Player Matchup

Izanami
Izanami
Endurrance
Izanami
Level 23
God Stats
83W - 43L
1,545 SR
Queue Stats
274W - 281L
1,471 Elo+
Solo
Hel
Hel
Gravity23
Hel
Level 8
God Stats
8W - 3L
1,724 SR
Queue Stats
12W - 11L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Lildishie
Cthulhu
Level 18
God Stats
1W - 0L
1,172 SR
Queue Stats
12W - 14L
1,329 Elo+
Party 1
Camazotz
Camazotz
RoyalLilNut
Camazotz
Level 22
God Stats
3W - 3L
1,798 SR
Queue Stats
467W - 378L
1,808 Elo+
Solo
Anubis
Anubis
theBigGirty
Anubis
Level 27
God Stats
11W - 4L
1,666 SR
Queue Stats
53W - 41L
1,479 Elo+
Party 1
Team Averages
Level 20
1,581 SR
1,516 Elo+

VS

Team Averages
Level 15
1,503 SR
1,469 Elo+
Neith
Neith
Gicuchan
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Terra
Terra
Hayabusa007
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Jezusdajoo
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,659 Elo+
Solo
Hades
Hades
JotinhaxDXD
Hades
Level 9
God Stats
23W - 20L
1,428 SR
Queue Stats
37W - 32L
1,496 Elo+
Solo
Arachne
Arachne
testttttt
Arachne
Level 17
God Stats
40W - 30L
1,586 SR
Queue Stats
87W - 72L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Endurrance
Izanami
7
1 / 0 / 0
4,104
684
2,445
3,285
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,388
565
793
716
141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Lildishie
Cthulhu
5
0 / 0 / 0
3,339
557
755
2,678
829
Camazotz
RoyalLilNut
Camazotz
9
2 / 0 / 1
4,703
784
2,823
4,139
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
8
3 / 0 / 0
4,769
795
2,977
2,687
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gicuchan
Neith
6
0 / 1 / 0
3,450
575
1,261
3,085
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,687
615
971
4,209
1,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Jezusdajoo
Osiris
7
0 / 1 / 0
3,697
616
1,897
3,998
2,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 0
3,271
545
690
2,887
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
testttttt
Arachne
6
0 / 1 / 0
3,793
632
419
2,634
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
6
Kills
0
0
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Endurrance
Izanami
1
0
0
1
L
Neith
Gicuchan
Neith
0
1
0
0
W
0
0
0
0
L
0
0
0
0
L
Osiris
Jezusdajoo
Osiris
0
1
0
0
L
0
3
0
0
W
Cthulhu
Lildishie
Cthulhu
0
0
0
0
W
Camazotz
RoyalLilNut
Camazotz
2
0
1
2.5
L
Arachne
testttttt
Arachne
0
1
0
0
W
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,793
Damage
5,238
13,505
Taken
16,813
3,991
Mitigated
6,448
8,344
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Endurrance
Izanami
2,445
1,423
0
2,203
3,285
758
0
231
3,054
0
24,526
L
Neith
Gicuchan
Neith
1,261
484
0
626
3,085
669
0
652
2,433
0
15,233
W
793
0
172
231
716
141
0
45
671
7,697
0
L
971
115
46
903
4,209
1,163
0
1,491
2,586
9,040
0
L
Osiris
Jezusdajoo
Osiris
1,897
1,009
0
1,961
3,998
2,470
360
670
3,328
0
13,825
L
690
362
0
458
2,887
615
0
1,420
1,307
8,705
0
W
Cthulhu
Lildishie
Cthulhu
755
187
10
890
2,678
829
0
305
2,373
7,056
0
W
Camazotz
RoyalLilNut
Camazotz
2,823
1,219
0
2,959
4,139
1,050
0
0
4,139
0
20,896
L
Arachne
testttttt
Arachne
419
383
0
360
2,634
1,531
0
0
2,634
0
17,763
W
Anubis
2,977
267
0
1,879
2,687
1,213
324
1,080
1,607
22,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,303
Gold Earned
17,898
183
Minions Killed
134
0
Camps Cleared
0
608,150
Distance Traveled
586,492
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,104
684
48
8
0
107,228
2
L
Neith
3,450
575
24
4
0
126,811
2
W
Hel
3,388
565
15
3
0
142,269
2
L
Terra
3,687
615
20
3
0
127,550
1
L
Osiris
3,697
616
30
5
0
126,924
1
L
Hades
3,271
545
17
3
0
78,889
0
W
Cthulhu
3,339
557
13
2
0
101,219
0
W
Camazotz
4,703
784
60
10
0
139,308
3
L
Arachne
3,793
632
43
7
0
126,318
0
W
Anubis
4,769
795
47
8
0
118,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role