Player Matchup

Fenrir
Fenrir
DRAGATON72
Fenrir
Level 18
God Stats
12W - 10L
1,390 SR
Queue Stats
143W - 151L
1,257 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DeX-SyCo
Ah Muzen Cab
Level 15
God Stats
7W - 5L
1,687 SR
Queue Stats
13W - 19L
1,197 Elo+
Solo
He Bo
He Bo
GhobSisters
He Bo
Level 15
God Stats
3W - 10L
1,350 SR
Queue Stats
52W - 77L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
JediJason23
Sun Wukong
Level 17
God Stats
4W - 9L
1,390 SR
Queue Stats
172W - 176L
1,297 Elo+
Party 3
Nemesis
Nemesis
poppa23357
Nemesis
Level 6
God Stats
0W - 1L
1,336 SR
Queue Stats
3W - 7L
1,246 Elo+
Solo
Team Averages
Level 14
1,430 SR
1,257 Elo+

VS

Team Averages
Level 15
1,522 SR
1,372 Elo+
Anhur
Anhur
BolivianDevil
Anhur
Level 27
God Stats
38W - 57L
1,299 SR
Queue Stats
650W - 697L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeeDuubz
Tsukuyomi
Level 7
God Stats
34W - 29L
1,453 SR
Queue Stats
99W - 106L
1,300 Elo+
Party 1
Jormungandr
Jormungandr
Obeyisaac98_TTV
Jormungandr
Level 27
God Stats
3W - 1L
1,455 SR
Queue Stats
50W - 34L
1,341 Elo+
Party 2
Izanami
Izanami
Stay Nguyenning
Izanami
Level 8
God Stats
99W - 60L
1,657 SR
Queue Stats
153W - 153L
1,378 Elo+
Party 1
Skadi
Skadi
crookiess
Skadi
Level 8
God Stats
10W - 5L
1,747 SR
Queue Stats
25W - 20L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRAGATON72
Fenrir
15
3 / 16 / 4
10,474
419
13,477
26,240
9,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
DeX-SyCo
Ah Muzen Cab
20
9 / 8 / 2
13,662
546
28,892
24,576
9,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 17 / 3
11,678
467
8,981
24,534
7,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JediJason23
Sun Wukong
16
5 / 6 / 2
10,920
437
11,958
25,345
25,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
poppa23357
Nemesis
5
0 / 8 / 0
7,013
281
337
6,747
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 6
14,608
584
11,686
20,472
8,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
DeeDuubz
Tsukuyomi
20
11 / 7 / 6
14,495
580
17,072
19,762
9,424
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Obeyisaac98_TTV
Jormungandr
18
5 / 1 / 15
13,223
529
13,121
20,803
25,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
19 / 5 / 8
15,119
605
23,668
19,438
9,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
crookiess
Skadi
19
9 / 3 / 13
13,455
538
21,116
16,830
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
20
Kills
52
55
Deaths
21
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
5
6
2.2
L
Fenrir
DRAGATON72
Fenrir
3
16
4
0.31
L
Ah Muzen Cab
DeX-SyCo
Ah Muzen Cab
9
8
2
1.25
W
Tsukuyomi
DeeDuubz
Tsukuyomi
11
7
6
2
L
3
17
3
0.26
L
Sun Wukong
JediJason23
Sun Wukong
5
6
2
1
W
Jormungandr
Obeyisaac98_TTV
Jormungandr
5
1
15
12.5
W
19
5
8
4.6
W
Skadi
crookiess
Skadi
9
3
13
5.17
L
Nemesis
poppa23357
Nemesis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,645
Damage
86,663
107,442
Taken
97,305
53,858
Mitigated
59,595
20,259
Healing
26,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,686
4,775
1,152
8,192
20,472
8,614
3,092
1,073
19,374
0
99,110
L
Fenrir
DRAGATON72
Fenrir
13,477
3,272
0
1,101
26,240
9,701
646
2,502
23,738
0
37,099
L
Ah Muzen Cab
DeX-SyCo
Ah Muzen Cab
28,892
11,695
0
10,287
24,576
9,745
3,864
2,299
22,277
0
99,962
W
Tsukuyomi
DeeDuubz
Tsukuyomi
17,072
5,807
0
5,853
19,762
9,424
0
1,086
18,608
0
101,277
L
8,981
1,550
0
2,826
24,534
7,975
758
1,476
23,058
50,566
0
L
Sun Wukong
JediJason23
Sun Wukong
11,958
1,897
0
6,045
25,345
25,116
304
6,222
19,123
0
43,349
W
Jormungandr
Obeyisaac98_TTV
Jormungandr
13,121
2,604
0
2,383
20,803
25,995
221
1,251
18,952
57,329
0
W
23,668
16,827
0
4,127
19,438
9,134
5,357
3,214
16,149
0
110,552
W
Skadi
crookiess
Skadi
21,116
11,173
0
4,417
16,830
6,428
2,318
2,357
14,357
0
75,652
L
Nemesis
poppa23357
Nemesis
337
253
0
0
6,747
1,321
150
622
6,125
0
4,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,747
Gold Earned
70,900
352
Minions Killed
650
0
Camps Cleared
0
1,742,963
Distance Traveled
2,251,971
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,608
584
154
6
0
383,475
5
L
Fenrir
10,474
419
48
2
0
410,124
0
L
Ah Muzen Cab
13,662
546
153
6
0
384,904
1
W
Tsukuyomi
14,495
580
134
5
0
509,871
0
L
He Bo
11,678
467
97
4
0
289,992
0
L
Sun Wukong
10,920
437
47
2
0
448,425
0
W
Jormungandr
13,223
529
88
4
0
502,834
2
W
Izanami
15,119
605
154
6
0
434,715
0
W
Skadi
13,455
538
120
5
0
421,076
0
L
Nemesis
7,013
281
7
0
0
209,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role