Player Matchup

Nox
Nox
Batmon420
Nox
Level 28
God Stats
5W - 2L
1,531 SR
Queue Stats
30W - 16L
1,506 Elo+
Party 1
Yemoja
Yemoja
Maantony
Yemoja
Level 121
God Stats
5W - 2L
1,674 SR
Queue Stats
70W - 55L
1,565 Elo+
Party 1
Izanami
Izanami
Tevamoja
Izanami
Level 16
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 55
1,496 SR
1,524 Elo+

VS

Team Averages
Level 73
1,492 SR
1,320 Elo+
Raijin
Raijin
Kokoson
Raijin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,133 Elo+
Solo
Chernobog
Chernobog
Milums
Chernobog
Level 153
God Stats
16W - 29L
1,476 SR
Queue Stats
374W - 612L
1,354 Elo+
Solo
Tiamat
Tiamat
YasuonİNJA
Tiamat
Level 56
God Stats
5W - 5L
1,500 SR
Queue Stats
14W - 17L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 10
12,603
700
8,869
9,226
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Maantony
Yemoja
16
8 / 1 / 10
12,795
711
16,414
20,432
17,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Tevamoja
Izanami
14
3 / 5 / 13
11,587
644
7,097
13,366
4,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kokoson
Raijin
10
0 / 9 / 3
9,452
525
6,471
11,385
3,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Milums
Chernobog
16
6 / 3 / 0
11,720
651
11,186
13,252
5,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Tiamat
15
0 / 6 / 5
10,379
577
15,038
13,570
8,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
18
Kills
6
6
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
Raijin
Kokoson
Raijin
0
9
3
0.17
W
Yemoja
Maantony
Yemoja
8
1
10
13
L
Chernobog
Milums
Chernobog
6
3
0
2
W
Izanami
Tevamoja
Izanami
3
5
13
1.9
L
Tiamat
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,380
Damage
32,695
43,024
Taken
38,207
25,640
Mitigated
17,738
19,466
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,869
393
0
1,470
9,226
3,622
1,500
4,985
4,241
51,620
0
L
Raijin
Kokoson
Raijin
6,471
1,540
0
321
11,385
3,958
0
8,373
3,012
19,960
0
W
Yemoja
Maantony
Yemoja
16,414
4,041
3,472
11,797
20,432
17,222
423
10,264
10,168
52,632
0
L
Chernobog
Milums
Chernobog
11,186
5,766
0
3,081
13,252
5,119
130
9,644
3,608
0
63,957
W
Izanami
Tevamoja
Izanami
7,097
4,546
854
1,873
13,366
4,796
899
6,316
7,050
0
43,744
L
Tiamat
15,038
1,073
0
1,929
13,570
8,661
0
7,272
6,298
43,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
31,551
214
Minions Killed
176
0
Camps Cleared
0
945,641
Distance Traveled
825,193
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,603
700
92
5
0
328,079
3
L
Raijin
9,452
525
17
1
0
201,957
2
W
Yemoja
12,795
711
52
3
0
307,271
3
L
Chernobog
11,720
651
94
5
0
316,178
2
W
Izanami
11,587
644
70
4
0
310,291
0
L
Tiamat
10,379
577
65
4
0
307,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role