Player Matchup

Hera
Hera
DrLife13
Hera
Level 43
God Stats
6W - 10L
1,541 SR
Queue Stats
22W - 35L
1,392 Elo+
Party 1
Apollo
Apollo
ExtraOlive635
Apollo
Level 59
God Stats
13W - 17L
1,403 SR
Queue Stats
86W - 91L
1,422 Elo+
Party 1
Ymir
Ymir
LokitoDaOne
Ymir
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 63L
1,321 Elo+
Party 3
Amaterasu
Amaterasu
ThatOneDuckMan
Amaterasu
Level 13
God Stats
2W - 3L
1,502 SR
Queue Stats
2W - 8L
1,195 Elo+
Party 3
Tsukuyomi
Tsukuyomi
swagger18
Tsukuyomi
Level 88
God Stats
10W - 18L
1,402 SR
Queue Stats
78W - 92L
1,537 Elo+
Party 1
Team Averages
Level 50
1,470 SR
1,373 Elo+

VS

Team Averages
Level 48
1,629 SR
1,434 Elo+
Ymir
Ymir
Juansheps369
Ymir
Level 13
God Stats
7W - 4L
1,603 SR
Queue Stats
11W - 14L
1,407 Elo+
Party 2
Poseidon
Poseidon
SETthaTONE
Poseidon
Level 83
God Stats
3W - 2L
1,726 SR
Queue Stats
48W - 34L
1,528 Elo+
Party 4
Neith
Neith
SkyeRL
Neith
Level 14
God Stats
3W - 1L
1,689 SR
Queue Stats
9W - 8L
1,315 Elo+
Party 4
Arachne
Arachne
voturblu
Arachne
Level 40
God Stats
7W - 8L
1,500 SR
Queue Stats
350W - 431L
1,376 Elo+
Solo
Anhur
Anhur
zacarincraft
Anhur
Level 89
God Stats
2W - 1L
1,628 SR
Queue Stats
65W - 49L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 10 / 5
8,423
468
5,150
11,265
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 4
10,386
577
9,683
14,179
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 5
7,921
440
4,439
12,177
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
ThatOneDuckMan
Amaterasu
11
1 / 6 / 3
7,692
427
3,141
14,561
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
swagger18
Tsukuyomi
14
6 / 7 / 7
9,807
545
10,716
12,045
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
9,435
524
3,861
12,053
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
SETthaTONE
Poseidon
17
9 / 4 / 7
10,993
611
13,039
10,823
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
SkyeRL
Neith
16
4 / 4 / 5
10,482
582
8,957
6,914
2,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
voturblu
Arachne
17
10 / 2 / 6
11,371
632
10,173
9,819
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 3 / 6
11,283
627
9,675
13,827
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
16
Kills
32
32
Deaths
16
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
1
10
5
0.35
L
6
4
4
2
W
2
3
9
2.17
L
2
5
5
0.9
W
Poseidon
SETthaTONE
Poseidon
9
4
7
3.13
W
Neith
SkyeRL
Neith
4
4
5
1.63
L
Amaterasu
ThatOneDuckMan
Amaterasu
1
6
3
0.42
L
Tsukuyomi
swagger18
Tsukuyomi
6
7
7
1.36
W
Arachne
voturblu
Arachne
10
2
6
6.5
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,129
Damage
45,705
64,227
Taken
53,436
34,295
Mitigated
25,553
10,643
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,150
646
0
899
11,265
3,725
710
5,983
5,282
36,796
0
L
9,683
6,119
0
4,157
14,179
4,652
2,309
2,981
11,198
0
48,148
W
3,861
945
0
2,027
12,053
8,782
346
3,202
8,713
18,667
0
L
4,439
811
442
1,596
12,177
11,539
401
2,814
9,363
23,874
0
W
Poseidon
SETthaTONE
Poseidon
13,039
1,677
0
3,893
10,823
3,458
1,555
2,046
8,529
69,490
0
W
Neith
SkyeRL
Neith
8,957
4,244
0
1,319
6,914
2,174
1,772
474
6,141
0
53,181
L
Amaterasu
ThatOneDuckMan
Amaterasu
3,141
952
0
2,127
14,561
10,056
0
2,383
12,178
0
24,144
L
Tsukuyomi
swagger18
Tsukuyomi
10,716
2,173
0
1,422
12,045
4,323
1,748
2,739
9,306
0
40,441
W
Arachne
voturblu
Arachne
10,173
7,343
366
2,970
9,819
5,906
250
1,543
8,223
0
64,667
W
9,675
4,377
0
7,915
13,827
5,233
2,866
1,896
11,871
0
87,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
53,564
307
Minions Killed
472
0
Camps Cleared
0
1,556,355
Distance Traveled
1,627,581
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,423
468
81
5
0
298,039
8
L
Apollo
10,386
577
81
5
0
312,851
5
W
Ymir
9,435
524
25
1
0
350,741
3
L
Ymir
7,921
440
38
2
0
301,302
1
W
Poseidon
10,993
611
103
6
0
328,163
2
W
Neith
10,482
582
108
6
0
275,363
0
L
Amaterasu
7,692
427
41
2
0
290,240
0
L
Tsukuyomi
9,807
545
66
4
0
353,923
2
W
Arachne
11,371
632
103
6
0
361,575
2
W
Anhur
11,283
627
133
7
0
311,739
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role