Player Matchup

Neith
Neith
AwesomeWill408
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Makuhx18
King Arthur
Level 94
God Stats
6W - 5L
1,731 SR
Queue Stats
359W - 272L
1,656 Elo+
Party 2
The Morrigan
The Morrigan
hwaryûn
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
undoublefan
Nemesis
Level 43
God Stats
7W - 5L
1,379 SR
Queue Stats
176W - 198L
1,356 Elo+
Solo
Sobek
Sobek
xDexts
Sobek
Level 15
God Stats
10W - 11L
1,731 SR
Queue Stats
601W - 457L
1,795 Elo+
Party 2
Team Averages
Level 91
1,568 SR
1,561 Elo+

VS

Team Averages
Level 80
1,454 SR
1,622 Elo+
Tsukuyomi
Tsukuyomi
CYcleoneSpinj
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 5L
1,842 Elo+
Party 1
Osiris
Osiris
DσcтσяSтяαηgε
Osiris
Level 32
God Stats
2W - 1L
1,233 SR
Queue Stats
45W - 38L
1,651 Elo+
Party 3
Ullr
Ullr
GOTEKZU
Ullr
Level 144
God Stats
1W - 1L
1,537 SR
Queue Stats
301W - 284L
1,534 Elo+
Party 3
Chaac
Chaac
Hypnaa
Chaac
Level 38
God Stats
6W - 3L
1,500 SR
Queue Stats
495W - 456L
1,581 Elo+
Solo
He Bo
He Bo
lepepe
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,778
578
4,499
4,844
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Makuhx18
King Arthur
9
0 / 0 / 0
4,623
462
1,566
6,532
4,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
hwaryûn
The Morrigan
9
2 / 5 / 1
5,191
519
2,966
4,733
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
undoublefan
Nemesis
8
1 / 4 / 3
4,763
476
2,533
5,605
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
xDexts
Sobek
8
2 / 3 / 3
5,583
558
1,973
7,979
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CYcleoneSpinj
Tsukuyomi
11
7 / 1 / 4
6,706
671
9,199
4,404
1,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 2
6,208
621
3,985
3,910
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
GOTEKZU
Ullr
9
0 / 1 / 3
5,259
526
1,941
5,230
1,310
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Hypnaa
Chaac
8
1 / 4 / 2
5,044
504
2,843
6,418
5,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
lepepe
He Bo
11
3 / 1 / 2
6,242
624
2,502
3,732
1,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
12
13
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Tsukuyomi
CYcleoneSpinj
Tsukuyomi
7
1
4
9
W
1
0
2
2
W
Ullr
GOTEKZU
Ullr
0
1
3
1.5
W
Chaac
Hypnaa
Chaac
1
4
2
0.5
L
King Arthur
Makuhx18
King Arthur
0
0
0
0
L
The Morrigan
hwaryûn
The Morrigan
2
5
1
0.5
W
He Bo
lepepe
He Bo
3
1
2
4
L
Nemesis
undoublefan
Nemesis
1
4
3
0.63
L
Sobek
xDexts
Sobek
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,537
Damage
20,470
29,693
Taken
23,694
13,588
Mitigated
12,766
7,655
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,499
2,356
0
2,540
4,844
1,324
0
339
4,505
0
32,800
W
Tsukuyomi
CYcleoneSpinj
Tsukuyomi
9,199
3,246
0
449
4,404
1,567
0
1,675
2,487
0
37,780
W
3,985
1,139
0
875
3,910
3,549
0
445
3,460
0
34,099
W
Ullr
GOTEKZU
Ullr
1,941
913
0
2,583
5,230
1,310
0
569
4,653
0
25,500
W
Chaac
Hypnaa
Chaac
2,843
688
0
1,567
6,418
5,303
0
588
5,804
0
21,134
L
King Arthur
Makuhx18
King Arthur
1,566
141
0
2,000
6,532
4,192
0
491
6,041
0
18,181
L
The Morrigan
hwaryûn
The Morrigan
2,966
572
0
190
4,733
1,401
0
61
4,620
25,886
1,123
W
He Bo
lepepe
He Bo
2,502
144
0
1,839
3,732
1,037
0
826
2,854
40,525
0
L
Nemesis
undoublefan
Nemesis
2,533
977
0
330
5,605
2,987
0
509
5,096
0
18,585
L
Sobek
xDexts
Sobek
1,973
346
0
2,595
7,979
3,684
0
1,102
6,877
7,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,938
Gold Earned
29,459
221
Minions Killed
315
0
Camps Cleared
0
965,075
Distance Traveled
1,003,460
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,778
578
66
7
0
182,760
1
W
Tsukuyomi
6,706
671
57
6
0
237,498
5
W
Osiris
6,208
621
85
9
0
191,322
5
W
Ullr
5,259
526
45
5
0
192,344
2
W
Chaac
5,044
504
42
4
0
181,134
1
L
King Arthur
4,623
462
35
4
0
196,852
2
L
The Morrigan
5,191
519
65
7
0
173,840
2
W
He Bo
6,242
624
86
9
0
201,162
1
L
Nemesis
4,763
476
37
4
0
213,015
2
L
Sobek
5,583
558
18
2
0
198,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role