Player Matchup

King Arthur
King Arthur
Kertyna
King Arthur
Level 123
God Stats
34W - 27L
1,646 SR
Queue Stats
233W - 148L
1,660 Elo+
Party 1
Ra
Ra
LordEbil
Ra
Level 109
God Stats
3W - 2L
1,827 SR
Queue Stats
173W - 100L
1,647 Elo+
Party 1
Osiris
Osiris
SubjectIsDead
Osiris
Level 129
God Stats
4W - 3L
1,313 SR
Queue Stats
233W - 158L
1,661 Elo+
Party 1
Team Averages
Level 120
1,595 SR
1,656 Elo+

VS

Team Averages
Level 68
1,521 SR
1,357 Elo+
Sobek
Sobek
Hermanigus
Sobek
Level 102
God Stats
6W - 4L
1,818 SR
Queue Stats
42W - 44L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
HunterSoul22
Sun Wukong
Level 55
God Stats
0W - 3L
1,245 SR
Queue Stats
51W - 150L
1,224 Elo+
Party 2
Janus
Janus
shutwolf282
Janus
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 174L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kertyna
King Arthur
12
10 / 2 / 11
9,307
931
10,158
9,492
5,562
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 2 / 15
8,368
837
10,365
5,701
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 3 / 15
8,687
869
7,858
8,040
5,344
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 6 / 3
7,285
729
5,511
14,555
11,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sun Wukong
HunterSoul22
Sun Wukong
9
1 / 8 / 5
6,974
697
5,618
11,837
7,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 8 / 2
7,987
799
5,028
8,522
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
22
Kills
7
7
Deaths
22
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
6
3
0.58
L
Sun Wukong
HunterSoul22
Sun Wukong
1
8
5
0.44
W
King Arthur
Kertyna
King Arthur
10
2
11
7.75
W
5
2
15
6.25
W
7
3
15
4.83
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,381
Damage
16,157
23,233
Taken
34,914
13,181
Mitigated
22,409
4,401
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
5,511
726
0
2,277
14,555
11,876
78
4,666
9,651
16,680
0
L
Sun Wukong
HunterSoul22
Sun Wukong
5,618
1,186
0
1,335
11,837
7,617
0
3,277
8,327
0
17,801
W
King Arthur
Kertyna
King Arthur
10,158
2,541
0
178
9,492
5,562
927
4,217
5,089
213
26,407
W
10,365
1,892
2,279
1,746
5,701
2,275
960
2,893
2,760
39,514
0
W
7,858
4,183
0
198
8,040
5,344
1,435
3,099
4,837
0
14,700
L
5,028
223
689
1,133
8,522
2,916
0
1,883
6,527
24,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,362
Gold Earned
22,246
112
Minions Killed
81
0
Camps Cleared
0
548,225
Distance Traveled
465,282
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,285
729
14
1
0
157,875
0
L
Sun Wukong
6,974
697
23
2
0
159,934
1
W
King Arthur
9,307
931
25
3
0
190,456
2
W
Ra
8,368
837
77
8
0
153,568
0
W
Osiris
8,687
869
10
1
0
204,201
2
L
Janus
7,987
799
44
4
0
147,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role