Player Matchup

Cthulhu
Cthulhu
JewsRUs
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ripshaw
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
Wugodano
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Party 1
Izanami
Izanami
bulkinEZ
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,467 Elo+
Solo
Raijin
Raijin
powel1
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,493 Elo+

VS

Team Averages
Level 21
1,602 SR
1,542 Elo+
Khepri
Khepri
BestyAwezulul
Khepri
Level 21
God Stats
19W - 12L
1,545 SR
Queue Stats
92W - 77L
1,469 Elo+
Party 2
Cupid
Cupid
Demonichko
Cupid
Level 29
God Stats
3W - 2L
1,880 SR
Queue Stats
6W - 10L
1,539 Elo+
Solo
Skadi
Skadi
RivenAwe
Skadi
Level 26
God Stats
115W - 107L
1,583 SR
Queue Stats
202W - 226L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
nakarinho
Baron Samedi
Level 6
God Stats
3W - 8L
1,500 SR
Queue Stats
30W - 33L
1,726 Elo+
Solo
Neith
Neith
tim6064
Neith
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JewsRUs
Cthulhu
16
2 / 7 / 2
10,878
907
8,293
17,943
17,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Ripshaw
Cerberus
17
0 / 5 / 4
11,025
919
9,248
19,212
18,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Wugodano
Tiamat
16
1 / 9 / 2
10,353
863
9,616
16,798
11,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
bulkinEZ
Izanami
14
0 / 1 / 0
9,098
758
662
1,710
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
powel1
Raijin
16
1 / 14 / 3
10,833
903
11,873
18,305
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 25
12,855
1,071
9,513
11,565
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
18
2 / 0 / 19
11,077
923
6,701
7,115
2,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
RivenAwe
Skadi
19
12 / 1 / 17
13,215
1,101
18,851
9,587
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
nakarinho
Baron Samedi
18
10 / 1 / 18
12,345
1,029
17,993
6,872
7,115
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
tim6064
Neith
18
7 / 1 / 21
12,189
1,016
14,259
7,172
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
136
4
Kills
36
36
Deaths
4
11
Assists
100
Player
Kills
Deaths
Assists
KDA
W
5
1
25
17.5
W
Cupid
2
0
19
11.5
L
Cthulhu
JewsRUs
Cthulhu
2
7
2
0.43
L
Cerberus
Ripshaw
Cerberus
0
5
4
0.4
W
Skadi
RivenAwe
Skadi
12
1
17
20.5
L
Tiamat
Wugodano
Tiamat
1
9
2
0.22
L
Izanami
bulkinEZ
Izanami
0
1
0
0
W
Baron Samedi
nakarinho
Baron Samedi
10
1
18
19
L
Raijin
powel1
Raijin
1
14
3
0.18
W
Neith
tim6064
Neith
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,692
Damage
67,317
73,968
Taken
42,311
53,764
Mitigated
30,895
4,572
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,513
1,464
0
1,138
11,565
14,213
0
10,444
1,121
29,349
0
W
Cupid
6,701
3,143
1,350
1,806
7,115
2,486
0
6,632
483
0
24,703
L
Cthulhu
JewsRUs
Cthulhu
8,293
512
0
204
17,943
17,306
0
4,772
13,171
25,474
0
L
Cerberus
Ripshaw
Cerberus
9,248
479
0
3,181
19,212
18,644
0
7,560
11,652
35,234
0
W
Skadi
RivenAwe
Skadi
18,851
10,714
390
1,682
9,587
4,137
0
8,527
1,060
0
38,598
L
Tiamat
Wugodano
Tiamat
9,616
571
0
1,072
16,798
11,351
0
6,183
10,615
18,031
0
L
Izanami
bulkinEZ
Izanami
662
343
0
115
1,710
514
0
926
784
0
5,987
W
Baron Samedi
nakarinho
Baron Samedi
17,993
4,260
2,938
1,637
6,872
7,115
0
6,399
473
36,392
0
L
Raijin
powel1
Raijin
11,873
1,564
0
0
18,305
5,949
0
8,065
10,240
35,110
0
W
Neith
tim6064
Neith
14,259
6,681
0
2,401
7,172
2,944
0
7,028
144
0
25,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,187
Gold Earned
61,681
210
Minions Killed
242
3
Camps Cleared
5
849,731
Distance Traveled
1,040,795
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,855
1,071
29
2
1
211,796
2
W
Cupid
11,077
923
59
5
0
200,651
1
L
Cthulhu
10,878
907
53
4
0
203,698
3
L
Cerberus
11,025
919
74
6
0
229,335
4
W
Skadi
13,215
1,101
64
5
2
211,808
1
L
Tiamat
10,353
863
35
3
2
215,996
0
L
Izanami
9,098
758
7
1
0
60,356
0
W
Baron Samedi
12,345
1,029
57
5
1
197,625
4
L
Raijin
10,833
903
41
3
1
140,346
1
W
Neith
12,189
1,016
33
3
1
218,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role