Player Matchup

Nemesis
Nemesis
ANARCHICAL
Nemesis
Level 16
God Stats
1W - 2L
1,490 SR
Queue Stats
32W - 36L
1,301 Elo+
Party 2
Kukulkan
Kukulkan
StavoKamToTeces
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
Zargonoid
Guan Yu
Level 14
God Stats
2W - 1L
1,681 SR
Queue Stats
8W - 10L
1,267 Elo+
Party 2
Neith
Neith
afafasfasf
Neith
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 36L
1,403 Elo+
Party 1
Cerberus
Cerberus
agilit
Cerberus
Level 49
God Stats
6W - 5L
1,838 SR
Queue Stats
11W - 15L
1,291 Elo+
Party 1
Team Averages
Level 18
1,602 SR
1,324 Elo+

VS

Team Averages
Level 12
1,494 SR
1,370 Elo+
Merlin
Merlin
Euplayer91
Merlin
Level 16
God Stats
2W - 2L
1,470 SR
Queue Stats
33W - 58L
1,302 Elo+
Solo
Odin
Odin
Kleventur
Odin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,127 Elo+
Party 3
Artemis
Artemis
KralLear
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Izanami
Izanami
Llondryn
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Ares
Ares
senzonoai
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ANARCHICAL
Nemesis
13
9 / 1 / 7
8,719
545
6,980
11,908
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
14
6 / 2 / 5
8,783
549
10,552
6,759
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Zargonoid
Guan Yu
14
3 / 0 / 3
8,275
517
5,390
6,573
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
14
7 / 2 / 7
9,173
573
6,442
6,808
2,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
agilit
Cerberus
13
5 / 2 / 13
8,912
557
9,695
13,199
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Euplayer91
Merlin
12
2 / 3 / 2
7,340
459
4,867
7,854
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
11
2 / 4 / 0
7,557
472
5,281
7,792
3,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
KralLear
Artemis
10
2 / 6 / 1
6,756
422
4,986
8,769
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Llondryn
Izanami
8
0 / 7 / 2
5,783
361
3,802
9,238
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
10
1 / 10 / 2
6,976
436
4,641
16,073
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
30
Kills
7
7
Deaths
30
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ANARCHICAL
Nemesis
9
1
7
12.5
L
Merlin
Euplayer91
Merlin
2
3
2
1
L
Odin
2
4
0
0.5
L
Artemis
KralLear
Artemis
2
6
1
0.42
L
Izanami
Llondryn
Izanami
0
7
2
0.14
W
Kukulkan
6
2
5
4.25
W
Guan Yu
Zargonoid
Guan Yu
3
0
3
4.5
W
Neith
7
2
7
5.25
W
Cerberus
agilit
Cerberus
5
2
13
5.75
L
Ares
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,059
Damage
23,577
45,247
Taken
49,726
26,714
Mitigated
16,722
12,263
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ANARCHICAL
Nemesis
6,980
3,155
0
3,461
11,908
4,474
0
1,397
10,461
0
44,748
L
Merlin
Euplayer91
Merlin
4,867
133
0
2,060
7,854
2,604
273
5,166
2,688
32,430
0
L
Odin
5,281
2,401
0
280
7,792
3,256
116
2,269
5,298
0
20,361
L
Artemis
KralLear
Artemis
4,986
1,393
0
1,318
8,769
2,384
363
3,546
5,198
0
22,017
L
Izanami
Llondryn
Izanami
3,802
2,935
0
1,444
9,238
1,903
568
1,492
7,721
0
27,198
W
Kukulkan
10,552
933
0
500
6,759
2,573
2,570
3,529
3,180
45,720
0
W
Guan Yu
Zargonoid
Guan Yu
5,390
938
302
2,703
6,573
5,644
486
391
5,857
0
27,608
W
Neith
6,442
1,576
0
1,216
6,808
2,676
2,269
1,596
5,212
0
46,880
W
Cerberus
agilit
Cerberus
9,695
728
797
3,284
13,199
11,347
1,003
2,595
10,579
33,208
0
L
Ares
4,641
268
0
978
16,073
6,575
0
7,774
8,274
16,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,862
Gold Earned
34,412
383
Minions Killed
218
0
Camps Cleared
0
1,502,774
Distance Traveled
1,308,061
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,719
545
75
5
0
301,235
0
L
Merlin
7,340
459
66
4
0
283,636
4
L
Odin
7,557
472
41
3
0
253,793
2
L
Artemis
6,756
422
45
3
0
239,321
1
L
Izanami
5,783
361
46
3
0
277,393
0
W
Kukulkan
8,783
549
96
6
0
280,914
1
W
Guan Yu
8,275
517
58
4
0
326,272
2
W
Neith
9,173
573
93
6
0
289,055
2
W
Cerberus
8,912
557
61
4
0
305,298
5
L
Ares
6,976
436
20
1
0
253,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role