Player Matchup

Hachiman
Hachiman
Aetherbird
Hachiman
Level 88
God Stats
6W - 2L
1,753 SR
Queue Stats
227W - 101L
1,796 Elo+
Party 2
Hercules
Hercules
Awfulquasar
Hercules
Level 129
God Stats
9W - 4L
1,633 SR
Queue Stats
233W - 104L
1,796 Elo+
Party 2
Janus
Janus
PeePeeJoke
Janus
Level 27
God Stats
2W - 0L
1,782 SR
Queue Stats
12W - 1L
1,890 Elo+
Party 2
Eset
Eset
quietbabywolf
Eset
Level 115
God Stats
8W - 3L
1,629 SR
Queue Stats
367W - 167L
1,811 Elo+
Party 2
Team Averages
Level 90
1,699 SR
1,823 Elo+

VS

Team Averages
Level 138
1,553 SR
1,521 Elo+
Sylvanus
Sylvanus
MYACCY06
Sylvanus
Level 148
God Stats
11W - 22L
1,619 SR
Queue Stats
164W - 230L
1,427 Elo+
Solo
Hel
Hel
TheLxstPrince
Hel
Level 158
God Stats
0W - 1L
1,490 SR
Queue Stats
64W - 50L
1,533 Elo+
Party 1
Mulan
Mulan
TheMuiHimself
Mulan
Level 127
God Stats
2W - 3L
1,604 SR
Queue Stats
28W - 23L
1,524 Elo+
Party 1
Medusa
Medusa
porouswrod984
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aetherbird
Hachiman
20
4 / 3 / 4
13,629
757
10,612
11,733
4,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Awfulquasar
Hercules
19
4 / 2 / 10
13,028
724
19,398
27,762
22,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
20
5 / 2 / 8
13,399
744
11,389
11,200
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
5 / 5 / 8
13,867
770
16,433
12,606
4,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MYACCY06
Sylvanus
18
2 / 5 / 7
11,943
664
16,295
19,298
9,367
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
4 / 2 / 5
13,494
750
10,872
14,840
8,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 6 / 3
12,308
684
8,638
19,402
20,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
3 / 5 / 6
13,102
728
15,314
20,169
8,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
18
Kills
12
12
Deaths
18
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aetherbird
Hachiman
4
3
4
2
W
Hercules
Awfulquasar
Hercules
4
2
10
4.5
L
Sylvanus
MYACCY06
Sylvanus
2
5
7
1.1
W
Janus
5
2
8
4.5
L
4
2
5
3.25
L
3
6
3
0.75
L
3
5
6
1.2
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,832
Damage
51,119
63,301
Taken
73,709
41,879
Mitigated
46,376
20,952
Healing
28,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aetherbird
Hachiman
10,612
7,105
0
3,587
11,733
4,445
2,875
6,175
5,558
0
80,531
W
Hercules
Awfulquasar
Hercules
19,398
6,695
0
12,028
27,762
22,402
513
10,852
16,910
2,303
43,652
L
Sylvanus
MYACCY06
Sylvanus
16,295
1,288
4,203
5,072
19,298
9,367
1,691
7,545
11,397
31,078
0
W
Janus
11,389
930
0
1,348
11,200
10,665
612
5,660
5,540
39,787
0
L
10,872
897
6,807
6,182
14,840
8,620
1,281
5,164
9,445
55,976
0
L
8,638
517
384
3,067
19,402
20,272
1,939
6,325
12,764
0
34,459
L
15,314
7,233
0
2,715
20,169
8,117
2,324
8,808
11,013
0
75,758
W
16,433
948
1,237
2,752
12,606
4,367
258
5,122
7,484
61,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,923
Gold Earned
50,847
366
Minions Killed
321
14
Camps Cleared
15
1,343,647
Distance Traveled
1,236,809
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,629
757
139
8
8
341,330
3
W
Hercules
13,028
724
57
3
1
349,544
4
L
Sylvanus
11,943
664
38
2
1
296,107
1
W
Janus
13,399
744
67
4
0
348,599
2
L
Hel
13,494
750
104
6
5
336,171
2
L
Mulan
12,308
684
59
3
2
292,289
3
L
Medusa
13,102
728
120
7
7
312,242
4
W
Eset
13,867
770
103
6
5
304,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role