Player Matchup

Athena
Athena
 
Athena
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
AnemoniaMor
Artemis
Level 3
God Stats
1W - 1L
1,226 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
MadredMigalhas
Kukulkan
Level 13
God Stats
2W - 0L
1,787 SR
Queue Stats
16W - 18L
1,356 Elo+
Solo
Odin
Odin
akarabas50
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,516 Elo+
Party 1
Fenrir
Fenrir
steeveek
Fenrir
Level 86
God Stats
1W - 0L
1,714 SR
Queue Stats
18W - 12L
1,430 Elo+
Party 1
Team Averages
Level 35
1,545 SR
1,460 Elo+

VS

Team Averages
Level 11
1,518 SR
1,421 Elo+
Kali
Kali
AncestorBlood00
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,334 Elo+
Party 2
Izanami
Izanami
NWendy9820
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Sev4rog
Thanatos
Level 17
God Stats
2W - 5L
1,312 SR
Queue Stats
13W - 12L
1,400 Elo+
Solo
Bellona
Bellona
ThePhantomKingX
Bellona
Level 15
God Stats
1W - 1L
1,729 SR
Queue Stats
10W - 10L
1,446 Elo+
Party 2
Sobek
Sobek
poyrazbdb
Sobek
Level 15
God Stats
3W - 2L
1,547 SR
Queue Stats
17W - 15L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 3 / 3
5,798
483
1,961
8,618
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
AnemoniaMor
Artemis
10
1 / 0 / 3
6,054
505
3,239
3,234
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
12
7 / 3 / 2
7,617
635
8,823
7,349
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
6,509
542
2,692
4,760
2,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
steeveek
Fenrir
15
11 / 0 / 2
8,827
736
5,600
9,000
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,258
522
2,494
9,194
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
NWendy9820
Izanami
6
1 / 7 / 1
4,711
393
1,623
7,550
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Sev4rog
Thanatos
8
2 / 5 / 0
5,592
466
3,408
7,403
2,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 0
5,501
458
3,918
8,800
3,758
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
poyrazbdb
Sobek
10
1 / 1 / 2
6,469
539
3,845
7,287
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
20
Kills
6
7
Deaths
21
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
3
0.83
L
1
5
1
0.3
W
Artemis
AnemoniaMor
Artemis
1
0
3
2.5
W
Kukulkan
7
3
2
2.67
L
Izanami
NWendy9820
Izanami
1
7
1
0.21
L
Thanatos
Sev4rog
Thanatos
2
5
0
0.4
L
1
3
0
0.33
W
0
1
2
1
L
Sobek
poyrazbdb
Sobek
1
1
2
2
W
Fenrir
steeveek
Fenrir
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
15,288
32,961
Taken
40,234
15,389
Mitigated
15,308
10,100
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,961
805
0
2,260
8,618
4,914
510
2,254
6,364
9,403
0
L
2,494
1,192
0
2,676
9,194
2,944
726
3,028
6,166
0
25,857
W
Artemis
AnemoniaMor
Artemis
3,239
2,138
0
1,845
3,234
1,001
1,854
685
2,549
0
21,546
W
Kukulkan
8,823
2,097
0
2,922
7,349
2,852
1,713
843
6,506
37,373
0
L
Izanami
NWendy9820
Izanami
1,623
1,623
0
1,122
7,550
1,756
237
2,044
5,506
0
16,009
L
Thanatos
Sev4rog
Thanatos
3,408
1,184
0
3,934
7,403
2,187
720
1,994
5,409
0
21,985
L
3,918
937
137
1,918
8,800
3,758
0
1,856
6,669
0
15,198
W
2,692
218
0
250
4,760
2,895
402
0
4,760
0
24,520
L
Sobek
poyrazbdb
Sobek
3,845
829
0
3,340
7,287
4,663
0
1,862
5,425
21,092
0
W
Fenrir
steeveek
Fenrir
5,600
1,969
0
2,823
9,000
3,727
0
63
8,937
0
59,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
28,531
269
Minions Killed
180
0
Camps Cleared
0
1,132,373
Distance Traveled
1,070,246
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,798
483
8
1
0
215,641
1
L
Kali
6,258
522
59
5
0
237,576
0
W
Artemis
6,054
505
46
4
0
181,616
1
W
Kukulkan
7,617
635
74
6
0
196,728
0
L
Izanami
4,711
393
11
1
0
180,305
3
L
Thanatos
5,592
466
40
3
0
234,626
3
L
Bellona
5,501
458
31
3
0
224,793
2
W
Odin
6,509
542
39
3
0
260,879
0
L
Sobek
6,469
539
39
3
0
192,946
3
W
Fenrir
8,827
736
102
9
0
277,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role