Player Matchup

Nemesis
Nemesis
Martofou
Nemesis
Level 87
God Stats
1W - 1L
1,727 SR
Queue Stats
22W - 22L
1,465 Elo+
Party 2
Ra
Ra
Moshonkaaa
Ra
Level 27
God Stats
32W - 47L
1,358 SR
Queue Stats
158W - 225L
1,346 Elo+
Party 1
Olorun
Olorun
OnyxKage
Olorun
Level 89
God Stats
3W - 6L
1,450 SR
Queue Stats
167W - 202L
1,392 Elo+
Party 1
Ymir
Ymir
Riogun71
Ymir
Level 52
God Stats
13W - 13L
1,542 SR
Queue Stats
221W - 262L
1,395 Elo+
Party 1
Odin
Odin
nitiop
Odin
Level 44
God Stats
3W - 1L
1,423 SR
Queue Stats
13W - 20L
1,554 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,430 Elo+

VS

Team Averages
Level 120
1,521 SR
1,458 Elo+
Sol
Sol
Egainor
Sol
Level 139
God Stats
7W - 8L
1,469 SR
Queue Stats
255W - 271L
1,381 Elo+
Party 3
Ao Kuang
Ao Kuang
Faceless02
Ao Kuang
Level 147
God Stats
13W - 7L
1,761 SR
Queue Stats
260W - 280L
1,381 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SSempayBoy
Ah Muzen Cab
Level 87
God Stats
4W - 0L
1,519 SR
Queue Stats
70W - 46L
1,642 Elo+
Solo
Guan Yu
Guan Yu
VikingKerekMe
Guan Yu
Level 129
God Stats
16W - 15L
1,354 SR
Queue Stats
202W - 238L
1,385 Elo+
Party 3
Bellona
Bellona
lupalpha321
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Martofou
Nemesis
10
2 / 3 / 2
6,301
450
4,461
10,045
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 3 / 3
6,929
495
3,623
6,023
2,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
OnyxKage
Olorun
11
2 / 6 / 4
6,671
477
5,992
12,153
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
11
2 / 5 / 6
6,219
444
5,931
10,971
5,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Odin
nitiop
Odin
11
0 / 2 / 2
5,981
427
2,343
7,534
6,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
6 / 1 / 5
8,511
608
12,863
9,093
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Faceless02
Ao Kuang
13
5 / 1 / 3
7,763
555
2,230
8,912
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
SSempayBoy
Ah Muzen Cab
12
6 / 2 / 4
8,084
577
10,332
9,161
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
11
1 / 4 / 7
7,017
501
2,760
10,183
8,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
lupalpha321
Bellona
12
1 / 1 / 2
7,414
530
5,407
8,728
5,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
9
Kills
19
19
Deaths
9
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
6
1
5
8.5
W
Ao Kuang
Faceless02
Ao Kuang
5
1
3
6.5
L
Nemesis
Martofou
Nemesis
2
3
2
1
L
3
3
3
1.5
L
Olorun
OnyxKage
Olorun
2
6
4
0.67
L
Ymir
2
5
6
1
W
Ah Muzen Cab
SSempayBoy
Ah Muzen Cab
6
2
4
4
W
Guan Yu
1
4
7
1.13
W
Bellona
lupalpha321
Bellona
1
1
2
2
L
Odin
nitiop
Odin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,350
Damage
33,592
46,726
Taken
46,077
20,559
Mitigated
23,081
12,031
Healing
20,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,863
3,517
0
6,281
9,093
2,971
4,546
2,529
6,564
54,150
0
W
Ao Kuang
Faceless02
Ao Kuang
2,230
322
0
4,239
8,912
3,256
2,502
996
7,891
31,704
0
L
Nemesis
Martofou
Nemesis
4,461
1,921
0
3,008
10,045
3,313
0
4,600
5,445
0
25,062
L
3,623
335
456
986
6,023
2,092
0
3,076
2,947
37,121
0
L
Olorun
OnyxKage
Olorun
5,992
2,346
1,089
4,104
12,153
3,777
100
4,001
8,152
36,131
0
L
Ymir
5,931
924
0
1,338
10,971
5,360
0
2,635
8,336
22,071
0
W
Ah Muzen Cab
SSempayBoy
Ah Muzen Cab
10,332
3,770
0
3,410
9,161
2,944
1,572
4,087
5,049
0
53,052
W
Guan Yu
2,760
355
1,428
3,084
10,183
8,904
420
6,280
3,878
0
17,460
W
Bellona
lupalpha321
Bellona
5,407
916
0
1,562
8,728
5,006
501
1,654
6,774
0
36,075
L
Odin
nitiop
Odin
2,343
380
0
1,050
7,534
6,017
0
781
6,753
0
14,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
38,789
250
Minions Killed
335
0
Camps Cleared
0
1,245,760
Distance Traveled
1,232,087
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,511
608
93
7
0
232,285
4
W
Ao Kuang
7,763
555
59
4
0
238,553
4
L
Nemesis
6,301
450
42
3
0
294,626
3
L
Ra
6,929
495
72
5
0
268,031
0
L
Olorun
6,671
477
69
5
0
223,122
3
L
Ymir
6,219
444
35
3
0
244,367
1
W
Ah Muzen Cab
8,084
577
82
6
0
245,176
1
W
Guan Yu
7,017
501
34
2
0
243,163
3
W
Bellona
7,414
530
67
5
0
272,910
6
L
Odin
5,981
427
32
2
0
215,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role