Player Matchup

Ymir
Ymir
CamardaMaya
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 31L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FG Flopz
Nu Wa
Level 32
God Stats
10W - 13L
1,500 SR
Queue Stats
303W - 324L
1,366 Elo+
Solo
Anhur
Anhur
J2H Eros
Anhur
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 152L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
J2H Jonny
Cthulhu
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 145L
1,245 Elo+
Party 2
Cu Chulainn
Cu Chulainn
THE CRAZY RAMM
Cu Chulainn
Level 53
God Stats
2W - 7L
1,455 SR
Queue Stats
121W - 184L
1,352 Elo+
Party 1
Team Averages
Level 42
1,491 SR
1,367 Elo+

VS

Team Averages
Level 43
1,629 SR
1,374 Elo+
Bacchus
Bacchus
Irondragonplayz
Bacchus
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 173L
1,368 Elo+
Party 3
King Arthur
King Arthur
Kurib0h_Lord
King Arthur
Level 69
God Stats
10W - 7L
1,685 SR
Queue Stats
163W - 176L
1,359 Elo+
Party 3
Izanami
Izanami
Liliathica
Izanami
Level 27
God Stats
35W - 38L
1,537 SR
Queue Stats
123W - 168L
1,363 Elo+
Party 3
Sobek
Sobek
flamingWasteland
Sobek
Level 28
God Stats
5W - 3L
1,804 SR
Queue Stats
40W - 59L
1,366 Elo+
Party 3
Ah Puch
Ah Puch
victoramaro1224
Ah Puch
Level 34
God Stats
21W - 10L
1,617 SR
Queue Stats
69W - 70L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 0
8,811
441
4,680
17,120
8,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
FG Flopz
Nu Wa
17
1 / 1 / 5
10,582
529
14,781
8,964
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
J2H Eros
Anhur
13
2 / 6 / 2
8,584
429
8,155
14,638
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
J2H Jonny
Cthulhu
14
3 / 2 / 1
9,254
463
8,094
10,946
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
THE CRAZY RAMM
Cu Chulainn
16
2 / 6 / 0
9,642
482
5,427
13,647
9,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
7,965
398
3,455
6,443
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Kurib0h_Lord
King Arthur
17
7 / 1 / 5
10,560
528
13,903
18,799
16,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Liliathica
Izanami
15
6 / 2 / 4
9,689
484
14,041
12,254
3,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 5
9,429
471
4,391
18,028
13,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 6 / 1
9,566
478
7,039
12,226
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
23
24
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
Nu Wa
FG Flopz
Nu Wa
1
1
5
3.5
W
6
0
1
6.5
L
Anhur
J2H Eros
Anhur
2
6
2
0.5
L
Cthulhu
J2H Jonny
Cthulhu
3
2
1
1.75
W
King Arthur
Kurib0h_Lord
King Arthur
7
1
5
9.5
W
Izanami
Liliathica
Izanami
6
2
4
4
L
Cu Chulainn
THE CRAZY RAMM
Cu Chulainn
2
6
0
0.33
W
2
2
5
2.25
W
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,137
Damage
42,829
65,315
Taken
67,750
34,837
Mitigated
41,171
11,024
Healing
26,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,680
1,211
0
3,600
17,120
8,530
637
4,740
12,028
52,480
0
L
Nu Wa
FG Flopz
Nu Wa
14,781
2,883
0
2,960
8,964
3,191
1,625
3,736
5,228
79,909
0
W
3,455
714
0
1,842
6,443
3,233
0
2,548
3,895
20,275
0
L
Anhur
J2H Eros
Anhur
8,155
4,265
0
2,092
14,638
5,130
533
2,467
12,115
0
47,377
L
Cthulhu
J2H Jonny
Cthulhu
8,094
205
66
758
10,946
8,388
177
2,170
8,706
36,351
0
W
King Arthur
Kurib0h_Lord
King Arthur
13,903
1,712
0
9,478
18,799
16,181
267
4,696
14,103
0
64,497
W
Izanami
Liliathica
Izanami
14,041
9,254
0
5,024
12,254
3,975
2,567
5,029
7,225
0
69,211
L
Cu Chulainn
THE CRAZY RAMM
Cu Chulainn
5,427
1,661
0
1,548
13,647
9,598
706
1,772
11,258
2,645
46,166
W
4,391
333
749
6,859
18,028
13,457
202
7,050
10,978
20,677
0
W
7,039
560
0
2,473
12,226
4,325
753
8,372
3,854
68,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,873
Gold Earned
47,209
456
Minions Killed
416
0
Camps Cleared
0
1,645,036
Distance Traveled
1,490,409
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,811
441
89
4
0
281,200
0
L
Nu Wa
10,582
529
149
7
0
366,322
12
W
Bacchus
7,965
398
46
2
0
198,723
0
L
Anhur
8,584
429
68
3
0
321,266
6
L
Cthulhu
9,254
463
52
3
0
368,488
2
W
King Arthur
10,560
528
110
6
0
358,707
3
W
Izanami
9,689
484
126
6
0
323,838
4
L
Cu Chulainn
9,642
482
98
5
0
307,760
1
W
Sobek
9,429
471
32
2
0
363,732
6
W
Ah Puch
9,566
478
102
5
0
245,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role