Player Matchup

Izanami
Izanami
Arantaxa
Izanami
Level 39
God Stats
2W - 3L
1,653 SR
Queue Stats
184W - 191L
1,552 Elo+
Party 2
Geb
Geb
Mrninjamonkey
Geb
Level 117
God Stats
1W - 2L
1,474 SR
Queue Stats
138W - 122L
1,620 Elo+
Party 3
Nu Wa
Nu Wa
dekanos
Nu Wa
Level 61
God Stats
1W - 4L
1,163 SR
Queue Stats
215W - 209L
1,424 Elo+
Party 2
Fenrir
Fenrir
elderflowerrr
Fenrir
Level 28
God Stats
1W - 3L
1,149 SR
Queue Stats
75W - 79L
1,429 Elo+
Party 3
Athena
Athena
tombannister
Athena
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 157L
1,590 Elo+
Party 3
Team Averages
Level 61
1,388 SR
1,523 Elo+

VS

Team Averages
Level 67
1,670 SR
1,449 Elo+
Agni
Agni
BlondyMan
Agni
Level 147
God Stats
4W - 1L
1,822 SR
Queue Stats
6W - 6L
1,442 Elo+
Party 1
Arachne
Arachne
Timvus
Arachne
Level 26
God Stats
8W - 3L
1,751 SR
Queue Stats
26W - 32L
1,456 Elo+
Party 4
Nemesis
Nemesis
Xevonito
Nemesis
Level 21
God Stats
1W - 2L
1,789 SR
Queue Stats
6W - 6L
1,442 Elo+
Party 1
Skadi
Skadi
Zorromedsvardet
Skadi
Level 106
God Stats
3W - 3L
1,404 SR
Queue Stats
135W - 139L
1,459 Elo+
Party 4
Athena
Athena
huhubaba
Athena
Level 34
God Stats
8W - 6L
1,583 SR
Queue Stats
90W - 68L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arantaxa
Izanami
9
2 / 4 / 3
6,321
527
5,707
8,760
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 3
6,812
568
5,649
7,028
3,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
dekanos
Nu Wa
9
1 / 3 / 3
5,706
476
3,533
5,262
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 4 / 3
6,827
569
4,463
8,373
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
8
1 / 5 / 6
5,889
491
4,122
10,655
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
7 / 2 / 4
7,637
636
9,292
5,984
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Timvus
Arachne
12
1 / 1 / 5
6,260
522
4,687
9,257
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Xevonito
Nemesis
10
5 / 3 / 6
6,686
557
3,804
8,097
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 1 / 6
6,130
511
6,715
6,836
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
huhubaba
Athena
9
2 / 3 / 3
5,893
491
4,280
9,555
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
10
Kills
16
17
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arantaxa
Izanami
2
4
3
0.88
W
Agni
7
2
4
4.5
L
2
1
3
3.5
W
Arachne
Timvus
Arachne
1
1
5
3.5
W
Nemesis
Xevonito
Nemesis
5
3
6
2.67
W
1
1
6
4
L
Nu Wa
dekanos
Nu Wa
1
3
3
0.83
L
4
4
3
1.38
W
Athena
huhubaba
Athena
2
3
3
1.17
L
Athena
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,474
Damage
28,778
40,078
Taken
39,729
16,402
Mitigated
16,135
9,663
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arantaxa
Izanami
5,707
4,566
0
2,236
8,760
2,270
698
2,112
6,623
0
29,797
W
Agni
9,292
524
0
1,780
5,984
1,660
0
1,822
3,968
43,255
0
L
5,649
1,102
0
2,728
7,028
3,753
105
1,848
5,005
37,443
0
W
Arachne
Timvus
Arachne
4,687
2,627
0
4,238
9,257
4,414
0
4,957
4,236
0
28,059
W
Nemesis
Xevonito
Nemesis
3,804
1,528
0
2,503
8,097
3,088
0
1,716
6,325
0
28,323
W
6,715
2,769
0
3,705
6,836
1,866
2,090
1,147
5,615
0
38,531
L
Nu Wa
dekanos
Nu Wa
3,533
817
0
550
5,262
1,701
90
2,790
2,447
17,009
0
L
4,463
730
0
3,013
8,373
3,088
0
2,783
5,590
0
31,322
W
Athena
huhubaba
Athena
4,280
1,017
0
3,098
9,555
5,107
133
3,195
6,281
17,539
0
L
Athena
4,122
1,760
0
1,136
10,655
5,590
111
4,039
6,616
12,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
32,606
244
Minions Killed
294
0
Camps Cleared
0
1,110,519
Distance Traveled
1,203,201
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,321
527
63
5
0
192,696
3
W
Agni
7,637
636
81
7
0
237,571
2
L
Geb
6,812
568
67
6
0
237,313
4
W
Arachne
6,260
522
58
5
0
256,531
3
W
Nemesis
6,686
557
55
5
0
243,350
0
W
Skadi
6,130
511
68
6
0
219,206
4
L
Nu Wa
5,706
476
38
3
0
204,759
2
L
Fenrir
6,827
569
59
5
0
229,450
2
W
Athena
5,893
491
32
3
0
246,543
3
L
Athena
5,889
491
17
1
0
246,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role