Player Matchup

Tsukuyomi
Tsukuyomi
JitaTika
Tsukuyomi
Level 7
God Stats
2W - 2L
1,301 SR
Queue Stats
34W - 14L
1,604 Elo+
Solo
Sylvanus
Sylvanus
MarkWolBR
Sylvanus
Level 31
God Stats
4W - 5L
1,551 SR
Queue Stats
4W - 9L
1,281 Elo+
Party 1
Danzaburou
Danzaburou
Sneex1
Danzaburou
Level 11
God Stats
4W - 0L
1,727 SR
Queue Stats
29W - 17L
1,682 Elo+
Solo
Nox
Nox
fogassa94
Nox
Level 27
God Stats
2W - 1L
1,666 SR
Queue Stats
132W - 88L
1,799 Elo+
Party 1
Sun Wukong
Sun Wukong
santogustavo78
Sun Wukong
Level 16
God Stats
7W - 0L
1,593 SR
Queue Stats
69W - 47L
1,742 Elo+
Party 1
Team Averages
Level 18
1,568 SR
1,622 Elo+

VS

Team Averages
Level 12
1,468 SR
1,517 Elo+
The Morrigan
The Morrigan
BestJgEver5
The Morrigan
Level 13
God Stats
8W - 3L
1,693 SR
Queue Stats
35W - 31L
1,583 Elo+
Solo
Cthulhu
Cthulhu
El_Chico_Gamer07
Cthulhu
Level 7
God Stats
0W - 1L
1,271 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Nemesis
Nemesis
Juio06
Nemesis
Level 4
God Stats
1W - 7L
1,500 SR
Queue Stats
53W - 65L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
Lihu22
Baron Samedi
Level 24
God Stats
44W - 36L
1,569 SR
Queue Stats
347W - 358L
1,552 Elo+
Solo
Hachiman
Hachiman
brederodes
Hachiman
Level 13
God Stats
5W - 11L
1,306 SR
Queue Stats
14W - 16L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JitaTika
Tsukuyomi
14
6 / 0 / 6
8,666
619
5,936
9,061
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
MarkWolBR
Sylvanus
11
2 / 0 / 8
7,730
552
3,618
6,994
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Sneex1
Danzaburou
14
10 / 0 / 3
9,707
693
8,351
8,921
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 6
8,150
582
5,166
7,309
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
santogustavo78
Sun Wukong
14
6 / 0 / 3
8,517
608
5,222
10,642
8,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BestJgEver5
The Morrigan
11
0 / 5 / 1
6,461
462
5,084
6,837
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 6 / 1
5,019
359
2,980
7,140
3,972
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Juio06
Nemesis
9
0 / 5 / 0
5,457
390
1,394
9,342
2,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Lihu22
Baron Samedi
10
0 / 6 / 0
6,177
441
3,815
7,558
3,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Hachiman
brederodes
Hachiman
11
1 / 7 / 0
6,560
469
5,386
10,656
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
27
Kills
1
1
Deaths
29
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BestJgEver5
The Morrigan
0
5
1
0.1
L
0
6
1
0.08
W
Tsukuyomi
JitaTika
Tsukuyomi
6
0
6
9
L
Nemesis
Juio06
Nemesis
0
5
0
0
L
Baron Samedi
Lihu22
Baron Samedi
0
6
0
0
W
Sylvanus
MarkWolBR
Sylvanus
2
0
8
6
W
Danzaburou
Sneex1
Danzaburou
10
0
3
11.5
L
Hachiman
brederodes
Hachiman
1
7
0
0.14
W
3
1
6
6
W
Sun Wukong
santogustavo78
Sun Wukong
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,293
Damage
18,659
42,927
Taken
41,533
21,553
Mitigated
15,145
20,508
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BestJgEver5
The Morrigan
5,084
746
0
612
6,837
2,449
0
1,661
5,176
37,619
3,397
L
2,980
238
0
86
7,140
3,972
0
1,819
5,246
6,789
0
W
Tsukuyomi
JitaTika
Tsukuyomi
5,936
1,859
0
3,282
9,061
3,487
336
1,072
7,927
0
51,408
L
Nemesis
Juio06
Nemesis
1,394
225
0
1,200
9,342
2,630
0
2,975
6,317
0
24,424
L
Baron Samedi
Lihu22
Baron Samedi
3,815
325
0
1,266
7,558
3,118
92
702
6,631
33,484
0
W
Sylvanus
MarkWolBR
Sylvanus
3,618
1,129
2,049
3,538
6,994
3,331
992
2,016
4,708
15,402
0
W
Danzaburou
Sneex1
Danzaburou
8,351
4,149
0
6,019
8,921
3,390
1,653
1,831
7,022
0
60,770
L
Hachiman
brederodes
Hachiman
5,386
4,197
0
1,398
10,656
2,976
546
1,627
9,004
0
30,791
W
5,166
965
0
1,641
7,309
2,923
777
2,389
4,718
47,427
0
W
Sun Wukong
santogustavo78
Sun Wukong
5,222
949
0
3,979
10,642
8,422
3,279
3,015
7,282
0
44,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
29,674
402
Minions Killed
282
0
Camps Cleared
0
1,344,517
Distance Traveled
1,119,831
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,461
462
93
7
0
231,547
5
L
Cthulhu
5,019
359
9
1
0
204,373
4
W
Tsukuyomi
8,666
619
97
7
0
311,928
4
L
Nemesis
5,457
390
50
4
0
256,150
0
L
Baron Samedi
6,177
441
69
5
0
194,160
0
W
Sylvanus
7,730
552
28
2
0
261,253
0
W
Danzaburou
9,707
693
105
8
0
246,282
1
L
Hachiman
6,560
469
61
4
0
233,601
0
W
Nox
8,150
582
84
6
0
265,369
2
W
Sun Wukong
8,517
608
88
6
0
259,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role