Player Matchup

Fenrir
Fenrir
ADC Lord
Fenrir
Level 28
God Stats
12W - 11L
1,639 SR
Queue Stats
80W - 66L
1,684 Elo+
Solo
Anhur
Anhur
CB Linguica
Anhur
Level 27
God Stats
4W - 1L
1,979 SR
Queue Stats
106W - 117L
1,562 Elo+
Solo
Olorun
Olorun
Cha Chanca
Olorun
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 26L
1,620 Elo+
Solo
Fafnir
Fafnir
Gogeta599543
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,775 Elo+
Solo
Guan Yu
Guan Yu
jodlahiti
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,617 Elo+
Solo
Team Averages
Level 17
1,624 SR
1,652 Elo+

VS

Team Averages
Level 25
1,446 SR
1,559 Elo+
Jing Wei
Jing Wei
BIoodfalIen
Jing Wei
Level 28
God Stats
3W - 2L
1,343 SR
Queue Stats
92W - 89L
1,589 Elo+
Solo
Jormungandr
Jormungandr
Majes518
Jormungandr
Level 29
God Stats
1W - 0L
1,544 SR
Queue Stats
26W - 34L
1,661 Elo+
Party 1
Fenrir
Fenrir
STOPMEYO
Fenrir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,556 Elo+
Solo
Pele
Pele
ShadowJuggler44
Pele
Level 27
God Stats
1W - 3L
1,342 SR
Queue Stats
7W - 11L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Sumimasenn
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADC Lord
Fenrir
10
6 / 2 / 1
6,282
571
5,604
7,479
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 1
5,717
520
3,225
6,934
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Cha Chanca
Olorun
11
0 / 1 / 0
5,992
545
505
5,131
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
9
0 / 2 / 3
5,612
510
1,694
7,042
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
jodlahiti
Guan Yu
6
0 / 6 / 0
4,112
374
648
5,570
2,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BIoodfalIen
Jing Wei
9
3 / 2 / 1
5,504
500
4,518
5,615
1,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Majes518
Jormungandr
9
2 / 0 / 4
6,220
565
3,026
3,108
1,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
STOPMEYO
Fenrir
11
5 / 3 / 0
6,535
594
6,166
6,449
2,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 3 / 1
5,708
519
2,996
6,325
1,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
10
1 / 0 / 3
5,980
544
4,065
1,601
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
13
13
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ADC Lord
Fenrir
6
2
1
3.25
W
Jing Wei
BIoodfalIen
Jing Wei
3
2
1
1.75
L
2
2
1
1.25
L
Olorun
Cha Chanca
Olorun
0
1
0
0
L
Fafnir
0
2
3
0.75
W
Jormungandr
Majes518
Jormungandr
2
0
4
4
W
Fenrir
STOPMEYO
Fenrir
5
3
0
1.67
W
2
3
1
0.83
W
Nu Wa
1
0
3
2.5
L
Guan Yu
jodlahiti
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,676
Damage
20,771
32,156
Taken
23,098
12,692
Mitigated
6,958
9,921
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ADC Lord
Fenrir
5,604
1,765
0
2,288
7,479
2,749
0
1,831
5,530
0
28,202
W
Jing Wei
BIoodfalIen
Jing Wei
4,518
3,267
0
1,615
5,615
1,229
0
83
5,532
0
22,301
L
3,225
1,152
0
2,733
6,934
1,788
0
1,214
5,674
0
26,067
L
Olorun
Cha Chanca
Olorun
505
202
0
3,328
5,131
1,543
0
1,244
3,729
41,324
0
L
Fafnir
1,694
305
0
1,295
7,042
4,256
0
508
6,488
18,855
0
W
Jormungandr
Majes518
Jormungandr
3,026
541
0
1,147
3,108
1,524
156
286
2,797
17,188
0
W
Fenrir
STOPMEYO
Fenrir
6,166
1,364
0
1,365
6,449
2,278
152
1,465
4,959
0
31,839
W
2,996
900
0
1,982
6,325
1,556
0
274
6,026
0
22,998
W
Nu Wa
4,065
847
0
737
1,601
371
0
91
1,485
34,164
0
L
Guan Yu
jodlahiti
Guan Yu
648
83
5
272
5,570
2,356
0
1,848
3,644
0
4,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
29,947
260
Minions Killed
264
0
Camps Cleared
0
981,317
Distance Traveled
1,036,506
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,282
571
54
5
0
212,932
0
W
Jing Wei
5,504
500
51
5
0
214,466
0
L
Anhur
5,717
520
49
4
0
173,462
1
L
Olorun
5,992
545
105
10
0
197,330
0
L
Fafnir
5,612
510
41
4
0
199,704
2
W
Jormungandr
6,220
565
26
2
0
212,008
0
W
Fenrir
6,535
594
57
5
0
190,222
3
W
Pele
5,708
519
45
4
0
226,893
0
W
Nu Wa
5,980
544
85
8
0
192,917
3
L
Guan Yu
4,112
374
11
1
0
197,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role