Player Matchup

Tyr
Tyr
Platinum IV
Deadshar14
Tyr
Platinum IV
Level 108
God Stats
24W - 23L
1,580 SR
Queue Stats
145W - 144L
1,828 MMR
Solo
Bacchus
Bacchus
Platinum III
WARNOU
Bacchus
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
Wäre
Anhur
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
evilcookiee
Nu Wa
Platinum IV
Level 152
God Stats
4W - 2L
1,902 SR
Queue Stats
17W - 13L
1,878 MMR
Solo
Ullr
Ullr
Platinum II
exSPLplayer
Ullr
Platinum II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,597 SR
1,641 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,620 SR
1,752 MMR
Kali
Kali
Platinum IV
Hønest
Kali
Platinum IV
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 108L
1,813 MMR
Solo
Ra
Ra
Platinum V
Rajstop
Ra
Platinum V
Level 140
God Stats
5W - 4L
1,525 SR
Queue Stats
73W - 67L
1,800 MMR
Solo
Izanami
Izanami
Platinum I
deivisx5
Izanami
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
iWilko
Guan Yu
Platinum V
Level 159
God Stats
13W - 4L
2,073 SR
Queue Stats
679W - 687L
1,811 MMR
Solo
Cerberus
Cerberus
Gold II
oSNOCKo
Cerberus
Gold II
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 55L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,114
588
2,336
5,976
1,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
WARNOU
Bacchus
6
0 / 0 / 2
4,132
590
1,356
3,306
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Wäre
Anhur
8
2 / 1 / 1
4,612
659
3,354
4,304
740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 1
4,276
611
909
1,442
302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
1 / 3 / 0
3,294
471
382
1,754
172
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetScyllaDanzaburouApolloTsukuyomi

VS

Bans
NemesisYemojaFenrirRatatoskrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hønest
Kali
7
1 / 0 / 0
4,279
611
1,232
3,761
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
4,429
633
153
2,197
593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
deivisx5
Izanami
8
1 / 2 / 2
4,421
632
2,568
4,580
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
iWilko
Guan Yu
6
2 / 1 / 1
4,299
614
2,178
2,919
827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
oSNOCKo
Cerberus
9
2 / 0 / 0
4,720
674
3,851
4,712
2,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
6
6
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Kali
Hønest
Kali
1
0
0
1
W
0
0
0
0
L
Bacchus
WARNOU
Bacchus
0
0
2
1
L
Anhur
Wäre
Anhur
2
1
1
2.5
W
Izanami
deivisx5
Izanami
1
2
2
1
L
0
0
1
0.5
L
1
3
0
0.33
W
Guan Yu
iWilko
Guan Yu
2
1
1
2.5
W
Cerberus
oSNOCKo
Cerberus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,337
Damage
9,982
16,782
Taken
18,169
4,189
Mitigated
6,043
5,384
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,336
588
0
1,803
5,976
1,446
0
3,851
2,125
0
20,792
W
Kali
Hønest
Kali
1,232
773
0
2,224
3,761
1,084
0
357
3,404
0
20,258
W
153
39
203
744
2,197
593
0
623
1,574
27,329
0
L
Bacchus
WARNOU
Bacchus
1,356
143
0
1,443
3,306
1,529
0
0
3,306
8,976
0
L
Anhur
Wäre
Anhur
3,354
1,855
0
1,638
4,304
740
0
0
4,304
0
22,763
W
Izanami
deivisx5
Izanami
2,568
1,893
0
1,439
4,580
1,041
0
475
4,063
0
27,649
L
909
67
0
500
1,442
302
13
153
1,289
23,733
0
L
382
144
0
0
1,754
172
0
0
1,754
0
1,016
W
Guan Yu
iWilko
Guan Yu
2,178
327
238
1,284
2,919
827
0
720
2,199
0
7,109
W
Cerberus
oSNOCKo
Cerberus
3,851
934
0
3,457
4,712
2,498
0
90
4,622
23,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,428
Gold Earned
22,148
152
Minions Killed
261
0
Camps Cleared
0
601,419
Distance Traveled
720,245
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,114
588
50
7
0
126,442
0
W
Kali
4,279
611
55
8
0
154,491
3
W
Ra
4,429
633
66
9
0
141,965
5
L
Bacchus
4,132
590
15
2
0
156,796
2
L
Anhur
4,612
659
36
5
0
123,314
1
W
Izanami
4,421
632
61
9
0
132,324
3
L
Nu Wa
4,276
611
50
7
0
134,079
3
L
Ullr
3,294
471
1
0
0
60,788
0
W
Guan Yu
4,299
614
10
1
0
163,662
1
W
Cerberus
4,720
674
69
10
0
127,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role