Player Matchup

Tyr
Tyr
EvenMoreNutz
Tyr
Level 25
God Stats
27W - 14L
1,421 SR
Queue Stats
417W - 367L
1,428 Elo+
Solo
Fenrir
Fenrir
FrankenDanken
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ItoKniht
Hades
Level 28
God Stats
6W - 1L
1,060 SR
Queue Stats
43W - 46L
1,467 Elo+
Solo
Hera
Hera
MonaMagistis
Hera
Level 9
God Stats
11W - 14L
1,110 SR
Queue Stats
31W - 41L
1,316 Elo+
Party 1
Baba Yaga
Baba Yaga
X_DragoX_
Baba Yaga
Level 26
God Stats
11W - 15L
1,323 SR
Queue Stats
89W - 106L
1,396 Elo+
Party 1
Team Averages
Level 23
1,283 SR
1,422 Elo+

VS

Team Averages
Level 15
1,468 SR
1,211 Elo+
Osiris
Osiris
CapLegolas
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,233 Elo+
Party 2
Olorun
Olorun
Claretlord
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,259 Elo+
Party 2
Bakasura
Bakasura
KillerFireLord
Bakasura
Level 5
God Stats
17W - 24L
1,500 SR
Queue Stats
65W - 102L
1,260 Elo+
Solo
Ymir
Ymir
majora9000
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
998 Elo+
Solo
Neith
Neith
thetris29
Neith
Level 23
God Stats
2W - 6L
1,338 SR
Queue Stats
28W - 40L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 6
11,349
631
14,294
8,290
5,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 3 / 6
10,254
570
6,209
11,427
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
ItoKniht
Hades
16
10 / 1 / 4
10,569
587
12,049
10,545
6,726
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 5 / 8
9,034
502
13,681
8,571
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
X_DragoX_
Baba Yaga
14
3 / 5 / 9
9,061
503
9,474
11,674
4,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CapLegolas
Osiris
10
0 / 8 / 1
6,598
367
1,528
14,046
10,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Claretlord
Olorun
9
1 / 12 / 2
6,824
379
4,245
15,509
5,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
8
0 / 10 / 4
6,718
373
3,322
12,755
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 5 / 6
9,642
536
4,348
15,240
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
thetris29
Neith
14
6 / 6 / 4
8,939
497
11,425
15,374
5,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
40
Kills
12
14
Deaths
41
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
CapLegolas
Osiris
0
8
1
0.06
L
Olorun
Claretlord
Olorun
1
12
2
0.17
W
14
0
6
17
W
7
3
6
3.33
W
Hades
ItoKniht
Hades
10
1
4
12
L
Bakasura
0
10
4
0.2
W
6
5
8
2
W
Baba Yaga
X_DragoX_
Baba Yaga
3
5
9
1.5
L
5
5
6
1.6
L
Neith
thetris29
Neith
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,707
Damage
24,868
50,507
Taken
72,924
25,269
Mitigated
35,724
14,811
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CapLegolas
Osiris
1,528
486
0
795
14,046
10,451
720
2,289
11,699
0
23,023
L
Olorun
Claretlord
Olorun
4,245
2,656
99
1,845
15,509
5,230
150
8,358
7,027
16,528
0
W
14,294
1,014
0
2,813
8,290
5,749
0
1,288
6,686
0
69,418
W
6,209
1,093
0
3,235
11,427
5,006
3,057
1,031
10,198
0
55,006
W
Hades
ItoKniht
Hades
12,049
1,499
420
4,313
10,545
6,726
1,424
827
9,453
50,139
0
L
Bakasura
3,322
2,181
0
1,651
12,755
3,699
0
5,330
7,399
0
20,025
W
13,681
2,724
0
844
8,571
3,083
1,048
1,826
6,648
46,774
0
W
Baba Yaga
X_DragoX_
Baba Yaga
9,474
384
0
3,186
11,674
4,705
244
3,244
8,412
33,222
0
L
4,348
968
0
1,434
15,240
10,673
288
9,925
5,066
24,519
0
L
Neith
thetris29
Neith
11,425
6,080
0
3,972
15,374
5,671
175
8,442
6,529
0
40,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,267
Gold Earned
38,721
424
Minions Killed
202
0
Camps Cleared
0
1,624,110
Distance Traveled
1,336,292
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,598
367
26
1
0
280,876
2
L
Olorun
6,824
379
31
2
0
242,276
0
W
Tyr
11,349
631
107
6
0
411,485
5
W
Fenrir
10,254
570
106
6
0
327,578
3
W
Hades
10,569
587
105
6
0
310,128
2
L
Bakasura
6,718
373
56
3
0
219,215
2
W
Hera
9,034
502
52
3
0
290,063
2
W
Baba Yaga
9,061
503
54
3
0
284,856
0
L
Ymir
9,642
536
30
2
0
318,565
2
L
Neith
8,939
497
59
3
0
275,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role