Player Matchup

King Arthur
King Arthur
CapitanSincero
King Arthur
Level 6
God Stats
2W - 1L
1,706 SR
Queue Stats
50W - 56L
1,564 Elo+
Solo
Neith
Neith
Kylie029
Neith
Level 8
God Stats
11W - 7L
1,654 SR
Queue Stats
21W - 22L
1,583 Elo+
Party 3
Medusa
Medusa
Onysmut
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 2
Nu Wa
Nu Wa
Tajfumerakcz
Nu Wa
Level 26
God Stats
1W - 1L
1,761 SR
Queue Stats
29W - 24L
1,572 Elo+
Party 3
Chang'e
Chang'e
ZephoneSK
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,553 Elo+
Party 2
Team Averages
Level 17
1,624 SR
1,524 Elo+

VS

Team Averages
Level 29
1,448 SR
1,534 Elo+
Hel
Hel
KingOfTofus
Hel
Level 28
God Stats
7W - 8L
1,335 SR
Queue Stats
229W - 230L
1,502 Elo+
Solo
Guan Yu
Guan Yu
MrPans
Guan Yu
Level 10
God Stats
1W - 1L
1,275 SR
Queue Stats
9W - 5L
1,632 Elo+
Party 1
Ymir
Ymir
ShadoukenXTM
Ymir
Level 66
God Stats
2W - 3L
1,471 SR
Queue Stats
59W - 53L
1,550 Elo+
Party 1
Ra
Ra
Slovin
Ra
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 74L
1,506 Elo+
Solo
Da Ji
Da Ji
Wiildon
Da Ji
Level 17
God Stats
26W - 14L
1,657 SR
Queue Stats
99W - 77L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CapitanSincero
King Arthur
11
0 / 5 / 1
6,125
875
1,318
6,474
3,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kylie029
Neith
12
0 / 4 / 1
6,432
919
7,274
10,345
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Onysmut
Medusa
12
1 / 4 / 1
6,708
958
2,898
8,083
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 2 / 2
6,571
939
6,903
3,813
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ZephoneSK
Chang'e
12
1 / 6 / 1
6,836
977
7,139
11,297
2,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

200

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 15
7,617
1,088
5,436
3,748
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
MrPans
Guan Yu
13
4 / 2 / 10
7,888
1,127
6,564
8,102
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 16
7,868
1,124
3,567
7,667
5,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
15
7 / 0 / 13
9,138
1,305
11,113
4,867
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Wiildon
Da Ji
14
6 / 0 / 12
8,660
1,237
10,365
5,133
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
87
2
Kills
21
21
Deaths
2
6
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CapitanSincero
King Arthur
0
5
1
0.1
W
2
0
15
9.5
L
Neith
Kylie029
Neith
0
4
1
0.13
W
Guan Yu
MrPans
Guan Yu
4
2
10
4.5
L
Medusa
Onysmut
Medusa
1
4
1
0.38
W
2
0
16
10
W
Ra
7
0
13
13.5
L
0
2
2
0.5
W
Da Ji
Wiildon
Da Ji
6
0
12
12
L
Chang'e
ZephoneSK
Chang'e
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
37,045
40,012
Taken
29,517
13,517
Mitigated
17,116
5,874
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CapitanSincero
King Arthur
1,318
464
0
75
6,474
3,575
0
5,019
1,382
14
4,153
W
5,436
274
4,855
2,682
3,748
1,401
0
2,024
1,678
20,040
0
L
Neith
Kylie029
Neith
7,274
2,651
0
1,633
10,345
3,336
0
6,067
4,153
0
19,948
W
Guan Yu
MrPans
Guan Yu
6,564
1,780
807
1,303
8,102
6,923
0
4,276
3,420
0
12,361
L
Medusa
Onysmut
Medusa
2,898
1,603
0
613
8,083
2,509
0
3,370
4,713
0
7,573
W
3,567
840
0
889
7,667
5,048
0
2,742
4,925
8,299
0
W
Ra
11,113
853
2,059
1,029
4,867
1,835
0
2,427
2,440
41,125
0
L
6,903
1,728
0
0
3,813
1,136
0
1,569
2,229
20,553
0
W
Da Ji
Wiildon
Da Ji
10,365
3,461
0
593
5,133
1,909
0
2,587
2,546
0
19,401
L
Chang'e
ZephoneSK
Chang'e
7,139
393
2,078
1,475
11,297
2,961
0
4,091
7,081
23,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
41,171
103
Minions Killed
147
4
Camps Cleared
7
557,030
Distance Traveled
674,426
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,125
875
7
1
1
69,745
1
W
Hel
7,617
1,088
38
5
2
131,472
0
L
Neith
6,432
919
26
4
0
125,703
0
W
Guan Yu
7,888
1,127
11
2
3
132,209
0
L
Medusa
6,708
958
8
1
0
89,835
0
W
Ymir
7,868
1,124
5
1
0
112,967
0
W
Ra
9,138
1,305
74
11
0
156,887
0
L
Nu Wa
6,571
939
26
4
2
126,877
0
W
Da Ji
8,660
1,237
19
3
2
140,891
1
L
Chang'e
6,836
977
36
5
1
144,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role