Player Matchup

Chang'e
Chang'e
Bowbin
Chang'e
Level 83
God Stats
5W - 0L
1,649 SR
Queue Stats
103W - 112L
1,457 Elo+
Party 1
Bellona
Bellona
CobaltTea
Bellona
Level 104
God Stats
58W - 45L
1,686 SR
Queue Stats
261W - 272L
1,552 Elo+
Party 1
Hades
Hades
Inktheminun
Hades
Level 69
God Stats
6W - 7L
1,618 SR
Queue Stats
149W - 141L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
LordLettuce
Ne Zha
Level 114
God Stats
7W - 3L
1,662 SR
Queue Stats
154W - 137L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
MommyCynthia
Hou Yi
Level 86
God Stats
16W - 16L
1,576 SR
Queue Stats
385W - 422L
1,535 Elo+
Party 1
Team Averages
Level 91
1,638 SR
1,524 Elo+

VS

Team Averages
Level 88
1,579 SR
1,540 Elo+
Ah Muzen Cab
Ah Muzen Cab
CupFullofGames
Ah Muzen Cab
Level 64
God Stats
10W - 5L
1,666 SR
Queue Stats
32W - 34L
1,469 Elo+
Solo
Arachne
Arachne
GrajaSR
Arachne
Level 65
God Stats
8W - 15L
1,259 SR
Queue Stats
214W - 225L
1,489 Elo+
Solo
Artio
Artio
Lumieko
Artio
Level 114
God Stats
4W - 3L
1,730 SR
Queue Stats
213W - 196L
1,550 Elo+
Solo
Merlin
Merlin
Vicinalis
Merlin
Level 95
God Stats
1W - 3L
1,457 SR
Queue Stats
10W - 9L
1,609 Elo+
Solo
Guan Yu
Guan Yu
kiku90
Guan Yu
Level 104
God Stats
1W - 3L
1,785 SR
Queue Stats
80W - 82L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bowbin
Chang'e
17
2 / 2 / 16
11,122
463
7,994
17,002
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
CobaltTea
Bellona
20
3 / 3 / 11
12,461
519
11,532
24,327
14,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
10 / 2 / 11
12,615
526
22,002
21,247
14,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
20
14 / 3 / 14
14,319
597
27,181
24,295
11,662
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
18
6 / 4 / 6
12,122
505
14,449
20,296
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CupFullofGames
Ah Muzen Cab
19
8 / 6 / 2
12,975
541
22,197
19,359
9,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
GrajaSR
Arachne
18
1 / 9 / 3
11,320
472
4,841
21,710
9,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Lumieko
Artio
16
0 / 7 / 10
11,054
461
10,765
29,178
24,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Vicinalis
Merlin
18
3 / 8 / 3
11,570
482
17,905
16,970
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
kiku90
Guan Yu
16
1 / 5 / 2
10,496
437
9,826
20,550
26,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
33
35
Kills
13
14
Deaths
35
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bowbin
Chang'e
2
2
16
5
W
Bellona
CobaltTea
Bellona
3
3
11
2.83
L
Ah Muzen Cab
CupFullofGames
Ah Muzen Cab
8
6
2
1.5
L
Arachne
GrajaSR
Arachne
1
9
3
0.28
W
10
2
11
7.75
W
Ne Zha
14
3
14
7
L
Artio
Lumieko
Artio
0
7
10
0.71
W
Hou Yi
6
4
6
2.25
L
Merlin
Vicinalis
Merlin
3
8
3
0.56
L
Guan Yu
kiku90
Guan Yu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,158
Damage
65,534
107,167
Taken
107,767
60,206
Mitigated
76,879
57,645
Healing
37,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bowbin
Chang'e
7,994
795
8,039
9,321
17,002
11,100
463
8,887
8,065
43,305
0
W
Bellona
CobaltTea
Bellona
11,532
4,737
0
9,580
24,327
14,978
1,512
4,891
19,086
0
97,289
L
Ah Muzen Cab
CupFullofGames
Ah Muzen Cab
22,197
8,257
0
8,428
19,359
9,230
2,280
5,501
13,858
0
84,250
L
Arachne
GrajaSR
Arachne
4,841
4,211
0
2,294
21,710
9,500
0
4,346
17,364
0
86,503
W
22,002
2,380
1,373
10,963
21,247
14,980
641
8,520
12,677
80,749
0
W
Ne Zha
27,181
11,386
0
11,660
24,295
11,662
613
8,407
15,838
0
130,835
L
Artio
Lumieko
Artio
10,765
1,573
1,029
12,200
29,178
24,456
111
12,854
16,324
23,325
0
W
Hou Yi
14,449
7,432
0
6,709
20,296
7,486
450
5,249
15,047
0
71,163
L
Merlin
Vicinalis
Merlin
17,905
1,106
452
4,818
16,970
6,898
281
3,477
13,493
85,517
0
L
Guan Yu
kiku90
Guan Yu
9,826
782
1,161
7,288
20,550
26,795
254
4,132
16,418
0
60,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,639
Gold Earned
57,415
675
Minions Killed
541
0
Camps Cleared
0
2,294,586
Distance Traveled
2,071,035
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,122
463
57
2
0
438,357
3
W
Bellona
12,461
519
190
8
0
479,790
1
L
Ah Muzen Cab
12,975
541
133
6
0
393,692
6
L
Arachne
11,320
472
142
6
0
471,591
2
W
Hades
12,615
526
126
5
0
445,323
0
W
Ne Zha
14,319
597
170
7
0
514,722
7
L
Artio
11,054
461
15
1
0
468,610
5
W
Hou Yi
12,122
505
132
6
0
416,394
4
L
Merlin
11,570
482
136
6
0
352,845
2
L
Guan Yu
10,496
437
115
5
0
384,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role