Player Matchup

Izanami
Izanami
Daquine21
Izanami
Level 8
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Ironanchor2552
Erlang Shen
Level 28
God Stats
18W - 16L
1,627 SR
Queue Stats
439W - 401L
1,567 Elo+
Solo
Ra
Ra
Quelleon84
Ra
Level 11
God Stats
2W - 1L
1,821 SR
Queue Stats
14W - 11L
1,740 Elo+
Party 2
Nemesis
Nemesis
Soul187Reaper
Nemesis
Level 15
God Stats
3W - 4L
1,316 SR
Queue Stats
19W - 26L
1,465 Elo+
Party 1
Vulcan
Vulcan
cov2021
Vulcan
Level 24
God Stats
14W - 21L
1,364 SR
Queue Stats
34W - 49L
1,465 Elo+
Party 1
Team Averages
Level 17
1,586 SR
1,548 Elo+

VS

Team Averages
Level 21
1,484 SR
1,448 Elo+
Hades
Hades
MWillyyy17
Hades
Level 20
God Stats
16W - 10L
1,583 SR
Queue Stats
72W - 76L
1,419 Elo+
Party 3
Anhur
Anhur
SyyyMan
Anhur
Level 25
God Stats
14W - 11L
1,710 SR
Queue Stats
367W - 330L
1,469 Elo+
Party 3
Ymir
Ymir
XxGarvey55xX
Ymir
Level 24
God Stats
14W - 10L
1,174 SR
Queue Stats
118W - 110L
1,427 Elo+
Party 3
King Arthur
King Arthur
aubenji15
King Arthur
Level 12
God Stats
15W - 14L
1,320 SR
Queue Stats
458W - 510L
1,490 Elo+
Solo
Ratatoskr
Ratatoskr
sepiroth1488
Ratatoskr
Level 24
God Stats
6W - 2L
1,635 SR
Queue Stats
142W - 161L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daquine21
Izanami
18
7 / 4 / 6
11,186
486
10,883
16,590
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Ironanchor2552
Erlang Shen
20
5 / 5 / 5
12,084
525
15,497
19,591
12,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 9 / 4
10,689
465
14,510
14,574
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
13
0 / 10 / 5
8,422
366
3,372
20,155
7,809
Talisman

Talisman

+75
Health
+15
Magical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
cov2021
Vulcan
14
2 / 11 / 6
9,373
408
9,010
14,020
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
6 / 6 / 10
11,693
508
17,345
25,089
15,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SyyyMan
Anhur
20
13 / 2 / 4
13,978
608
12,103
14,293
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 1 / 22
12,211
531
14,114
15,582
16,198
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
aubenji15
King Arthur
16
0 / 4 / 12
10,284
447
2,269
16,260
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
sepiroth1488
Ratatoskr
20
13 / 7 / 4
13,772
599
17,005
16,376
7,033
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
18
Kills
38
39
Deaths
20
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
Daquine21
Izanami
7
4
6
2.5
L
Erlang Shen
Ironanchor2552
Erlang Shen
5
5
5
1.5
W
Hades
6
6
10
1.83
L
4
9
4
0.67
L
Nemesis
0
10
5
0.25
W
Anhur
SyyyMan
Anhur
13
2
4
7.5
W
6
1
22
17
W
King Arthur
aubenji15
King Arthur
0
4
12
1.5
L
Vulcan
cov2021
Vulcan
2
11
6
0.45
W
Ratatoskr
sepiroth1488
Ratatoskr
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,272
Damage
62,836
84,930
Taken
87,600
35,966
Mitigated
56,194
14,140
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Daquine21
Izanami
10,883
8,089
0
3,451
16,590
6,100
2,833
6,821
9,591
0
49,678
L
Erlang Shen
Ironanchor2552
Erlang Shen
15,497
7,808
0
4,477
19,591
12,122
0
6,532
13,059
0
99,670
W
Hades
17,345
1,782
92
8,369
25,089
15,217
2,760
5,253
19,836
67,807
0
L
14,510
1,124
1,448
2,099
14,574
5,619
684
3,440
11,109
62,018
0
L
Nemesis
3,372
1,039
0
2,665
20,155
7,809
787
7,667
12,488
0
34,006
W
Anhur
SyyyMan
Anhur
12,103
7,806
0
5,638
14,293
6,970
11,900
3,794
10,499
0
90,610
W
14,114
2,757
1,051
3,488
15,582
16,198
1,201
5,800
9,782
40,332
0
W
King Arthur
aubenji15
King Arthur
2,269
595
0
1,613
16,260
10,776
367
5,199
11,061
0
26,588
L
Vulcan
cov2021
Vulcan
9,010
5,668
0
0
14,020
4,316
0
6,999
7,021
41,028
0
W
Ratatoskr
sepiroth1488
Ratatoskr
17,005
8,504
1,188
1,579
16,376
7,033
1,415
3,474
12,902
0
85,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,754
Gold Earned
61,938
442
Minions Killed
468
0
Camps Cleared
0
1,940,002
Distance Traveled
2,038,606
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,186
486
82
4
0
401,621
0
L
Erlang Shen
12,084
525
149
6
0
427,946
8
W
Hades
11,693
508
101
4
0
334,512
0
L
Ra
10,689
465
108
5
0
374,949
0
L
Nemesis
8,422
366
41
2
0
364,540
0
W
Anhur
13,978
608
148
6
0
399,020
1
W
Ymir
12,211
531
60
3
0
453,494
0
W
King Arthur
10,284
447
50
2
0
397,343
0
L
Vulcan
9,373
408
62
3
0
370,946
2
W
Ratatoskr
13,772
599
109
5
0
454,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role