Player Matchup

Nu Wa
Nu Wa
Abstract_Zuzo0
Nu Wa
Level 62
God Stats
8W - 5L
1,694 SR
Queue Stats
173W - 202L
1,505 Elo+
Party 1
Freya
Freya
DoktorEnchev
Freya
Level 48
God Stats
5W - 4L
1,475 SR
Queue Stats
511W - 546L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
Gucci_ISR
Sun Wukong
Level 47
God Stats
3W - 1L
1,819 SR
Queue Stats
5W - 3L
1,676 Elo+
Party 3
Ne Zha
Ne Zha
OGP_PepoPorqzov
Ne Zha
Level 80
God Stats
34W - 29L
1,586 SR
Queue Stats
342W - 355L
1,478 Elo+
Party 1
Loki
Loki
tOwNiE_dOwNiE
Loki
Level 104
God Stats
400W - 302L
1,624 SR
Queue Stats
576W - 537L
1,547 Elo+
Party 3
Team Averages
Level 68
1,640 SR
1,527 Elo+

VS

Team Averages
Level 74
1,531 SR
1,455 Elo+
Kumbhakarna
Kumbhakarna
AhmadaPhuka
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
CyberToadz
Hou Yi
Level 39
God Stats
2W - 6L
1,500 SR
Queue Stats
499W - 477L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Dr Doozy PhD
Kukulkan
Level 27
God Stats
16W - 18L
1,557 SR
Queue Stats
251W - 266L
1,422 Elo+
Party 2
Neith
Neith
Milleash000
Neith
Level 109
God Stats
15W - 13L
1,599 SR
Queue Stats
689W - 660L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
Sweetfee8
Erlang Shen
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 48L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,595
573
3,109
2,176
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 2 / 3
8,520
568
7,151
9,608
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Gucci_ISR
Sun Wukong
15
2 / 0 / 3
8,794
586
6,067
6,271
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 7
8,322
555
6,364
10,934
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 0 / 2
9,393
626
9,239
9,156
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AhmadaPhuka
Kumbhakarna
10
0 / 4 / 2
6,665
444
3,525
11,447
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
CyberToadz
Hou Yi
10
0 / 4 / 0
6,346
423
1,851
8,390
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Dr Doozy PhD
Kukulkan
15
0 / 3 / 0
8,260
551
1,506
5,669
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 7 / 0
6,995
466
8,193
9,268
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Sweetfee8
Erlang Shen
12
0 / 4 / 0
6,873
458
4,773
11,548
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
22
Kills
3
3
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Kumbhakarna
AhmadaPhuka
Kumbhakarna
0
4
2
0.25
L
Hou Yi
CyberToadz
Hou Yi
0
4
0
0
W
6
2
3
3.75
L
Kukulkan
Dr Doozy PhD
Kukulkan
0
3
0
0
W
Sun Wukong
Gucci_ISR
Sun Wukong
2
0
3
3.5
L
3
7
0
0.43
W
3
1
7
6.5
L
Erlang Shen
Sweetfee8
Erlang Shen
0
4
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,930
Damage
19,848
38,145
Taken
46,322
21,155
Mitigated
18,182
12,560
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,109
513
0
346
2,176
742
214
806
1,314
42,244
0
L
Kumbhakarna
AhmadaPhuka
Kumbhakarna
3,525
488
0
1,704
11,447
5,559
0
4,229
7,128
20,194
0
L
Hou Yi
CyberToadz
Hou Yi
1,851
782
0
770
8,390
2,075
0
1,229
7,010
0
40,759
W
7,151
3,267
0
4,512
9,608
3,660
41
1,596
8,012
48,086
0
L
Kukulkan
Dr Doozy PhD
Kukulkan
1,506
150
0
250
5,669
2,220
0
548
5,058
62,960
0
W
Sun Wukong
Gucci_ISR
Sun Wukong
6,067
1,529
0
1,192
6,271
5,445
438
0
6,271
0
52,900
L
8,193
4,238
0
1,518
9,268
2,471
0
3,639
5,589
0
29,692
W
6,364
2,489
0
2,359
10,934
7,872
0
1,541
9,393
0
34,904
L
Erlang Shen
Sweetfee8
Erlang Shen
4,773
1,585
0
4,175
11,548
5,857
0
234
10,827
0
39,542
W
9,239
3,738
0
4,151
9,156
3,436
0
1,002
8,124
0
66,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
35,139
485
Minions Killed
389
0
Camps Cleared
0
1,417,895
Distance Traveled
1,261,012
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,595
573
112
7
0
260,075
5
L
Kumbhakarna
6,665
444
31
2
0
228,437
0
L
Hou Yi
6,346
423
70
5
0
259,153
3
W
Freya
8,520
568
96
6
0
237,734
3
L
Kukulkan
8,260
551
146
10
0
260,306
0
W
Sun Wukong
8,794
586
115
8
0
310,099
3
L
Neith
6,995
466
45
3
0
231,368
2
W
Ne Zha
8,322
555
52
3
0
268,486
0
L
Erlang Shen
6,873
458
97
6
0
281,748
6
W
Loki
9,393
626
110
7
0
341,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role