Player Matchup

Nox
Nox
Baty9630
Nox
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,756 Elo+
Party 2
Discordia
Discordia
Fraktalmrt
Discordia
Level 133
God Stats
2W - 0L
1,769 SR
Queue Stats
258W - 241L
1,600 Elo+
Party 2
Geb
Geb
RayScoops
Geb
Level 160
God Stats
1W - 0L
1,502 SR
Queue Stats
19W - 20L
1,546 Elo+
Party 2
Kuzenbo
Kuzenbo
Xulode
Kuzenbo
Level 129
God Stats
6W - 5L
1,261 SR
Queue Stats
188W - 175L
1,550 Elo+
Solo
Nemesis
Nemesis
Zlaine
Nemesis
Level 149
God Stats
1W - 0L
1,477 SR
Queue Stats
75W - 55L
1,591 Elo+
Party 2
Team Averages
Level 126
1,502 SR
1,609 Elo+

VS

Team Averages
Level 115
1,466 SR
1,545 Elo+
Erlang Shen
Erlang Shen
Abigork
Erlang Shen
Level 138
God Stats
2W - 4L
1,225 SR
Queue Stats
142W - 141L
1,535 Elo+
Party 1
Hachiman
Hachiman
ArtemasGodlike
Hachiman
Level 37
God Stats
1W - 3L
1,746 SR
Queue Stats
118W - 126L
1,574 Elo+
Solo
Jormungandr
Jormungandr
C_ur_dead_2
Jormungandr
Level 122
God Stats
3W - 2L
1,361 SR
Queue Stats
123W - 121L
1,541 Elo+
Party 1
Olorun
Olorun
DenzyRO
Olorun
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 134L
1,483 Elo+
Solo
Odin
Odin
iGnoia
Odin
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
351W - 367L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 16
11,594
682
17,767
11,631
6,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Fraktalmrt
Discordia
19
3 / 4 / 15
12,071
710
24,834
16,453
8,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 2 / 21
12,812
754
10,931
21,518
23,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Xulode
Kuzenbo
18
4 / 3 / 18
12,556
739
13,161
25,094
36,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Zlaine
Nemesis
20
11 / 2 / 13
12,687
746
22,603
20,393
14,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Abigork
Erlang Shen
17
1 / 5 / 5
11,199
659
11,580
24,273
22,891
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
18
3 / 6 / 8
11,551
679
21,760
17,888
10,251
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
C_ur_dead_2
Jormungandr
19
3 / 6 / 5
11,890
699
14,820
22,175
24,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
DenzyRO
Olorun
19
3 / 4 / 7
11,940
702
16,592
18,724
11,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
iGnoia
Odin
16
4 / 5 / 3
10,545
620
13,279
17,750
20,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
42
25
Kills
14
14
Deaths
26
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Abigork
Erlang Shen
1
5
5
0.7
L
Hachiman
3
6
8
1.17
W
5
3
16
4.33
L
Jormungandr
C_ur_dead_2
Jormungandr
3
6
5
0.92
L
Olorun
DenzyRO
Olorun
3
4
7
1.63
W
Discordia
Fraktalmrt
Discordia
3
4
15
2.63
W
2
2
21
6.25
W
Kuzenbo
Xulode
Kuzenbo
4
3
18
4.33
W
Nemesis
Zlaine
Nemesis
11
2
13
8.75
L
Odin
iGnoia
Odin
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,296
Damage
78,031
95,089
Taken
100,810
89,619
Mitigated
90,042
39,256
Healing
46,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Abigork
Erlang Shen
11,580
2,502
4,167
8,947
24,273
22,891
0
13,851
10,215
2,628
17,580
L
Hachiman
21,760
10,335
2,537
3,472
17,888
10,251
1,239
11,579
6,087
0
37,233
W
17,767
798
3,580
1,629
11,631
6,248
436
3,434
8,197
30,006
0
L
Jormungandr
C_ur_dead_2
Jormungandr
14,820
2,645
2,657
4,117
22,175
24,849
208
13,932
7,923
39,511
0
L
Olorun
DenzyRO
Olorun
16,592
7,437
8,546
8,280
18,724
11,067
1,892
16,500
2,042
47,945
0
W
Discordia
Fraktalmrt
Discordia
24,834
1,185
3,497
3,593
16,453
8,606
1,763
5,943
10,510
54,617
0
W
10,931
1,177
5,912
3,038
21,518
23,832
1,263
7,912
13,606
28,884
0
W
Kuzenbo
Xulode
Kuzenbo
13,161
3,657
3,181
4,989
25,094
36,160
896
8,849
16,245
22,531
0
W
Nemesis
Zlaine
Nemesis
22,603
13,611
3,656
6,181
20,393
14,773
2,301
7,413
12,980
0
37,289
L
Odin
iGnoia
Odin
13,279
561
1,367
2,426
17,750
20,984
0
9,593
7,850
2,037
17,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,720
Gold Earned
57,125
171
Minions Killed
190
0
Camps Cleared
0
1,613,836
Distance Traveled
1,439,781
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,199
659
14
1
0
301,754
3
L
Hachiman
11,551
679
43
3
0
283,465
0
W
Nox
11,594
682
35
2
0
313,088
0
L
Jormungandr
11,890
699
39
2
0
292,534
0
L
Olorun
11,940
702
80
5
0
275,205
1
W
Discordia
12,071
710
63
4
0
305,843
2
W
Geb
12,812
754
33
2
0
339,320
4
W
Kuzenbo
12,556
739
6
0
0
330,216
2
W
Nemesis
12,687
746
34
2
0
325,369
0
L
Odin
10,545
620
14
1
0
286,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role