Player Matchup

Hou Yi
Hou Yi
Bronze III
DaniChaves7
Hou Yi
Bronze III
Level 49
God Stats
2W - 3L
1,511 SR
Queue Stats
2W - 7L
1,299 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
XvTz Dylann
Nu Wa
Gold IV
Level 119
God Stats
7W - 2L
1,741 SR
Queue Stats
244W - 234L
1,404 MMR
Solo
Jormungandr
Jormungandr
Gold V
coucoucedric
Jormungandr
Gold V
Level 88
God Stats
66W - 59L
1,396 SR
Queue Stats
258W - 249L
1,390 MMR
Solo
Da Ji
Da Ji
Gold III
madraffa-san
Da Ji
Gold III
Level 86
God Stats
98W - 106L
1,561 SR
Queue Stats
609W - 613L
1,390 MMR
Solo
Khepri
Khepri
Gold V
migelaes
Khepri
Gold V
Level 101
God Stats
2W - 1L
1,338 SR
Queue Stats
112W - 112L
1,410 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,509 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,504 SR
1,421 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Bronze III
 
The Morrigan
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
MaRriola
Ymir
Bronze III
Level 106
God Stats
0W - 5L
1,498 SR
Queue Stats
3W - 16L
1,393 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
WeirdNPC
Baron Samedi
Gold V
Level 124
God Stats
5W - 6L
1,523 SR
Queue Stats
150W - 151L
1,349 MMR
Solo
Anhur
Anhur
Silver III
iPOLANDO
Anhur
Silver III
Level 42
God Stats
3W - 7L
1,500 SR
Queue Stats
341W - 335L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
5 / 0 / 3
6,205
564
4,131
3,703
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 1 / 6
7,281
662
8,356
3,315
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
coucoucedric
Jormungandr
12
2 / 0 / 0
6,647
604
3,430
4,241
3,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 2
6,056
551
3,788
6,630
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
migelaes
Khepri
9
0 / 1 / 7
5,749
523
2,495
5,448
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TsukuyomiDanzaburouSetScyllaCthulhu

VS

Bans
Cu ChulainnBakasuraApolloArachneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 1
5,742
522
2,644
6,792
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
 
The Morrigan
10
1 / 2 / 0
5,436
494
1,705
4,496
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
0 / 4 / 1
4,839
440
2,297
7,964
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
WeirdNPC
Baron Samedi
9
0 / 2 / 0
5,309
483
2,428
6,455
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
iPOLANDO
Anhur
9
1 / 5 / 0
4,997
454
2,673
8,019
1,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
1
0.75
L
The Morrigan
 
The Morrigan
1
2
0
0.5
W
Hou Yi
5
0
3
6.5
L
Ymir
0
4
1
0.13
L
Baron Samedi
WeirdNPC
Baron Samedi
0
2
0
0
W
5
1
6
8
W
Jormungandr
coucoucedric
Jormungandr
2
0
0
2
L
Anhur
iPOLANDO
Anhur
1
5
0
0.2
W
3
1
2
4
W
Khepri
migelaes
Khepri
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,200
Damage
11,747
23,337
Taken
33,726
9,777
Mitigated
11,351
7,480
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,644
778
0
3,406
6,792
2,090
0
1,037
5,615
0
33,058
L
The Morrigan
 
The Morrigan
1,705
347
0
1,127
4,496
1,202
0
2,096
2,198
25,320
859
W
Hou Yi
4,131
1,863
0
1,901
3,703
898
602
146
3,557
0
29,258
L
Ymir
2,297
406
0
1,213
7,964
2,965
0
3,327
4,453
12,319
0
L
Baron Samedi
WeirdNPC
Baron Samedi
2,428
25
0
2,480
6,455
3,229
0
4,167
2,168
20,997
0
W
8,356
1,702
0
500
3,315
949
315
1,217
1,994
40,554
0
W
Jormungandr
coucoucedric
Jormungandr
3,430
751
0
643
4,241
3,108
252
1,832
2,409
33,466
0
L
Anhur
iPOLANDO
Anhur
2,673
1,701
0
2,885
8,019
1,865
0
2,820
5,011
0
20,942
W
3,788
1,332
0
3,322
6,630
2,094
0
505
6,027
0
32,204
W
Khepri
migelaes
Khepri
2,495
189
0
1,114
5,448
2,728
322
2,396
3,052
15,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
26,323
276
Minions Killed
243
0
Camps Cleared
0
952,646
Distance Traveled
959,180
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,742
522
84
8
0
223,811
5
L
The Morrigan
5,436
494
54
5
0
194,919
3
W
Hou Yi
6,205
564
51
5
0
197,766
2
L
Ymir
4,839
440
21
2
0
193,048
4
L
Baron Samedi
5,309
483
42
4
0
185,901
1
W
Nu Wa
7,281
662
81
7
0
186,348
0
W
Jormungandr
6,647
604
66
6
0
161,701
0
L
Anhur
4,997
454
42
4
0
161,501
1
W
Da Ji
6,056
551
62
6
0
199,907
1
W
Khepri
5,749
523
16
1
0
206,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role