Player Matchup

Nu Wa
Nu Wa
OoDiamondoO
Nu Wa
Level 119
God Stats
4W - 3L
1,598 SR
Queue Stats
45W - 40L
1,501 Elo+
Party 2
Neith
Neith
SpinQH
Neith
Level 5
God Stats
3W - 5L
1,534 SR
Queue Stats
6W - 10L
1,512 Elo+
Solo
Pele
Pele
treatdog
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,482 Elo+
Party 2
Team Averages
Level 47
1,544 SR
1,499 Elo+

VS

Team Averages
Level 17
1,413 SR
1,361 Elo+
Ra
Ra
AliseSweek
Ra
Level 16
God Stats
2W - 2L
1,561 SR
Queue Stats
38W - 59L
1,404 Elo+
Party 1
Thanatos
Thanatos
MalthaelVengence
Thanatos
Level 12
God Stats
30W - 40L
1,358 SR
Queue Stats
53W - 89L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
Strayboss152
Jormungandr
Level 22
God Stats
11W - 22L
1,320 SR
Queue Stats
47W - 97L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 10
17,315
753
33,152
14,672
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
SpinQH
Neith
16
5 / 8 / 8
15,147
659
11,833
13,690
3,960
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
18
6 / 10 / 9
15,291
665
22,484
20,111
7,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 9
14,458
629
9,158
23,200
8,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 10 / 11
14,553
633
15,086
25,949
7,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Strayboss152
Jormungandr
18
8 / 6 / 11
14,876
647
15,413
30,519
22,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
50
23
Kills
19
19
Deaths
23
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
7
9
1.5
L
5
10
11
1.05
W
12
1
10
17
W
Neith
SpinQH
Neith
5
8
8
1.13
L
Jormungandr
Strayboss152
Jormungandr
8
6
11
2.25
W
Pele
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,469
Damage
39,657
48,473
Taken
79,668
16,838
Mitigated
37,887
9,987
Healing
28,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,158
879
5,677
7,282
23,200
8,620
226
13,663
8,987
80,205
0
L
15,086
2,443
0
8,640
25,949
7,188
0
9,225
16,156
0
35,297
W
33,152
8,461
340
4,122
14,672
5,409
2,210
7,907
6,705
90,439
0
W
Neith
SpinQH
Neith
11,833
7,506
0
3,328
13,690
3,960
1,611
6,116
7,572
0
62,889
L
Jormungandr
Strayboss152
Jormungandr
15,413
2,086
1,094
5,550
30,519
22,079
0
8,690
21,239
68,255
0
W
Pele
22,484
4,764
0
2,197
20,111
7,469
450
11,125
8,958
0
62,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,753
Gold Earned
43,887
225
Minions Killed
234
0
Camps Cleared
0
1,041,787
Distance Traveled
1,144,725
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,458
629
128
6
0
372,000
3
L
Thanatos
14,553
633
35
2
0
362,040
0
W
Nu Wa
17,315
753
97
4
0
368,453
8
W
Neith
15,147
659
77
3
0
310,558
2
L
Jormungandr
14,876
647
71
3
0
410,685
3
W
Pele
15,291
665
51
2
0
362,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role