Player Matchup

Ymir
Ymir
DR_Chopper01
Ymir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 14L
1,089 Elo+
Party 1
Bakasura
Bakasura
Flashgf
Bakasura
Level 26
God Stats
1W - 1L
1,213 SR
Queue Stats
229W - 315L
1,394 Elo+
Solo
King Arthur
King Arthur
SirGreagoir
King Arthur
Level 6
God Stats
1W - 1L
1,431 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
kautz176
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,089 Elo+
Party 1
Cupid
Cupid
totis
Cupid
Level 18
God Stats
3W - 1L
1,462 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 12
1,421 SR
1,315 Elo+

VS

Team Averages
Level 12
1,410 SR
1,373 Elo+
Pele
Pele
ALIREZANOOBE
Pele
Level 13
God Stats
1W - 1L
1,352 SR
Queue Stats
13W - 14L
1,388 Elo+
Party 4
Cerberus
Cerberus
EtanTheShyGuy
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Vamana
Vamana
Hdixx
Vamana
Level 17
God Stats
9W - 11L
1,402 SR
Queue Stats
119W - 142L
1,343 Elo+
Party 4
Baba Yaga
Baba Yaga
Priddo
Baba Yaga
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 3
Skadi
Skadi
amixrow
Skadi
Level 27
God Stats
10W - 25L
1,298 SR
Queue Stats
195W - 226L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
9,530
433
3,813
16,661
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Flashgf
Bakasura
18
5 / 7 / 6
11,738
534
10,312
20,032
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SirGreagoir
King Arthur
16
9 / 4 / 8
11,601
527
10,536
11,340
9,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
kautz176
Izanami
17
5 / 4 / 4
11,283
513
15,202
14,535
4,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
totis
Cupid
18
10 / 4 / 10
11,877
540
20,090
13,205
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
8,668
394
6,424
13,072
4,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
EtanTheShyGuy
Cerberus
13
7 / 12 / 2
9,789
445
8,700
20,950
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
Hdixx
Vamana
16
8 / 4 / 4
10,179
463
9,706
20,277
12,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Priddo
Baba Yaga
13
1 / 8 / 10
8,829
401
12,589
14,953
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
amixrow
Skadi
19
8 / 2 / 6
11,163
507
12,922
14,056
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
52
31
Kills
24
24
Deaths
31
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
2
5
7
1.1
L
Cerberus
EtanTheShyGuy
Cerberus
7
12
2
0.67
W
Bakasura
Flashgf
Bakasura
5
7
6
1.14
L
Vamana
Hdixx
Vamana
8
4
4
2.5
L
Baba Yaga
Priddo
Baba Yaga
1
8
10
0.75
W
King Arthur
SirGreagoir
King Arthur
9
4
8
3.25
L
Skadi
amixrow
Skadi
8
2
6
5.5
W
Izanami
kautz176
Izanami
5
4
4
1.75
W
Cupid
totis
Cupid
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,953
Damage
50,341
75,773
Taken
83,308
38,763
Mitigated
40,504
25,118
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,424
576
0
2,373
13,072
4,331
283
757
12,080
0
47,876
W
3,813
1,157
0
3,506
16,661
12,917
782
3,753
12,740
11,944
0
L
Cerberus
EtanTheShyGuy
Cerberus
8,700
1,538
0
3,189
20,950
11,332
416
792
19,464
29,218
0
W
Bakasura
Flashgf
Bakasura
10,312
5,485
0
7,634
20,032
7,733
1,297
6,711
13,225
0
56,997
L
Vamana
Hdixx
Vamana
9,706
4,350
0
3,978
20,277
12,967
579
1,458
18,349
0
48,883
L
Baba Yaga
Priddo
Baba Yaga
12,589
1,590
0
2,298
14,953
6,229
1,408
416
14,155
51,164
0
W
King Arthur
SirGreagoir
King Arthur
10,536
1,551
0
805
11,340
9,823
274
2,244
8,850
442
29,823
L
Skadi
amixrow
Skadi
12,922
6,111
0
7,069
14,056
5,645
1,989
709
12,912
0
85,026
W
Izanami
kautz176
Izanami
15,202
11,486
0
5,837
14,535
4,452
5,723
3,646
10,793
0
88,936
W
Cupid
totis
Cupid
20,090
10,777
380
6,956
13,205
3,838
3,881
4,935
8,145
0
64,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,029
Gold Earned
48,628
416
Minions Killed
432
0
Camps Cleared
0
1,928,172
Distance Traveled
1,843,300
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,668
394
94
4
0
368,837
2
W
Ymir
9,530
433
12
1
0
375,711
0
L
Cerberus
9,789
445
57
3
0
318,912
0
W
Bakasura
11,738
534
118
5
0
427,759
0
L
Vamana
10,179
463
81
4
0
445,130
0
L
Baba Yaga
8,829
401
75
3
0
329,462
0
W
King Arthur
11,601
527
37
2
0
435,732
4
L
Skadi
11,163
507
125
6
0
380,959
2
W
Izanami
11,283
513
150
7
0
324,642
0
W
Cupid
11,877
540
99
5
0
364,328
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role