Player Matchup

Cerberus
Cerberus
Pepesech
Cerberus
Level 25
God Stats
7W - 4L
1,531 SR
Queue Stats
100W - 87L
1,637 Elo+
Party 3
Ravana
Ravana
PhDRichardFinger
Ravana
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 139L
1,587 Elo+
Solo
Janus
Janus
Sveengort
Janus
Level 18
God Stats
14W - 20L
1,310 SR
Queue Stats
65W - 83L
1,579 Elo+
Party 3
Izanami
Izanami
TheGreatBottsby
Izanami
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 10L
1,657 Elo+
Solo
Tyr
Tyr
tumae123
Tyr
Level 6
God Stats
1W - 0L
1,352 SR
Queue Stats
5W - 4L
1,538 Elo+
Solo
Team Averages
Level 16
1,438 SR
1,600 Elo+

VS

Team Averages
Level 19
1,664 SR
1,678 Elo+
Guan Yu
Guan Yu
APEXxSLAYERx
Guan Yu
Level 28
God Stats
5W - 3L
1,786 SR
Queue Stats
11W - 5L
1,699 Elo+
Party 1
Cthulhu
Cthulhu
FudjiCocktail
Cthulhu
Level 29
God Stats
16W - 10L
1,733 SR
Queue Stats
100W - 94L
1,557 Elo+
Party 1
Neith
Neith
NotKasey
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,835 Elo+
Party 2
Eset
Eset
SkiIlett
Eset
Level 10
God Stats
0W - 1L
1,549 SR
Queue Stats
2W - 2L
1,835 Elo+
Party 2
Kali
Kali
bearsharks
Kali
Level 22
God Stats
1W - 1L
1,754 SR
Queue Stats
26W - 25L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Pepesech
Cerberus
17
5 / 2 / 8
12,093
550
10,886
17,159
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 5 / 5
12,172
553
8,707
15,495
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Sveengort
Janus
15
4 / 5 / 3
10,458
475
5,579
8,915
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 3 / 4
11,535
524
9,232
13,015
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 9 / 2
10,183
463
5,252
20,074
14,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
APEXxSLAYERx
Guan Yu
19
9 / 2 / 5
12,852
584
19,588
19,301
22,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
17
4 / 2 / 6
10,717
487
9,442
20,242
18,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Neith
NotKasey
Neith
17
6 / 3 / 5
10,959
498
11,302
14,029
5,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Eset
11
2 / 4 / 4
8,640
393
6,174
7,927
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 6
10,547
479
8,243
18,858
8,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
16
Kills
24
24
Deaths
17
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
APEXxSLAYERx
Guan Yu
9
2
5
5.75
L
Cthulhu
4
2
6
3.5
L
Neith
NotKasey
Neith
6
3
5
2.83
W
Cerberus
Pepesech
Cerberus
5
2
8
4.5
W
4
5
5
1.3
L
Eset
2
4
4
1
W
Janus
Sveengort
Janus
4
5
3
1.1
W
1
3
4
1
L
3
6
6
1
W
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,656
Damage
54,749
74,658
Taken
80,357
42,510
Mitigated
57,239
22,197
Healing
26,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
APEXxSLAYERx
Guan Yu
19,588
3,575
646
3,781
19,301
22,829
749
4,562
14,025
0
81,088
L
Cthulhu
9,442
296
2,376
5,426
20,242
18,353
763
2,561
17,667
58,383
0
L
Neith
NotKasey
Neith
11,302
5,474
0
4,868
14,029
5,095
2,449
3,458
10,310
0
70,588
W
Cerberus
Pepesech
Cerberus
10,886
645
0
6,693
17,159
15,133
0
4,120
12,911
47,009
0
W
8,707
1,391
0
3,612
15,495
6,163
2,653
2,268
13,078
0
90,389
L
Eset
6,174
357
0
1,325
7,927
2,107
178
3,670
4,089
31,014
0
W
Janus
Sveengort
Janus
5,579
384
0
1,279
8,915
2,343
351
2,612
5,987
32,681
0
W
9,232
5,930
0
6,611
13,015
4,643
0
3,891
8,929
0
94,280
L
8,243
4,115
0
8,294
18,858
8,855
0
1,006
17,801
0
67,780
W
5,252
903
0
4,002
20,074
14,228
0
2,140
17,284
0
42,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,441
Gold Earned
53,715
547
Minions Killed
510
0
Camps Cleared
0
2,118,535
Distance Traveled
1,881,033
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,852
584
147
7
0
406,896
3
L
Cthulhu
10,717
487
98
4
0
483,821
4
L
Neith
10,959
498
100
5
0
409,631
3
W
Cerberus
12,093
550
57
3
0
461,060
6
W
Ravana
12,172
553
151
7
0
409,363
5
L
Eset
8,640
393
50
2
0
252,061
0
W
Janus
10,458
475
81
4
0
429,448
6
W
Izanami
11,535
524
168
8
0
381,296
2
L
Kali
10,547
479
115
5
0
328,624
1
W
Tyr
10,183
463
90
4
0
437,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role