Player Matchup

King Arthur
King Arthur
Isaiah1316Isaiah
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,186 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsGreenPeel
Tsukuyomi
Level 22
God Stats
3W - 1L
1,605 SR
Queue Stats
5W - 2L
1,431 Elo+
Solo
Sobek
Sobek
NRG_doinkz-_-
Sobek
Level 25
God Stats
9W - 8L
1,503 SR
Queue Stats
72W - 69L
1,362 Elo+
Solo
Medusa
Medusa
Smokey__4200
Medusa
Level 17
God Stats
33W - 38L
1,423 SR
Queue Stats
94W - 124L
1,290 Elo+
Solo
Danzaburou
Danzaburou
frostythesmurfmn
Danzaburou
Level 24
God Stats
5W - 5L
1,459 SR
Queue Stats
58W - 50L
1,343 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,322 Elo+

VS

Team Averages
Level 15
1,555 SR
1,456 Elo+
Nemesis
Nemesis
Eunoia_Lion
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
Lion_du_993
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,182 Elo+
Solo
Ares
Ares
bakke-GNR-
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
itsirshchrs
Neith
Level 5
God Stats
2W - 2L
1,691 SR
Queue Stats
4W - 5L
1,658 Elo+
Party 1
Hades
Hades
nathansher99
Hades
Level 61
God Stats
28W - 31L
1,585 SR
Queue Stats
84W - 99L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Isaiah1316Isaiah
King Arthur
11
4 / 9 / 6
7,287
455
5,354
15,106
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ItsGreenPeel
Tsukuyomi
16
13 / 0 / 2
10,102
631
11,305
5,645
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 4 / 5
7,891
493
4,099
11,732
8,325
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
16
9 / 2 / 3
9,913
620
9,963
10,044
3,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
frostythesmurfmn
Danzaburou
15
7 / 4 / 4
10,034
627
9,343
9,632
3,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eunoia_Lion
Nemesis
8
1 / 13 / 5
6,425
402
4,096
12,968
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 1
7,968
498
5,441
11,113
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 7 / 1
5,812
363
1,066
11,003
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 6 / 2
6,621
414
4,177
8,649
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
12 / 5 / 0
9,110
569
12,628
14,089
6,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
36
Kills
16
19
Deaths
37
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Eunoia_Lion
Nemesis
1
13
5
0.27
W
King Arthur
Isaiah1316Isaiah
King Arthur
4
9
6
0.78
W
Tsukuyomi
ItsGreenPeel
Tsukuyomi
13
0
2
14
L
1
6
1
0.25
W
3
4
5
1.38
W
Medusa
9
2
3
5.25
L
0
7
1
0.07
W
Danzaburou
frostythesmurfmn
Danzaburou
7
4
4
2.25
L
2
6
2
0.5
L
12
5
0
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,064
Damage
27,408
52,159
Taken
57,822
26,832
Mitigated
20,329
13,182
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Eunoia_Lion
Nemesis
4,096
1,929
0
1,032
12,968
3,291
173
449
12,394
0
15,522
W
King Arthur
Isaiah1316Isaiah
King Arthur
5,354
2,381
0
3,249
15,106
8,879
54
6,547
8,189
0
13,059
W
Tsukuyomi
ItsGreenPeel
Tsukuyomi
11,305
3,990
0
2,097
5,645
2,402
1,913
496
5,105
0
63,431
L
5,441
2,799
0
3,747
11,113
3,098
2,300
0
11,038
42,031
0
W
4,099
616
183
3,771
11,732
8,325
1,008
1,635
10,005
27,485
0
W
Medusa
9,963
5,818
0
2,996
10,044
3,709
3,301
4,930
4,980
0
62,319
L
1,066
300
0
220
11,003
4,345
0
883
10,070
7,991
0
W
Danzaburou
frostythesmurfmn
Danzaburou
9,343
6,543
0
886
9,632
3,517
892
4,603
4,745
0
47,432
L
4,177
2,405
0
1,816
8,649
2,602
676
2,503
6,121
0
19,492
L
12,628
1,377
313
6,384
14,089
6,993
644
264
13,675
29,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
35,936
344
Minions Killed
188
0
Camps Cleared
0
1,378,076
Distance Traveled
1,176,182
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,425
402
18
1
0
294,371
0
W
King Arthur
7,287
455
12
1
0
297,287
0
W
Tsukuyomi
10,102
631
102
6
0
235,877
0
L
Sol
7,968
498
88
6
0
265,267
0
W
Sobek
7,891
493
42
3
0
278,829
1
W
Medusa
9,913
620
111
7
0
280,921
3
L
Ares
5,812
363
11
1
0
187,325
2
W
Danzaburou
10,034
627
77
5
0
285,162
0
L
Neith
6,621
414
23
1
0
191,802
0
L
Hades
9,110
569
48
3
0
237,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role