Player Matchup

Thanatos
Thanatos
ChosterPinch
Thanatos
Level 85
God Stats
3W - 4L
1,229 SR
Queue Stats
47W - 50L
1,436 Elo+
Solo
Chang'e
Chang'e
PapaSkyhawk
Chang'e
Level 55
God Stats
5W - 0L
1,500 SR
Queue Stats
397W - 376L
1,460 Elo+
Solo
Cernunnos
Cernunnos
Quaimy
Cernunnos
Level 85
God Stats
3W - 4L
1,453 SR
Queue Stats
37W - 37L
1,441 Elo+
Party 1
Hercules
Hercules
SagaCDL
Hercules
Level 43
God Stats
15W - 18L
1,659 SR
Queue Stats
361W - 354L
1,492 Elo+
Party 1
Achilles
Achilles
Zt9822
Achilles
Level 128
God Stats
7W - 10L
1,738 SR
Queue Stats
622W - 639L
1,485 Elo+
Solo
Team Averages
Level 79
1,516 SR
1,463 Elo+

VS

Team Averages
Level 88
1,459 SR
1,450 Elo+
Ah Muzen Cab
Ah Muzen Cab
Articsymphony
Ah Muzen Cab
Level 127
God Stats
4W - 5L
1,497 SR
Queue Stats
56W - 57L
1,493 Elo+
Solo
Nemesis
Nemesis
Blipity
Nemesis
Level 62
God Stats
3W - 2L
1,706 SR
Queue Stats
145W - 132L
1,504 Elo+
Solo
Cthulhu
Cthulhu
DaGamingNoob
Cthulhu
Level 110
God Stats
4W - 5L
1,494 SR
Queue Stats
65W - 66L
1,452 Elo+
Solo
Raijin
Raijin
DryestStream09
Raijin
Level 58
God Stats
5W - 10L
1,347 SR
Queue Stats
506W - 556L
1,371 Elo+
Solo
Eset
Eset
SKYVOLTIOS
Eset
Level 85
God Stats
5W - 8L
1,250 SR
Queue Stats
70W - 81L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChosterPinch
Thanatos
19
7 / 4 / 4
13,119
525
11,476
17,732
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
PapaSkyhawk
Chang'e
20
7 / 3 / 13
14,260
570
16,679
18,869
7,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Quaimy
Cernunnos
20
12 / 2 / 8
15,686
627
20,111
27,778
13,084
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
SagaCDL
Hercules
18
6 / 2 / 18
13,769
551
13,290
32,949
33,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
Zt9822
Achilles
19
5 / 5 / 6
12,982
519
13,487
23,120
22,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Articsymphony
Ah Muzen Cab
16
0 / 9 / 3
10,062
402
14,196
18,362
8,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Blipity
Nemesis
16
3 / 6 / 5
10,796
432
13,051
20,696
11,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
DaGamingNoob
Cthulhu
14
1 / 5 / 6
10,099
404
13,684
19,389
29,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 9 / 6
11,133
445
9,149
19,949
15,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 8 / 3
13,028
521
19,601
15,605
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
37
Kills
15
16
Deaths
37
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Articsymphony
Ah Muzen Cab
0
9
3
0.17
L
Nemesis
Blipity
Nemesis
3
6
5
0.92
W
Thanatos
ChosterPinch
Thanatos
7
4
4
2.25
L
Cthulhu
DaGamingNoob
Cthulhu
1
5
6
0.8
L
2
9
6
0.56
W
Chang'e
PapaSkyhawk
Chang'e
7
3
13
4.5
W
Cernunnos
Quaimy
Cernunnos
12
2
8
8
L
9
8
3
1.31
W
Hercules
SagaCDL
Hercules
6
2
18
7.5
W
Achilles
Zt9822
Achilles
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,043
Damage
69,681
120,448
Taken
94,001
83,632
Mitigated
72,063
70,397
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Articsymphony
Ah Muzen Cab
14,196
7,268
0
4,541
18,362
8,870
2,494
1,083
17,275
0
77,736
L
Nemesis
Blipity
Nemesis
13,051
5,525
0
2,066
20,696
11,433
854
2,494
18,126
0
72,888
W
Thanatos
ChosterPinch
Thanatos
11,476
3,686
0
15,123
17,732
7,215
534
8,522
9,020
0
79,008
L
Cthulhu
DaGamingNoob
Cthulhu
13,684
1,182
1,032
1,757
19,389
29,665
108
3,492
15,661
38,945
0
L
9,149
396
0
4,005
19,949
15,756
262
4,368
15,337
62,829
0
W
Chang'e
PapaSkyhawk
Chang'e
16,679
1,439
6,374
10,044
18,869
7,972
832
9,967
8,637
86,070
0
W
Cernunnos
Quaimy
Cernunnos
20,111
14,109
0
18,868
27,778
13,084
10,163
7,750
19,892
0
142,012
L
19,601
1,884
776
2,313
15,605
6,339
0
4,512
10,923
72,453
0
W
Hercules
SagaCDL
Hercules
13,290
3,783
0
13,345
32,949
33,347
269
10,042
22,611
0
39,998
W
Achilles
Zt9822
Achilles
13,487
4,138
0
6,643
23,120
22,014
1,220
10,415
12,502
0
63,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,816
Gold Earned
55,118
621
Minions Killed
487
0
Camps Cleared
0
2,405,835
Distance Traveled
2,138,319
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,062
402
97
4
0
415,851
9
L
Nemesis
10,796
432
121
5
0
498,588
3
W
Thanatos
13,119
525
108
4
0
486,119
4
L
Cthulhu
10,099
404
38
2
0
442,916
4
L
Raijin
11,133
445
108
4
0
367,446
0
W
Chang'e
14,260
570
149
6
0
493,863
7
W
Cernunnos
15,686
627
224
9
0
417,870
1
L
Eset
13,028
521
123
5
0
413,518
6
W
Hercules
13,769
551
40
2
0
493,900
6
W
Achilles
12,982
519
100
4
0
514,083
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role