Player Matchup

Cupid
Cupid
BCsteelJLC
Cupid
Level 8
God Stats
12W - 16L
1,500 SR
Queue Stats
176W - 217L
1,451 Elo+
Solo
Artemis
Artemis
Gamer-Zeus-1983
Artemis
Level 22
God Stats
66W - 119L
1,368 SR
Queue Stats
85W - 157L
1,434 Elo+
Solo
Yemoja
Yemoja
Neko_Chicha
Yemoja
Level 18
God Stats
2W - 3L
1,309 SR
Queue Stats
124W - 114L
1,535 Elo+
Solo
Kali
Kali
jacobs_kalene123
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,529 Elo+
Solo
Hercules
Hercules
stecal825633
Hercules
Level 29
God Stats
1W - 7L
1,222 SR
Queue Stats
29W - 37L
1,468 Elo+
Solo
Team Averages
Level 21
1,380 SR
1,483 Elo+

VS

Team Averages
Level 18
1,605 SR
1,499 Elo+
Sol
Sol
Bugcatcher--Joey
Sol
Level 18
God Stats
16W - 10L
1,561 SR
Queue Stats
477W - 468L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
DrSpaceCommunist
Baron Samedi
Level 4
God Stats
6W - 8L
1,551 SR
Queue Stats
12W - 14L
1,581 Elo+
Party 1
Tiamat
Tiamat
StickingBison31
Tiamat
Level 16
God Stats
12W - 8L
1,904 SR
Queue Stats
35W - 39L
1,475 Elo+
Solo
Pele
Pele
Uh Oh Potato543
Pele
Level 28
God Stats
12W - 7L
1,739 SR
Queue Stats
57W - 40L
1,600 Elo+
Solo
Susano
Susano
sepiroth1488
Susano
Level 24
God Stats
0W - 2L
1,271 SR
Queue Stats
142W - 161L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
3 / 5 / 5
8,380
419
4,733
11,092
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 5 / 8
10,111
506
7,177
13,013
5,042
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
17
8 / 1 / 4
10,444
522
11,871
11,671
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 3 / 8
11,052
553
7,693
12,839
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
stecal825633
Hercules
19
10 / 0 / 2
11,876
594
12,761
19,373
20,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 4
9,978
499
12,626
17,458
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
DrSpaceCommunist
Baron Samedi
13
3 / 10 / 4
8,545
427
8,988
15,205
6,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 1
7,541
377
1,799
8,007
4,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 6 / 2
10,647
532
13,230
18,327
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
7
0 / 6 / 1
6,427
321
2,336
7,123
1,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
31
Kills
14
14
Deaths
33
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
5
5
1.1
L
5
7
4
1
L
Baron Samedi
DrSpaceCommunist
Baron Samedi
3
10
4
0.5
W
6
5
8
2
W
Yemoja
8
1
4
10
L
0
4
1
0.13
L
6
6
2
1.17
W
4
3
8
2.67
L
Susano
0
6
1
0.08
W
Hercules
stecal825633
Hercules
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,235
Damage
38,979
67,988
Taken
66,120
43,436
Mitigated
23,804
25,368
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
4,733
2,199
62
3,259
11,092
3,669
814
7,573
3,275
0
19,038
L
12,626
4,309
0
7,000
17,458
5,001
1,914
3,314
13,898
53,426
0
L
Baron Samedi
DrSpaceCommunist
Baron Samedi
8,988
1,992
57
2,087
15,205
6,098
444
2,683
12,294
38,375
0
W
7,177
4,443
0
2,530
13,013
5,042
1,180
4,804
8,121
0
54,602
W
Yemoja
11,871
1,077
284
1,056
11,671
5,602
180
5,799
5,788
55,619
0
L
1,799
756
0
2,137
8,007
4,152
528
1,043
6,917
41,447
0
L
13,230
5,620
0
3,262
18,327
6,635
0
4,207
13,726
0
70,371
W
7,693
3,243
0
4,944
12,839
9,087
0
1,125
11,697
0
86,191
L
Susano
2,336
799
0
0
7,123
1,918
0
0
6,948
0
11,779
W
Hercules
stecal825633
Hercules
12,761
5,041
0
13,233
19,373
20,036
2,632
3,519
15,694
0
74,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,863
Gold Earned
43,138
511
Minions Killed
355
0
Camps Cleared
0
1,726,620
Distance Traveled
1,412,983
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,380
419
41
2
0
354,324
1
L
Sol
9,978
499
87
4
0
299,015
0
L
Baron Samedi
8,545
427
54
3
0
284,794
2
W
Artemis
10,111
506
87
4
0
317,085
0
W
Yemoja
10,444
522
101
5
0
359,558
0
L
Tiamat
7,541
377
67
3
0
263,000
0
L
Pele
10,647
532
120
6
0
350,233
1
W
Kali
11,052
553
127
6
0
340,839
3
L
Susano
6,427
321
27
1
0
215,941
3
W
Hercules
11,876
594
155
8
0
354,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role