Player Matchup

Bellona
Bellona
Editheking
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,794 Elo+
Solo
Achilles
Achilles
Gab3n4ik
Achilles
Level 4
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 3L
1,765 Elo+
Solo
Anubis
Anubis
Mxrgzii
Anubis
Level 26
God Stats
39W - 16L
1,827 SR
Queue Stats
68W - 42L
1,633 Elo+
Solo
Arachne
Arachne
chieficek
Arachne
Level 16
God Stats
17W - 8L
1,775 SR
Queue Stats
119W - 110L
1,638 Elo+
Solo
Ymir
Ymir
pjmiks
Ymir
Level 26
God Stats
51W - 31L
1,693 SR
Queue Stats
241W - 235L
1,633 Elo+
Solo
Team Averages
Level 20
1,707 SR
1,692 Elo+

VS

Team Averages
Level 20
1,609 SR
1,608 Elo+
Arachne
Arachne
DEFINITELYHUGO
Arachne
Level 18
God Stats
11W - 5L
1,673 SR
Queue Stats
130W - 105L
1,653 Elo+
Solo
Hel
Hel
LittleHitoriya
Hel
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Nickywen01
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 37L
1,689 Elo+
Solo
Cerberus
Cerberus
Statick160
Cerberus
Level 26
God Stats
8W - 3L
1,654 SR
Queue Stats
102W - 76L
1,622 Elo+
Solo
Cu Chulainn
Cu Chulainn
manipulator1234
Cu Chulainn
Level 6
God Stats
4W - 3L
1,719 SR
Queue Stats
8W - 6L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Editheking
Bellona
13
1 / 5 / 2
7,538
443
2,764
13,001
5,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Gab3n4ik
Achilles
13
2 / 4 / 7
7,411
436
6,533
19,579
14,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Mxrgzii
Anubis
15
8 / 6 / 8
9,471
557
21,797
14,939
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
chieficek
Arachne
17
14 / 2 / 7
10,836
637
19,074
16,754
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
pjmiks
Ymir
6
1 / 2 / 1
5,738
338
2,740
5,139
1,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 5
9,275
546
11,375
20,162
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 7 / 5
9,027
531
2,246
12,704
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
15
6 / 6 / 5
9,590
564
15,460
12,077
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Statick160
Cerberus
14
2 / 2 / 10
9,031
531
11,039
11,939
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
manipulator1234
Cu Chulainn
15
4 / 5 / 2
9,198
541
13,521
15,346
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
26
Kills
19
19
Deaths
26
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
L
Bellona
Editheking
Bellona
1
5
2
0.4
L
Achilles
Gab3n4ik
Achilles
2
4
7
1.38
W
2
7
5
0.64
L
Anubis
Mxrgzii
Anubis
8
6
8
2
W
Skadi
6
6
5
1.42
W
Cerberus
Statick160
Cerberus
2
2
10
3.5
L
Arachne
chieficek
Arachne
14
2
7
8.75
W
Cu Chulainn
manipulator1234
Cu Chulainn
4
5
2
1
L
Ymir
pjmiks
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,908
Damage
53,641
69,412
Taken
72,228
35,900
Mitigated
34,079
22,580
Healing
26,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,375
7,658
0
7,221
20,162
6,021
687
6,928
13,109
0
48,237
L
Bellona
Editheking
Bellona
2,764
578
0
1,885
13,001
5,671
312
2,752
10,199
0
36,311
L
Achilles
Gab3n4ik
Achilles
6,533
2,060
0
7,830
19,579
14,888
390
2,450
16,504
0
25,870
W
2,246
307
5,956
4,125
12,704
3,465
471
5,477
7,202
41,245
0
L
Anubis
Mxrgzii
Anubis
21,797
177
0
6,396
14,939
7,129
959
3,020
11,844
65,882
0
W
Skadi
15,460
6,758
0
2,108
12,077
3,682
1,123
4,628
7,399
0
74,819
W
Cerberus
Statick160
Cerberus
11,039
1,098
0
4,410
11,939
8,112
540
2,744
9,095
30,280
0
L
Arachne
chieficek
Arachne
19,074
13,778
0
4,645
16,754
6,676
360
4,242
12,437
0
63,875
W
Cu Chulainn
manipulator1234
Cu Chulainn
13,521
1,878
0
3,145
15,346
12,799
510
4,760
10,211
0
52,959
L
Ymir
pjmiks
Ymir
2,740
1,205
132
1,692
5,139
1,536
0
821
4,318
10,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,994
Gold Earned
46,121
340
Minions Killed
445
0
Camps Cleared
0
1,422,487
Distance Traveled
1,546,146
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,275
546
91
5
0
326,887
6
L
Bellona
7,538
443
74
4
0
325,012
3
L
Achilles
7,411
436
53
3
0
326,664
4
W
Hel
9,027
531
72
4
0
283,516
8
L
Anubis
9,471
557
112
7
0
279,290
5
W
Skadi
9,590
564
128
8
0
278,637
2
W
Cerberus
9,031
531
55
3
0
348,019
5
L
Arachne
10,836
637
81
5
0
369,542
1
W
Cu Chulainn
9,198
541
99
6
0
309,087
7
L
Ymir
5,738
338
20
1
0
121,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role