Player Matchup

Hera
Hera
Bertuoles
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 2
Nemesis
Nemesis
JuniorThe
Nemesis
Level 26
God Stats
6W - 8L
1,357 SR
Queue Stats
278W - 325L
1,368 Elo+
Solo
Thor
Thor
Phantomattack123
Thor
Level 27
God Stats
1W - 2L
1,577 SR
Queue Stats
156W - 173L
1,419 Elo+
Solo
Danzaburou
Danzaburou
SliccVicc
Danzaburou
Level 28
God Stats
236W - 211L
1,541 SR
Queue Stats
237W - 230L
1,436 Elo+
Solo
Ra
Ra
SÏGMA
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 2
Team Averages
Level 33
1,495 SR
1,353 Elo+

VS

Team Averages
Level 22
1,544 SR
1,420 Elo+
Kukulkan
Kukulkan
AlexisJere
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,620 Elo+
Solo
Izanami
Izanami
MrPleb12
Izanami
Level 18
God Stats
8W - 6L
1,765 SR
Queue Stats
18W - 34L
1,289 Elo+
Party 1
Chernobog
Chernobog
NarzNation
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,344 Elo+
Party 1
Da Ji
Da Ji
ProDadii
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
sabertiger
Sobek
Level 19
God Stats
5W - 8L
1,452 SR
Queue Stats
52W - 62L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 7 / 4
8,505
945
3,214
7,331
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
JuniorThe
Nemesis
15
4 / 4 / 2
10,232
1,137
5,114
10,663
5,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 6 / 5
8,522
947
4,957
12,922
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SliccVicc
Danzaburou
14
0 / 8 / 3
8,088
899
8,674
11,247
4,287
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
15
1 / 4 / 4
8,894
988
13,837
8,986
3,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

148

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexisJere
Kukulkan
18
8 / 2 / 14
11,181
1,242
17,274
8,312
4,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MrPleb12
Izanami
16
10 / 2 / 5
9,777
1,086
9,714
8,757
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
NarzNation
Chernobog
16
1 / 1 / 11
9,201
1,022
3,049
4,231
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
ProDadii
Da Ji
16
9 / 1 / 9
10,702
1,189
9,655
8,304
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
14
1 / 1 / 7
8,493
944
5,724
9,620
5,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
7
Kills
29
29
Deaths
7
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlexisJere
Kukulkan
8
2
14
7.5
L
Hera
1
7
4
0.43
L
Nemesis
JuniorThe
Nemesis
4
4
2
1.25
W
Izanami
MrPleb12
Izanami
10
2
5
6.25
W
Chernobog
NarzNation
Chernobog
1
1
11
6.5
L
1
6
5
0.58
W
Da Ji
ProDadii
Da Ji
9
1
9
13.5
L
Danzaburou
SliccVicc
Danzaburou
0
8
3
0.19
L
Ra
1
4
4
0.75
W
Sobek
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,796
Damage
45,416
51,149
Taken
39,224
20,763
Mitigated
19,914
3,611
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlexisJere
Kukulkan
17,274
1,542
0
0
8,312
4,989
0
3,656
4,656
38,655
0
L
Hera
3,214
1,158
0
0
7,331
2,616
0
3,146
4,185
5,220
0
L
Nemesis
JuniorThe
Nemesis
5,114
690
0
694
10,663
5,733
0
2,369
8,294
0
20,509
W
Izanami
MrPleb12
Izanami
9,714
6,518
213
1,143
8,757
3,537
0
3,529
5,228
0
23,732
W
Chernobog
NarzNation
Chernobog
3,049
1,389
0
1,001
4,231
2,226
0
854
3,377
0
13,609
L
4,957
953
0
216
12,922
4,640
0
7,084
5,838
0
13,203
W
Da Ji
ProDadii
Da Ji
9,655
4,026
0
540
8,304
3,495
0
3,071
5,233
0
18,620
L
Danzaburou
SliccVicc
Danzaburou
8,674
2,688
0
878
11,247
4,287
0
5,496
5,751
0
20,025
L
Ra
13,837
857
648
1,175
8,986
3,487
0
4,903
4,083
38,918
0
W
Sobek
5,724
0
0
2,388
9,620
5,667
0
5,941
3,679
16,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,241
Gold Earned
49,354
138
Minions Killed
146
6
Camps Cleared
6
770,642
Distance Traveled
856,397
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,181
1,242
44
5
1
190,383
2
L
Hera
8,505
945
7
1
0
103,221
0
L
Nemesis
10,232
1,137
32
4
6
184,992
0
W
Izanami
9,777
1,086
40
4
0
178,258
0
W
Chernobog
9,201
1,022
22
2
1
153,357
0
L
Thor
8,522
947
9
1
0
147,962
1
W
Da Ji
10,702
1,189
15
2
4
181,080
0
L
Danzaburou
8,088
899
24
3
0
174,891
3
L
Ra
8,894
988
66
7
0
159,576
1
W
Sobek
8,493
944
25
3
0
153,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role