Player Matchup

Xbalanque
Xbalanque
Platinum I
BlueBigDaddy635
Xbalanque
Platinum I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 266L
1,881 MMR
Solo
Chang'e
Chang'e
Platinum III
Carb0n00
Chang'e
Platinum III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
VOIDxZan
Ymir
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,838 MMR
Solo
Mercury
Mercury
Platinum I
ilikerice0000
Mercury
Platinum I
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
164W - 160L
1,873 MMR
Solo
Tyr
Tyr
Platinum II
xMYS-_
Tyr
Platinum II
Level 154
God Stats
10W - 7L
1,747 SR
Queue Stats
191W - 190L
1,874 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,549 SR
1,793 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,603 SR
1,860 MMR
Jing Wei
Jing Wei
Diamond IV
FeedMyGreed
Jing Wei
Diamond IV
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 98L
1,917 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum I
Fiinnye
Tsukuyomi
Platinum I
Level 141
God Stats
18W - 13L
1,672 SR
Queue Stats
233W - 214L
1,943 MMR
Party 1
Merlin
Merlin
Platinum I
Kevin DRS
Merlin
Platinum I
Level 148
God Stats
33W - 26L
1,671 SR
Queue Stats
472W - 478L
1,886 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Lil Yuhgurt
Sylvanus
Platinum V
Level 157
God Stats
4W - 4L
1,561 SR
Queue Stats
98W - 69L
1,681 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
YT_Quiles_Knight
Cthulhu
Platinum IV
Level 141
God Stats
24W - 19L
1,612 SR
Queue Stats
300W - 305L
1,873 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlueBigDaddy635
Xbalanque
18
2 / 4 / 6
11,777
491
18,821
20,678
7,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Carb0n00
Chang'e
18
8 / 5 / 2
12,451
519
20,425
20,566
8,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
2 / 7 / 5
10,109
421
8,560
25,792
25,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
20
4 / 7 / 6
12,910
538
10,625
23,066
9,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
xMYS-_
Tyr
16
1 / 9 / 5
10,833
451
8,853
23,276
23,935
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetDanzaburouScyllaApolloCu Chulainn

VS

Bans
NemesisGuan YuNu WaSun WukongKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FeedMyGreed
Jing Wei
19
3 / 4 / 7
13,038
543
13,058
22,622
11,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Fiinnye
Tsukuyomi
20
10 / 6 / 14
14,911
621
22,573
23,656
15,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Kevin DRS
Merlin
19
8 / 3 / 13
13,685
570
22,721
15,452
8,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Lil Yuhgurt
Sylvanus
19
5 / 3 / 20
13,648
569
13,588
25,704
30,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 1 / 16
13,573
566
14,474
20,922
26,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
17
Kills
32
32
Deaths
17
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BlueBigDaddy635
Xbalanque
2
4
6
1.25
L
Chang'e
Carb0n00
Chang'e
8
5
2
1.8
W
Jing Wei
FeedMyGreed
Jing Wei
3
4
7
1.63
W
Tsukuyomi
Fiinnye
Tsukuyomi
10
6
14
2.83
W
Merlin
Kevin DRS
Merlin
8
3
13
4.83
W
Sylvanus
Lil Yuhgurt
Sylvanus
5
3
20
5
L
Ymir
2
7
5
0.64
W
6
1
16
14
L
Mercury
4
7
6
1
L
Tyr
xMYS-_
Tyr
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,284
Damage
86,414
113,378
Taken
108,356
74,919
Mitigated
91,934
23,524
Healing
50,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BlueBigDaddy635
Xbalanque
18,821
9,778
0
8,701
20,678
7,679
0
7,716
12,768
0
97,059
L
Chang'e
Carb0n00
Chang'e
20,425
1,175
2,328
5,968
20,566
8,499
509
9,849
10,553
86,237
0
W
Jing Wei
FeedMyGreed
Jing Wei
13,058
11,007
0
9,878
22,622
11,082
4,838
4,883
17,739
0
115,508
W
Tsukuyomi
Fiinnye
Tsukuyomi
22,573
6,759
0
6,150
23,656
15,526
4,769
7,020
16,636
0
104,646
W
Merlin
Kevin DRS
Merlin
22,721
515
502
5,013
15,452
8,450
1,701
3,816
11,636
97,347
0
W
Sylvanus
Lil Yuhgurt
Sylvanus
13,588
2,260
7,246
11,918
25,704
30,257
926
8,378
17,326
34,400
0
L
Ymir
8,560
1,664
0
2,378
25,792
25,633
0
12,774
12,700
45,309
0
W
14,474
1,336
1,092
8,437
20,922
26,619
99
8,863
12,059
58,463
0
L
Mercury
10,625
5,158
0
1,919
23,066
9,173
2,846
9,251
13,635
0
92,908
L
Tyr
xMYS-_
Tyr
8,853
1,201
0
2,230
23,276
23,935
383
10,201
12,939
0
51,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,080
Gold Earned
68,855
560
Minions Killed
558
0
Camps Cleared
0
2,142,011
Distance Traveled
2,315,534
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,777
491
135
6
0
431,925
1
L
Chang'e
12,451
519
120
5
0
442,960
2
W
Jing Wei
13,038
543
154
6
0
455,244
2
W
Tsukuyomi
14,911
621
150
6
0
502,178
8
W
Merlin
13,685
570
139
6
0
444,465
11
W
Sylvanus
13,648
569
29
1
0
431,108
6
L
Ymir
10,109
421
54
2
0
385,839
13
W
Cthulhu
13,573
566
86
4
0
482,539
10
L
Mercury
12,910
538
146
6
0
514,043
7
L
Tyr
10,833
451
105
4
0
367,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role