
L
6
6
4
1.33
L
Da Ji
Neonnis
Da Ji
1
7
8
0.71
L
Medusa
Ozuca
Medusa
3
6
5
0.92
W
Kuzenbo
Rosa4545
Kuzenbo
4
1
16
12
L
Merlin
Stratomer
Merlin
1
2
3
1.25
W
Chang'e
WasalLizk
Chang'e
2
3
16
3.33
W
Nu Wa
xScolaris
Nu Wa
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,320
Damage
64,621
73,244
Taken
56,421
35,780
Mitigated
35,858
6,863
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BonnieBurrito
Persephone
9,465
2,271
0
845
13,634
5,135
0
3,902
9,554
30,579
0
L
Cthulhu
Demonichko
Cthulhu
6,418
432
0
459
14,318
13,240
0
6,141
8,177
29,054
0
W
Chernobog
LittleSealo
Chernobog
18,153
11,751
0
4,542
11,003
5,429
0
3,944
6,959
0
44,754
L
8,803
1,583
0
0
13,143
4,880
0
10,933
2,210
0
18,246
L
Da Ji
Neonnis
Da Ji
10,824
1,899
0
411
16,464
6,412
0
11,869
4,595
0
19,523
L
Medusa
Ozuca
Medusa
15,094
6,291
0
4,793
15,396
6,202
0
8,768
6,628
501
34,050
W
Kuzenbo
Rosa4545
Kuzenbo
12,659
4,964
0
1,330
11,905
16,935
0
3,253
8,522
17,585
0
L
Merlin
Stratomer
Merlin
11,181
310
0
1,200
13,923
5,046
0
8,757
5,166
48,755
0
W
Chang'e
WasalLizk
Chang'e
6,779
567
6,420
4,666
11,696
5,002
0
3,452
8,194
14,505
0
W
Nu Wa
xScolaris
Nu Wa
17,565
5,080
0
0
8,183
3,357
0
2,971
5,137
42,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,572
Gold Earned
56,407
207
Minions Killed
201
3
Camps Cleared
6
942,374
Distance Traveled
985,749
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,426
948
68
6
1
175,507
0
L
Cthulhu
9,175
834
54
5
1
177,578
1
W
Chernobog
12,281
1,116
58
5
3
179,574
0
L
Loki
10,824
984
11
1
0
212,855
1
L
Da Ji
10,003
909
22
2
0
186,992
0
L
Medusa
10,636
967
49
4
1
174,565
1
W
Kuzenbo
11,666
1,061
8
1
0
227,007
3
L
Merlin
9,934
903
71
6
1
190,384
1
W
Chang'e
10,504
955
16
1
1
216,584
0
W
Nu Wa
11,530
1,048
51
5
1
187,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role