Player Matchup

Bacchus
Bacchus
Dead_By_Szur
Bacchus
Level 21
God Stats
1W - 2L
1,371 SR
Queue Stats
100W - 101L
1,497 Elo+
Party 1
Artemis
Artemis
Elbarreconch4
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,848 Elo+
Solo
Merlin
Merlin
FB_Araujoo
Merlin
Level 23
God Stats
6W - 5L
1,281 SR
Queue Stats
50W - 49L
1,415 Elo+
Party 1
Aphrodite
Aphrodite
Sophicb
Aphrodite
Level 24
God Stats
25W - 34L
1,477 SR
Queue Stats
138W - 170L
1,494 Elo+
Solo
Guan Yu
Guan Yu
Thiago_Felipe00
Guan Yu
Level 23
God Stats
5W - 11L
1,168 SR
Queue Stats
67W - 81L
1,327 Elo+
Solo
Team Averages
Level 19
1,359 SR
1,516 Elo+

VS

Team Averages
Level 24
1,443 SR
1,447 Elo+
Susano
Susano
DimyRage
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,425 Elo+
Party 2
Neith
Neith
GutoBRA
Neith
Level 56
God Stats
4W - 4L
1,528 SR
Queue Stats
30W - 35L
1,458 Elo+
Party 2
Bastet
Bastet
TOMPRI
Bastet
Level 27
God Stats
20W - 11L
1,597 SR
Queue Stats
69W - 55L
1,484 Elo+
Solo
Scylla
Scylla
leoplaynice
Scylla
Level 17
God Stats
3W - 4L
1,316 SR
Queue Stats
79W - 70L
1,512 Elo+
Solo
Cthulhu
Cthulhu
raikaono
Cthulhu
Level 5
God Stats
6W - 4L
1,273 SR
Queue Stats
10W - 12L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dead_By_Szur
Bacchus
19
2 / 6 / 6
14,078
939
12,925
33,903
51,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
19
4 / 12 / 5
13,390
893
22,607
22,453
9,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
FB_Araujoo
Merlin
19
3 / 2 / 7
13,997
933
28,372
20,863
9,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Sophicb
Aphrodite
20
1 / 10 / 9
13,227
882
10,690
30,133
17,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 5 / 7
13,485
899
10,794
29,286
38,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DimyRage
Susano
20
6 / 2 / 19
14,552
970
25,427
22,726
10,705
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
GutoBRA
Neith
20
11 / 1 / 14
15,775
1,052
44,648
22,437
10,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
TOMPRI
Bastet
20
8 / 4 / 13
14,919
995
24,106
15,157
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
5 / 2 / 19
15,006
1,000
24,534
6,733
3,347
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
raikaono
Cthulhu
20
5 / 5 / 24
14,478
965
12,813
23,718
31,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
124
14
Kills
35
35
Deaths
14
34
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dead_By_Szur
Bacchus
2
6
6
0.83
W
Susano
DimyRage
Susano
6
2
19
7.75
L
Artemis
4
12
5
0.54
L
Merlin
FB_Araujoo
Merlin
3
2
7
3.25
W
Neith
GutoBRA
Neith
11
1
14
18
L
Aphrodite
Sophicb
Aphrodite
1
10
9
0.55
W
Bastet
TOMPRI
Bastet
8
4
13
3.63
L
4
5
7
1.5
W
Scylla
5
2
19
7.25
W
Cthulhu
raikaono
Cthulhu
5
5
24
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,388
Damage
131,528
136,638
Taken
90,771
126,232
Mitigated
62,990
36,126
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dead_By_Szur
Bacchus
12,925
2,055
0
1,360
33,903
51,865
0
7,686
25,988
23,244
0
W
Susano
DimyRage
Susano
25,427
6,295
0
1,329
22,726
10,705
0
14,930
7,721
0
42,345
L
Artemis
22,607
14,963
0
0
22,453
9,286
0
6,495
15,808
0
43,718
L
Merlin
FB_Araujoo
Merlin
28,372
753
1,946
5,354
20,863
9,198
0
5,177
15,561
73,145
0
W
Neith
GutoBRA
Neith
44,648
25,035
0
9,168
22,437
10,783
0
13,660
8,652
0
94,562
L
Aphrodite
Sophicb
Aphrodite
10,690
2,338
10,432
10,672
30,133
17,649
0
6,398
23,589
38,306
0
W
Bastet
TOMPRI
Bastet
24,106
8,313
0
1,330
15,157
6,770
0
8,391
6,566
0
37,998
L
10,794
1,072
3,030
3,332
29,286
38,234
0
10,791
18,345
0
19,155
W
Scylla
24,534
339
0
96
6,733
3,347
0
4,339
2,369
56,587
0
W
Cthulhu
raikaono
Cthulhu
12,813
400
0
692
23,718
31,385
0
10,667
12,736
22,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,177
Gold Earned
74,730
254
Minions Killed
296
4
Camps Cleared
12
1,413,540
Distance Traveled
1,395,851
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,078
939
17
1
0
306,648
0
W
Susano
14,552
970
35
2
1
296,111
0
L
Artemis
13,390
893
40
3
2
231,274
0
L
Merlin
13,997
933
118
8
0
275,225
0
W
Neith
15,775
1,052
117
8
1
281,774
0
L
Aphrodite
13,227
882
67
4
2
275,067
0
W
Bastet
14,919
995
24
2
7
302,934
0
L
Guan Yu
13,485
899
12
1
0
325,326
2
W
Scylla
15,006
1,000
95
6
1
255,028
0
W
Cthulhu
14,478
965
25
2
2
260,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role