Player Matchup

Neith
Neith
AlleksArt
Neith
Level 8
God Stats
5W - 7L
1,647 SR
Queue Stats
9W - 13L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
Daccan31
Sun Wukong
Level 25
God Stats
8W - 5L
1,562 SR
Queue Stats
73W - 56L
1,631 Elo+
Solo
Ravana
Ravana
Mosselsap
Ravana
Level 27
God Stats
1W - 6L
1,271 SR
Queue Stats
177W - 163L
1,662 Elo+
Solo
Janus
Janus
Nankör
Janus
Level 12
God Stats
7W - 5L
1,526 SR
Queue Stats
60W - 54L
1,549 Elo+
Solo
Ymir
Ymir
Shiume
Ymir
Level 22
God Stats
11W - 6L
1,753 SR
Queue Stats
66W - 56L
1,632 Elo+
Solo
Team Averages
Level 19
1,552 SR
1,609 Elo+

VS

Team Averages
Level 17
1,567 SR
1,681 Elo+
Medusa
Medusa
Bhûta
Medusa
Level 24
God Stats
6W - 1L
1,832 SR
Queue Stats
139W - 55L
1,821 Elo+
Solo
Ra
Ra
FreedomInHouse
Ra
Level 25
God Stats
4W - 4L
1,454 SR
Queue Stats
136W - 108L
1,561 Elo+
Solo
Bellona
Bellona
HypnosReaper
Bellona
Level 14
God Stats
22W - 16L
1,520 SR
Queue Stats
124W - 105L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
PoisonivysGarden
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,659 Elo+
Solo
King Arthur
King Arthur
justaginger2004
King Arthur
Level 15
God Stats
41W - 23L
1,530 SR
Queue Stats
108W - 99L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlleksArt
Neith
16
1 / 7 / 10
10,255
394
7,801
16,565
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Daccan31
Sun Wukong
18
5 / 8 / 8
12,185
469
21,485
29,737
27,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
Mosselsap
Ravana
20
5 / 8 / 9
13,783
530
13,513
22,447
12,607
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Nankör
Janus
19
9 / 7 / 3
13,011
500
22,324
18,590
7,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Shiume
Ymir
12
4 / 4 / 5
10,197
392
8,935
16,482
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bhûta
Medusa
20
11 / 3 / 6
16,720
643
24,256
26,119
12,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 6 / 9
13,157
506
14,913
17,331
7,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
HypnosReaper
Bellona
20
10 / 5 / 4
14,467
556
22,057
22,148
20,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 3 / 11
12,415
478
6,094
16,974
15,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
justaginger2004
King Arthur
18
5 / 7 / 5
12,875
495
18,454
30,675
25,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
69
24
Kills
34
34
Deaths
24
35
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
AlleksArt
Neith
1
7
10
0.86
W
Medusa
Bhûta
Medusa
11
3
6
4.67
L
Sun Wukong
Daccan31
Sun Wukong
5
8
8
1.13
W
6
6
9
1.75
W
Bellona
HypnosReaper
Bellona
10
5
4
2.4
L
Ravana
Mosselsap
Ravana
5
8
9
1.19
L
Janus
Nankör
Janus
9
7
3
1.5
W
2
3
11
2.5
L
Ymir
Shiume
Ymir
4
4
5
1.63
W
King Arthur
justaginger2004
King Arthur
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,058
Damage
85,774
103,821
Taken
113,247
69,958
Mitigated
81,241
26,244
Healing
35,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlleksArt
Neith
7,801
4,001
0
4,616
16,565
6,674
0
3,910
12,504
0
39,749
W
Medusa
Bhûta
Medusa
24,256
12,114
0
14,195
26,119
12,205
4,694
6,337
19,644
0
190,662
L
Sun Wukong
Daccan31
Sun Wukong
21,485
5,947
0
8,995
29,737
27,425
0
6,119
23,201
459
71,087
W
14,913
574
4,167
6,040
17,331
7,607
967
6,617
10,264
77,986
0
W
Bellona
HypnosReaper
Bellona
22,057
10,078
0
2,168
22,148
20,641
1,707
5,140
16,493
76
118,032
L
Ravana
Mosselsap
Ravana
13,513
3,104
0
5,229
22,447
12,607
834
2,312
19,943
0
115,306
L
Janus
Nankör
Janus
22,324
1,741
253
5,190
18,590
7,754
242
4,604
13,576
83,106
0
W
6,094
240
0
847
16,974
15,183
255
7,269
9,392
31,808
0
L
Ymir
Shiume
Ymir
8,935
1,571
0
1,961
16,482
15,498
0
3,353
12,970
22,657
0
W
King Arthur
justaginger2004
King Arthur
18,454
1,750
0
8,071
30,675
25,605
676
5,308
24,619
328
70,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,431
Gold Earned
69,634
510
Minions Killed
676
0
Camps Cleared
0
2,213,096
Distance Traveled
2,456,704
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,255
394
66
3
0
418,764
7
W
Medusa
16,720
643
229
9
0
441,687
4
L
Sun Wukong
12,185
469
125
5
0
473,217
0
W
Ra
13,157
506
128
5
0
512,332
7
W
Bellona
14,467
556
160
6
0
510,876
1
L
Ravana
13,783
530
159
6
0
523,516
10
L
Janus
13,011
500
128
5
0
478,486
7
W
Cthulhu
12,415
478
45
2
0
509,900
1
L
Ymir
10,197
392
32
1
0
319,113
7
W
King Arthur
12,875
495
114
4
0
481,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role