Player Matchup

Janus
Janus
Casimír
Janus
Level 144
God Stats
4W - 3L
1,747 SR
Queue Stats
386W - 304L
1,636 Elo+
Solo
Mercury
Mercury
DamagdHart64
Mercury
Level 136
God Stats
4W - 9L
1,229 SR
Queue Stats
336W - 318L
1,566 Elo+
Party 1
Chaac
Chaac
PriestlyHeals
Chaac
Level 126
God Stats
18W - 19L
1,737 SR
Queue Stats
288W - 283L
1,577 Elo+
Party 1
Hachiman
Hachiman
intangibility
Hachiman
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
518W - 414L
1,611 Elo+
Solo
Ao Kuang
Ao Kuang
thommy192002
Ao Kuang
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 79L
1,562 Elo+
Solo
Team Averages
Level 139
1,543 SR
1,590 Elo+

VS

Team Averages
Level 101
1,648 SR
1,613 Elo+
Hel
Hel
AetherTheGreat
Hel
Level 121
God Stats
25W - 18L
1,865 SR
Queue Stats
381W - 321L
1,795 Elo+
Solo
Tiamat
Tiamat
DuckBooth
Tiamat
Level 57
God Stats
9W - 7L
1,584 SR
Queue Stats
168W - 127L
1,580 Elo+
Solo
Danzaburou
Danzaburou
Johrel
Danzaburou
Level 159
God Stats
3W - 2L
1,578 SR
Queue Stats
152W - 153L
1,546 Elo+
Solo
Fafnir
Fafnir
ReX30STM
Fafnir
Level 57
God Stats
4W - 5L
1,423 SR
Queue Stats
50W - 53L
1,532 Elo+
Solo
Pele
Pele
Tolnie
Pele
Level 111
God Stats
2W - 0L
1,790 SR
Queue Stats
51W - 40L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Casimír
Janus
16
2 / 4 / 5
10,339
1,034
20,357
11,626
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
DamagdHart64
Mercury
15
0 / 9 / 6
9,192
919
7,480
17,301
6,248
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 9
9,643
964
8,117
20,682
21,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
intangibility
Hachiman
17
2 / 6 / 7
10,491
1,049
10,559
15,990
6,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
thommy192002
Ao Kuang
16
7 / 6 / 2
11,378
1,138
11,112
13,578
5,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

114

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 14
10,496
1,050
16,010
13,484
8,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
DuckBooth
Tiamat
18
4 / 2 / 16
10,977
1,098
16,876
10,467
18,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Johrel
Danzaburou
17
5 / 3 / 11
10,925
1,093
13,493
11,466
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
ReX30STM
Fafnir
18
2 / 1 / 25
11,715
1,172
8,008
13,048
17,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Tolnie
Pele
18
15 / 3 / 6
13,325
1,333
20,923
14,284
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
11
Kills
30
30
Deaths
11
29
Assists
72
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Janus
Casimír
Janus
2
4
5
1.13
L
Mercury
DamagdHart64
Mercury
0
9
6
0.33
W
Tiamat
DuckBooth
Tiamat
4
2
16
6
W
Danzaburou
Johrel
Danzaburou
5
3
11
3.5
L
0
5
9
0.9
W
Fafnir
ReX30STM
Fafnir
2
1
25
14.5
W
Pele
Tolnie
Pele
15
3
6
6
L
Hachiman
intangibility
Hachiman
2
6
7
0.92
L
Ao Kuang
thommy192002
Ao Kuang
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,625
Damage
75,310
79,177
Taken
62,749
42,702
Mitigated
58,679
13,906
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,010
160
7,186
6,607
13,484
8,222
0
6,609
6,567
34,864
0
L
Janus
Casimír
Janus
20,357
727
114
1,141
11,626
4,115
0
6,879
4,622
43,831
0
L
Mercury
DamagdHart64
Mercury
7,480
3,526
0
643
17,301
6,248
0
7,879
9,047
0
16,683
W
Tiamat
DuckBooth
Tiamat
16,876
1,263
0
1,693
10,467
18,616
0
4,385
5,852
32,687
0
W
Danzaburou
Johrel
Danzaburou
13,493
5,599
0
1,418
11,466
5,497
0
4,595
6,665
0
38,246
L
8,117
1,310
0
7,504
20,682
21,062
0
11,715
8,567
0
17,992
W
Fafnir
ReX30STM
Fafnir
8,008
3,897
0
2,140
13,048
17,715
0
6,637
6,077
16,124
0
W
Pele
Tolnie
Pele
20,923
4,166
0
2,457
14,284
8,629
0
8,001
6,119
0
39,051
L
Hachiman
intangibility
Hachiman
10,559
5,819
0
2,117
15,990
6,091
0
8,315
7,325
0
46,942
L
Ao Kuang
thommy192002
Ao Kuang
11,112
1,193
0
2,387
13,578
5,186
0
5,306
8,122
24,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,043
Gold Earned
57,438
203
Minions Killed
205
9
Camps Cleared
8
1,048,947
Distance Traveled
1,052,507
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,496
1,050
53
5
2
242,572
1
L
Janus
10,339
1,034
67
7
2
220,384
0
L
Mercury
9,192
919
14
1
1
231,004
3
W
Tiamat
10,977
1,098
36
4
1
205,953
0
W
Danzaburou
10,925
1,093
64
6
4
170,944
1
L
Chaac
9,643
964
23
2
1
188,244
0
W
Fafnir
11,715
1,172
21
2
0
201,837
0
W
Pele
13,325
1,333
31
3
1
231,201
0
L
Hachiman
10,491
1,049
64
6
1
202,382
0
L
Ao Kuang
11,378
1,138
35
4
4
206,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role