Player Matchup

King Arthur
King Arthur
Avengingholy
King Arthur
Level 123
God Stats
7W - 7L
1,563 SR
Queue Stats
81W - 72L
1,596 Elo+
Party 2
Set
Set
Kashimot0
Set
Level 124
God Stats
1W - 4L
1,350 SR
Queue Stats
95W - 93L
1,579 Elo+
Party 2
The Morrigan
The Morrigan
Prohäst
The Morrigan
Level 107
God Stats
6W - 5L
1,500 SR
Queue Stats
197W - 170L
1,761 Elo+
Party 1
Odin
Odin
Vanilladito
Odin
Level 95
God Stats
4W - 5L
1,701 SR
Queue Stats
114W - 99L
1,632 Elo+
Party 1
Olorun
Olorun
Zellzarell
Olorun
Level 120
God Stats
0W - 2L
1,330 SR
Queue Stats
80W - 79L
1,568 Elo+
Party 2
Team Averages
Level 114
1,489 SR
1,627 Elo+

VS

Team Averages
Level 131
1,481 SR
1,558 Elo+
Artio
Artio
MisterGamesc
Artio
Level 102
God Stats
2W - 2L
1,732 SR
Queue Stats
151W - 133L
1,594 Elo+
Party 3
Merlin
Merlin
MoonKitten
Merlin
Level 158
God Stats
2W - 2L
1,518 SR
Queue Stats
237W - 226L
1,536 Elo+
Solo
Horus
Horus
NovaUltima
Horus
Level 160
God Stats
11W - 9L
1,525 SR
Queue Stats
131W - 135L
1,563 Elo+
Solo
Arachne
Arachne
ZypOMatic
Arachne
Level 145
God Stats
6W - 0L
1,500 SR
Queue Stats
438W - 427L
1,533 Elo+
Solo
Hou Yi
Hou Yi
scyther121
Hou Yi
Level 89
God Stats
1W - 7L
1,130 SR
Queue Stats
166W - 167L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avengingholy
King Arthur
17
4 / 5 / 1
10,820
515
14,811
19,446
15,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 6 / 2
9,520
453
5,183
16,020
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Prohäst
The Morrigan
18
7 / 5 / 0
12,061
574
14,514
10,114
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 6
9,952
474
4,162
13,023
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Zellzarell
Olorun
16
2 / 5 / 2
10,441
497
7,386
13,011
5,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
10,141
483
4,547
13,184
9,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
MoonKitten
Merlin
17
1 / 5 / 8
10,705
510
9,001
10,982
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
14
2 / 5 / 13
10,002
476
5,479
18,376
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
ZypOMatic
Arachne
19
4 / 0 / 8
11,563
551
10,509
18,827
10,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
scyther121
Hou Yi
20
15 / 2 / 2
13,696
652
16,644
15,167
7,727
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
15
Kills
23
23
Deaths
15
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Avengingholy
King Arthur
4
5
1
0.9
L
0
6
2
0.17
W
1
3
7
1.5
W
Merlin
MoonKitten
Merlin
1
5
8
1
W
Horus
2
5
13
1.7
L
The Morrigan
Prohäst
The Morrigan
7
5
0
1.4
L
2
2
6
2.5
L
Olorun
Zellzarell
Olorun
2
5
2
0.6
W
Arachne
ZypOMatic
Arachne
4
0
8
8
W
Hou Yi
scyther121
Hou Yi
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,056
Damage
46,180
71,614
Taken
76,536
42,290
Mitigated
49,704
18,196
Healing
40,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Avengingholy
King Arthur
14,811
2,121
0
4,518
19,446
15,169
96
4,444
15,002
293
73,635
L
5,183
1,861
0
5,475
16,020
6,943
0
2,215
13,805
0
66,411
W
4,547
420
1,386
6,205
13,184
9,462
82
2,799
10,149
48,390
0
W
Merlin
MoonKitten
Merlin
9,001
593
0
3,240
10,982
4,613
766
5,665
4,837
80,720
0
W
Horus
5,479
2,968
4,274
8,022
18,376
17,603
0
4,070
14,226
0
25,225
L
The Morrigan
Prohäst
The Morrigan
14,514
3,422
0
1,448
10,114
4,039
468
4,126
5,943
85,102
3,219
L
4,162
1,186
0
1,578
13,023
10,354
0
1,675
11,348
0
33,007
L
Olorun
Zellzarell
Olorun
7,386
3,239
248
4,929
13,011
5,785
733
1,088
11,923
64,195
4,942
W
Arachne
ZypOMatic
Arachne
10,509
7,911
0
10,424
18,827
10,299
744
2,697
15,718
0
104,728
W
Hou Yi
scyther121
Hou Yi
16,644
8,872
0
6,568
15,167
7,727
690
4,006
11,093
0
111,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,794
Gold Earned
56,107
599
Minions Killed
587
0
Camps Cleared
0
2,013,406
Distance Traveled
2,063,653
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,820
515
145
7
0
395,536
5
L
Set
9,520
453
104
5
0
413,064
6
W
Artio
10,141
483
100
5
0
384,017
3
W
Merlin
10,705
510
153
7
0
396,021
8
W
Horus
10,002
476
27
1
0
424,467
9
L
The Morrigan
12,061
574
178
8
0
378,629
4
L
Odin
9,952
474
54
3
0
419,037
1
L
Olorun
10,441
497
118
6
0
407,140
8
W
Arachne
11,563
551
147
7
0
468,914
2
W
Hou Yi
13,696
652
160
8
0
390,234
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role