Player Matchup

Sol
Sol
Aroa27
Sol
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,358 Elo+
Solo
Artemis
Artemis
Megladoon
Artemis
Level 150
God Stats
1W - 1L
1,279 SR
Queue Stats
11W - 9L
1,558 Elo+
Party 1
Erlang Shen
Erlang Shen
eddjo
Erlang Shen
Level 160
God Stats
25W - 16L
1,595 SR
Queue Stats
186W - 156L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
obesepanda101
Ao Kuang
Level 123
God Stats
6W - 5L
1,559 SR
Queue Stats
111W - 98L
1,576 Elo+
Party 1
Ganesha
Ganesha
ppgoddness
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 146
1,486 SR
1,499 Elo+

VS

Team Averages
Level 107
1,535 SR
1,529 Elo+
Bellona
Bellona
BlazIken45
Bellona
Level 89
God Stats
7W - 3L
1,500 SR
Queue Stats
465W - 437L
1,504 Elo+
Solo
Vulcan
Vulcan
Miksa15
Vulcan
Level 88
God Stats
0W - 1L
1,799 SR
Queue Stats
40W - 34L
1,537 Elo+
Party 2
Medusa
Medusa
SmertPopse
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
drifter7GT
Fenrir
Level 101
God Stats
5W - 6L
1,451 SR
Queue Stats
41W - 38L
1,576 Elo+
Party 2
Athena
Athena
keltas007
Athena
Level 114
God Stats
2W - 3L
1,425 SR
Queue Stats
70W - 56L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aroa27
Sol
13
2 / 3 / 6
8,456
470
5,103
9,180
3,491
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Megladoon
Artemis
16
1 / 3 / 2
9,051
503
5,848
8,391
3,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
eddjo
Erlang Shen
16
1 / 4 / 3
10,086
560
7,228
11,594
9,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
obesepanda101
Ao Kuang
17
14 / 1 / 1
10,864
604
12,961
14,193
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
ppgoddness
Ganesha
13
0 / 1 / 11
8,891
494
9,476
11,325
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlazIken45
Bellona
16
6 / 3 / 2
9,688
538
11,043
15,285
11,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Miksa15
Vulcan
14
0 / 6 / 2
8,453
470
8,513
9,881
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
SmertPopse
Medusa
17
4 / 0 / 0
10,321
573
5,185
7,931
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
drifter7GT
Fenrir
12
1 / 3 / 4
7,538
419
4,621
10,754
3,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
keltas007
Athena
11
1 / 6 / 5
7,699
428
5,582
14,253
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
18
Kills
12
12
Deaths
18
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
Aroa27
Sol
2
3
6
1.67
L
Bellona
BlazIken45
Bellona
6
3
2
2.33
W
Artemis
Megladoon
Artemis
1
3
2
0.67
L
Vulcan
Miksa15
Vulcan
0
6
2
0.17
L
Medusa
SmertPopse
Medusa
4
0
0
4
L
Fenrir
drifter7GT
Fenrir
1
3
4
1
W
Erlang Shen
eddjo
Erlang Shen
1
4
3
0.63
L
Athena
keltas007
Athena
1
6
5
0.58
W
Ao Kuang
obesepanda101
Ao Kuang
14
1
1
14.5
W
Ganesha
ppgoddness
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,616
Damage
34,944
54,683
Taken
58,104
30,477
Mitigated
32,719
15,165
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Aroa27
Sol
5,103
824
0
1,633
9,180
3,491
386
4,183
4,997
38,488
0
L
Bellona
BlazIken45
Bellona
11,043
4,379
0
5,170
15,285
11,650
237
3,213
12,072
0
68,886
W
Artemis
Megladoon
Artemis
5,848
2,509
0
2,231
8,391
3,103
189
705
7,686
0
55,594
L
Vulcan
Miksa15
Vulcan
8,513
3,510
0
908
9,881
2,917
184
7,685
2,196
53,227
0
L
Medusa
SmertPopse
Medusa
5,185
1,314
0
4,101
7,931
4,574
609
1,298
6,633
0
73,168
L
Fenrir
drifter7GT
Fenrir
4,621
1,179
0
854
10,754
3,917
0
5,142
5,612
0
39,779
W
Erlang Shen
eddjo
Erlang Shen
7,228
3,743
0
3,030
11,594
9,414
628
763
10,831
0
70,712
L
Athena
keltas007
Athena
5,582
1,349
0
2,255
14,253
9,661
0
10,202
4,051
19,163
0
W
Ao Kuang
obesepanda101
Ao Kuang
12,961
3,890
0
6,469
14,193
5,902
0
3,600
10,593
73,000
0
W
Ganesha
ppgoddness
Ganesha
9,476
441
0
1,802
11,325
8,567
0
4,844
6,481
40,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
43,699
485
Minions Killed
469
0
Camps Cleared
0
1,744,564
Distance Traveled
1,718,184
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,456
470
78
4
0
308,393
0
L
Bellona
9,688
538
135
8
0
346,995
0
W
Artemis
9,051
503
118
7
0
319,767
5
L
Vulcan
8,453
470
86
5
0
324,719
3
L
Medusa
10,321
573
144
8
0
341,915
4
L
Fenrir
7,538
419
73
4
0
380,271
2
W
Erlang Shen
10,086
560
137
8
0
338,131
2
L
Athena
7,699
428
31
2
0
324,284
6
W
Ao Kuang
10,864
604
117
7
0
397,832
3
W
Ganesha
8,891
494
35
2
0
380,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role