Player Matchup

Sol
Sol
A Future Hokage
Sol
Level 24
God Stats
14W - 30L
1,147 SR
Queue Stats
53W - 84L
1,372 Elo+
Solo
Cthulhu
Cthulhu
OG_GrizzIy
Cthulhu
Level 11
God Stats
11W - 4L
1,553 SR
Queue Stats
23W - 23L
1,353 Elo+
Party 1
Neith
Neith
jjflores2001
Neith
Level 27
God Stats
36W - 26L
1,525 SR
Queue Stats
177W - 186L
1,437 Elo+
Solo
Hercules
Hercules
wraithing101
Hercules
Level 27
God Stats
3W - 3L
1,478 SR
Queue Stats
114W - 128L
1,371 Elo+
Solo
Bakasura
Bakasura
xXPastor_MikeXx
Bakasura
Level 8
God Stats
11W - 4L
1,411 SR
Queue Stats
19W - 18L
1,366 Elo+
Party 1
Team Averages
Level 19
1,423 SR
1,380 Elo+

VS

Team Averages
Level 16
1,461 SR
1,423 Elo+
Da Ji
Da Ji
Cutiepie789
Da Ji
Level 7
God Stats
3W - 6L
1,208 SR
Queue Stats
67W - 100L
1,700 Elo+
Party 2
Heimdallr
Heimdallr
Glizzy Crust
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,434 Elo+
Solo
Artemis
Artemis
IAmOverlyBad
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Solo
Neith
Neith
Roundmaxkiler
Neith
Level 23
God Stats
8W - 13L
1,668 SR
Queue Stats
204W - 212L
1,368 Elo+
Solo
Thanatos
Thanatos
Shade_crow789
Thanatos
Level 28
God Stats
54W - 58L
1,428 SR
Queue Stats
93W - 98L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 4
12,769
580
10,098
12,737
4,423
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
OG_GrizzIy
Cthulhu
15
4 / 1 / 6
11,010
500
7,162
14,981
21,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
12 / 1 / 2
13,625
619
26,605
21,593
11,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
wraithing101
Hercules
19
3 / 0 / 4
12,550
570
7,487
12,537
16,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
15
3 / 4 / 2
10,465
476
6,552
16,239
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 15 / 6
8,667
394
10,358
26,421
12,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Glizzy Crust
Heimdallr
1
0 / 0 / 0
5,740
261
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
IAmOverlyBad
Artemis
9
1 / 4 / 2
7,114
323
4,041
5,956
1,536
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
2 / 5 / 4
10,594
482
13,236
21,461
8,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Shade_crow789
Thanatos
16
4 / 10 / 3
10,550
480
7,291
21,689
8,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
33
Kills
9
11
Deaths
34
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
5
4
2.6
L
2
15
6
0.33
L
Heimdallr
Glizzy Crust
Heimdallr
0
0
0
0
L
Artemis
IAmOverlyBad
Artemis
1
4
2
0.5
W
Cthulhu
OG_GrizzIy
Cthulhu
4
1
6
7
L
2
5
4
0.8
L
Thanatos
Shade_crow789
Thanatos
4
10
3
0.55
W
12
1
2
13
W
Hercules
wraithing101
Hercules
3
0
4
5
W
Bakasura
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,904
Damage
34,926
78,087
Taken
75,527
60,634
Mitigated
31,606
32,094
Healing
19,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,098
3,723
0
4,563
12,737
4,423
4,977
0
12,737
65,544
0
L
10,358
3,253
0
1,749
26,421
12,816
487
7,955
18,301
0
31,331
L
Heimdallr
Glizzy Crust
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
IAmOverlyBad
Artemis
4,041
1,388
0
234
5,956
1,536
0
889
5,012
0
14,779
W
Cthulhu
OG_GrizzIy
Cthulhu
7,162
274
260
0
14,981
21,145
586
0
14,981
43,292
0
L
13,236
5,619
0
4,917
21,461
8,723
76
3,817
17,644
0
68,424
L
Thanatos
Shade_crow789
Thanatos
7,291
2,690
141
12,303
21,689
8,531
715
4,599
16,895
0
54,008
W
26,605
18,056
0
17,222
21,593
11,318
4,418
0
21,593
0
113,871
W
Hercules
wraithing101
Hercules
7,487
2,365
0
3,292
12,537
16,882
4,324
0
12,537
0
71,488
W
Bakasura
6,552
4,646
255
6,502
16,239
6,866
574
0
16,239
0
41,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,419
Gold Earned
42,665
573
Minions Killed
266
0
Camps Cleared
0
1,911,728
Distance Traveled
1,095,395
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,769
580
99
5
0
332,422
2
L
Da Ji
8,667
394
35
2
0
312,907
0
L
Heimdallr
5,740
261
0
0
0
470
0
L
Artemis
7,114
323
20
1
0
117,201
0
W
Cthulhu
11,010
500
62
3
0
399,445
2
L
Neith
10,594
482
118
5
0
309,859
0
L
Thanatos
10,550
480
93
4
0
354,958
2
W
Neith
13,625
619
177
8
0
381,598
2
W
Hercules
12,550
570
139
6
0
390,017
0
W
Bakasura
10,465
476
96
4
0
408,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role