Player Matchup

Apollo
Apollo
ADC Lord
Apollo
Level 28
God Stats
18W - 10L
1,601 SR
Queue Stats
80W - 66L
1,674 Elo+
Solo
Arachne
Arachne
Cleocakes
Arachne
Level 29
God Stats
2W - 0L
1,862 SR
Queue Stats
84W - 57L
1,739 Elo+
Solo
Geb
Geb
Gogeta599543
Geb
Level 8
God Stats
2W - 0L
1,728 SR
Queue Stats
17W - 6L
1,758 Elo+
Solo
Loki
Loki
Tis I Loki
Loki
Level 11
God Stats
19W - 14L
1,636 SR
Queue Stats
19W - 14L
1,684 Elo+
Solo
Poseidon
Poseidon
xTabsx
Poseidon
Level 30
God Stats
3W - 1L
1,706 SR
Queue Stats
224W - 238L
1,649 Elo+
Solo
Team Averages
Level 21
1,706 SR
1,701 Elo+

VS

Team Averages
Level 24
1,574 SR
1,650 Elo+
The Morrigan
The Morrigan
Majes518
The Morrigan
Level 29
God Stats
2W - 1L
1,868 SR
Queue Stats
26W - 34L
1,695 Elo+
Party 1
Tiamat
Tiamat
STOPMEYO
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,567 Elo+
Solo
Izanami
Izanami
Sumimasenn
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,575 Elo+
Party 1
Bellona
Bellona
aurelihoe_
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,709 Elo+
Solo
Thanatos
Thanatos
nacreous_pinion6
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 43L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ADC Lord
Apollo
14
5 / 0 / 6
8,500
607
9,395
11,714
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Cleocakes
Arachne
14
6 / 1 / 4
8,562
612
7,640
11,919
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 1 / 4
6,867
491
5,132
6,778
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 2 / 0
8,679
620
7,614
8,916
4,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
xTabsx
Poseidon
11
1 / 6 / 3
6,583
470
2,745
9,321
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Majes518
The Morrigan
9
0 / 4 / 1
5,681
406
4,480
5,667
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
STOPMEYO
Tiamat
14
5 / 4 / 2
8,628
616
7,389
8,428
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sumimasenn
Izanami
10
0 / 5 / 0
5,827
416
6,283
11,703
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
aurelihoe_
Bellona
11
1 / 5 / 0
6,619
473
6,500
11,875
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 4 / 1
7,366
526
7,273
9,583
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
21
Kills
10
10
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
ADC Lord
Apollo
5
0
6
8
W
Arachne
Cleocakes
Arachne
6
1
4
8
W
3
1
4
5
L
The Morrigan
Majes518
The Morrigan
0
4
1
0.13
L
Tiamat
STOPMEYO
Tiamat
5
4
2
1.5
L
Izanami
Sumimasenn
Izanami
0
5
0
0
W
6
2
0
3
L
Bellona
aurelihoe_
Bellona
1
5
0
0.2
L
4
4
1
1.13
W
Poseidon
xTabsx
Poseidon
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,526
Damage
31,925
48,648
Taken
47,256
18,120
Mitigated
22,944
15,260
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ADC Lord
Apollo
9,395
6,722
0
7,085
11,714
3,982
378
1,390
10,306
0
66,466
W
Arachne
Cleocakes
Arachne
7,640
5,801
0
2,513
11,919
3,792
0
3,178
8,627
0
44,446
W
5,132
1,547
538
1,548
6,778
3,551
0
1,683
5,033
18,287
0
L
The Morrigan
Majes518
The Morrigan
4,480
865
0
1,334
5,667
3,016
0
1,465
4,100
19,988
1,429
L
Tiamat
STOPMEYO
Tiamat
7,389
627
0
1,975
8,428
6,339
0
1,388
6,870
46,315
0
L
Izanami
Sumimasenn
Izanami
6,283
4,389
0
2,765
11,703
2,893
0
1,765
9,924
0
41,673
W
7,614
2,597
0
570
8,916
4,328
0
493
8,383
0
47,336
L
Bellona
aurelihoe_
Bellona
6,500
2,522
0
3,703
11,875
7,635
0
0
11,875
0
31,666
L
7,273
2,924
0
5,632
9,583
3,061
0
2,905
6,592
0
46,348
W
Poseidon
xTabsx
Poseidon
2,745
304
0
3,006
9,321
2,467
0
3,214
5,859
30,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,191
Gold Earned
34,121
400
Minions Killed
391
0
Camps Cleared
0
1,300,102
Distance Traveled
1,252,112
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,500
607
131
9
0
235,541
1
W
Arachne
8,562
612
72
5
0
300,599
0
W
Geb
6,867
491
30
2
0
282,436
5
L
The Morrigan
5,681
406
37
3
0
234,691
0
L
Tiamat
8,628
616
116
8
0
257,683
4
L
Izanami
5,827
416
78
6
0
216,263
1
W
Loki
8,679
620
104
7
0
250,537
0
L
Bellona
6,619
473
75
5
0
258,560
0
L
Thanatos
7,366
526
85
6
0
284,915
4
W
Poseidon
6,583
470
63
5
0
230,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role