Player Matchup

Cerberus
Cerberus
Issa Sham
Cerberus
Level 99
God Stats
11W - 9L
1,573 SR
Queue Stats
545W - 488L
1,585 Elo+
Party 1
Anhur
Anhur
ToyPelican
Anhur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 11L
1,784 Elo+
Party 1
Discordia
Discordia
eallen23
Discordia
Level 21
God Stats
2W - 1L
1,480 SR
Queue Stats
104W - 53L
1,636 Elo+
Solo
Team Averages
Level 44
1,518 SR
1,668 Elo+

VS

Team Averages
Level 42
1,560 SR
1,581 Elo+
Hel
Hel
DatBoi_Jon
Hel
Level 79
God Stats
4W - 4L
1,680 SR
Queue Stats
190W - 187L
1,463 Elo+
Party 2
Chaac
Chaac
SkyDiverOnly
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 101L
1,708 Elo+
Solo
Ymir
Ymir
fluidicpenny
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Issa Sham
Cerberus
12
1 / 0 / 11
8,663
788
6,988
9,767
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
12
6 / 0 / 5
8,843
804
8,597
8,411
2,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
eallen23
Discordia
12
5 / 0 / 7
8,514
774
13,961
4,125
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,227
566
2,559
9,321
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
6,337
576
7,922
11,157
7,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
6,708
610
3,470
14,437
8,506
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cerberus
Issa Sham
Cerberus
1
0
11
6.5
L
0
1
0
0
W
Anhur
6
0
5
8.5
W
Discordia
eallen23
Discordia
5
0
7
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,546
Damage
13,951
22,303
Taken
34,915
10,902
Mitigated
19,128
10,954
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,559
67
2,145
2,063
9,321
2,729
0
4,934
4,044
15,339
0
W
Cerberus
Issa Sham
Cerberus
6,988
638
0
5,218
9,767
6,764
199
2,816
6,826
21,409
0
L
7,922
646
245
3,294
11,157
7,893
0
5,316
5,473
0
28,663
W
Anhur
8,597
6,095
0
4,831
8,411
2,783
492
2,556
5,580
0
47,892
W
Discordia
eallen23
Discordia
13,961
350
0
905
4,125
1,355
0
772
3,253
42,983
0
L
3,470
1,295
285
1,377
14,437
8,506
0
9,596
4,429
6,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
19,272
178
Minions Killed
81
0
Camps Cleared
0
621,748
Distance Traveled
575,502
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,227
566
33
3
0
183,894
2
W
Cerberus
8,663
788
44
4
0
222,043
1
L
Chaac
6,337
576
43
4
0
218,835
0
W
Anhur
8,843
804
87
8
0
194,020
0
W
Discordia
8,514
774
47
4
0
205,685
1
L
Ymir
6,708
610
5
0
0
172,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role