Player Matchup

Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vulcan
Vulcan
Silver I
APEXvillain2k
Vulcan
Silver I
Level 102
God Stats
1W - 1L
1,659 SR
Queue Stats
158W - 161L
1,171 MMR
Solo
Mercury
Mercury
Bronze I
AdrianThicc
Mercury
Bronze I
Level 33
God Stats
2W - 4L
1,447 SR
Queue Stats
7W - 21L
1,170 MMR
Solo
Cupid
Cupid
Bronze IV
Diana killer625
Cupid
Bronze IV
Level 81
God Stats
0W - 3L
1,329 SR
Queue Stats
63W - 61L
1,189 MMR
Solo
Cthulhu
Cthulhu
Silver I
Kaseset
Cthulhu
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,487 SR
1,306 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,546 SR
1,175 MMR
Thanatos
Thanatos
Gold III
NoDdizzy
Thanatos
Gold III
Level 124
God Stats
7W - 7L
1,500 SR
Queue Stats
339W - 351L
1,303 MMR
Party 2
Ares
Ares
Silver II
RAWdawgMutt
Ares
Silver II
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
343W - 349L
1,080 MMR
Party 2
Discordia
Discordia
Gold II
Tacomfy
Discordia
Gold II
Level 89
God Stats
4W - 3L
1,482 SR
Queue Stats
213W - 208L
1,298 MMR
Party 1
Skadi
Skadi
Silver II
Tristo151-
Skadi
Silver II
Level 85
God Stats
16W - 13L
1,623 SR
Queue Stats
50W - 52L
1,029 MMR
Party 1
Chaac
Chaac
Silver II
YtVendrick
Chaac
Silver II
Level 86
God Stats
41W - 39L
1,625 SR
Queue Stats
495W - 503L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 7 / 2
5,242
403
4,320
12,472
8,799
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 5 / 1
5,999
461
3,906
7,201
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
AdrianThicc
Mercury
11
2 / 4 / 1
6,474
498
2,627
9,722
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 1
5,224
402
1,847
7,816
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Kaseset
Cthulhu
8
2 / 5 / 1
5,548
427
6,085
11,070
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetDanzaburouScyllaTsukuyomiCu Chulainn

VS

Bans
ApolloJanusCabrakanAnubisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NoDdizzy
Thanatos
12
5 / 0 / 8
7,874
606
4,769
7,663
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 4 / 9
6,592
507
5,927
10,706
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Tacomfy
Discordia
13
4 / 0 / 2
7,760
597
5,286
3,515
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
13
8 / 1 / 3
7,994
615
9,424
8,754
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
13
7 / 0 / 5
7,772
598
9,377
7,709
4,423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
26
26
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
7
2
0.29
L
0
5
1
0.1
L
Mercury
AdrianThicc
Mercury
2
4
1
0.63
L
0
5
1
0.1
L
Cthulhu
Kaseset
Cthulhu
2
5
1
0.5
W
Thanatos
NoDdizzy
Thanatos
5
0
8
9
W
2
4
9
1.63
W
Discordia
Tacomfy
Discordia
4
0
2
5
W
Skadi
8
1
3
9.5
W
Chaac
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,785
Damage
34,783
48,281
Taken
38,347
21,399
Mitigated
18,543
9,185
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,320
1,740
0
1,046
12,472
8,799
0
1,336
11,024
0
19,144
L
3,906
1,552
0
900
7,201
2,323
0
2,239
4,733
32,589
0
L
Mercury
AdrianThicc
Mercury
2,627
565
0
2,325
9,722
3,045
0
2,757
6,863
0
35,580
L
1,847
656
0
2,420
7,816
2,046
0
1,705
6,095
0
23,773
L
Cthulhu
Kaseset
Cthulhu
6,085
465
195
2,299
11,070
5,186
0
2,685
8,353
21,909
0
W
Thanatos
NoDdizzy
Thanatos
4,769
970
0
8,804
7,663
2,877
418
1,400
6,169
0
33,125
W
5,927
212
0
2,608
10,706
7,047
272
3,101
7,545
15,244
0
W
Discordia
Tacomfy
Discordia
5,286
342
0
500
3,515
1,105
712
1,079
2,334
43,050
0
W
Skadi
9,424
6,023
0
4,462
8,754
3,091
2,771
2,837
5,913
0
49,401
W
Chaac
9,377
2,391
0
2,808
7,709
4,423
1,148
1,256
6,395
0
40,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
37,992
240
Minions Killed
330
0
Camps Cleared
0
1,151,638
Distance Traveled
1,270,269
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,242
403
25
2
0
205,069
1
L
Vulcan
5,999
461
63
5
0
237,869
4
L
Mercury
6,474
498
82
6
0
295,072
2
L
Cupid
5,224
402
40
3
0
169,117
3
L
Cthulhu
5,548
427
30
2
0
244,511
3
W
Thanatos
7,874
606
82
6
0
269,109
1
W
Ares
6,592
507
15
1
0
242,107
4
W
Discordia
7,760
597
84
6
0
260,873
2
W
Skadi
7,994
615
88
7
0
213,436
0
W
Chaac
7,772
598
61
5
0
284,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role