Player Matchup

Neith
Neith
bombagra
Neith
Level 27
God Stats
1W - 2L
1,449 SR
Queue Stats
35W - 34L
1,511 Elo+
Party 3
Poseidon
Poseidon
frits-bien
Poseidon
Level 27
God Stats
8W - 11L
1,482 SR
Queue Stats
338W - 401L
1,466 Elo+
Party 4
Hera
Hera
lego_jeroen2004
Hera
Level 26
God Stats
10W - 13L
1,527 SR
Queue Stats
258W - 306L
1,469 Elo+
Party 4
Sylvanus
Sylvanus
mi-_k78
Sylvanus
Level 27
God Stats
5W - 3L
1,636 SR
Queue Stats
43W - 40L
1,523 Elo+
Party 3
Ra
Ra
sergharik
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo
Team Averages
Level 22
1,519 SR
1,480 Elo+

VS

Team Averages
Level 20
1,497 SR
1,419 Elo+
Sun Wukong
Sun Wukong
EkKonator
Sun Wukong
Level 20
God Stats
9W - 3L
1,755 SR
Queue Stats
43W - 39L
1,481 Elo+
Party 1
Raijin
Raijin
NuwaFeetpics
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 32L
1,795 Elo+
Solo
Artemis
Artemis
Teasik
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,518 Elo+
Party 1
Freya
Freya
abo-hmaed-911
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,185 Elo+
Party 2
Athena
Athena
wfjy-_-
Athena
Level 8
God Stats
2W - 2L
1,229 SR
Queue Stats
2W - 5L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
bombagra
Neith
11
3 / 3 / 2
6,629
474
3,025
7,475
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
frits-bien
Poseidon
12
0 / 3 / 0
7,266
519
5,991
6,819
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 1
8,092
578
3,540
8,005
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
mi-_k78
Sylvanus
11
2 / 2 / 3
7,443
532
4,230
8,539
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 2
6,974
498
2,831
7,360
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EkKonator
Sun Wukong
12
3 / 0 / 0
6,767
483
3,907
8,026
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
14
3 / 2 / 7
7,977
570
8,259
7,739
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Teasik
Artemis
11
2 / 2 / 3
6,567
469
7,518
6,722
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
11 / 1 / 2
8,927
638
6,985
8,748
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
wfjy-_-
Athena
11
0 / 3 / 2
6,389
456
2,035
7,159
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
19
19
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EkKonator
Sun Wukong
3
0
0
3
W
Raijin
3
2
7
3.25
W
Artemis
Teasik
Artemis
2
2
3
1.75
W
11
1
2
12
L
Neith
bombagra
Neith
3
3
2
1.33
L
Poseidon
frits-bien
Poseidon
0
3
0
0
L
2
5
1
0.5
L
Sylvanus
mi-_k78
Sylvanus
2
2
3
1.75
L
1
6
2
0.33
W
Athena
wfjy-_-
Athena
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,617
Damage
28,704
38,198
Taken
38,394
15,519
Mitigated
17,010
10,867
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EkKonator
Sun Wukong
3,907
783
0
4,522
8,026
6,009
525
4,585
3,441
0
19,644
W
Raijin
8,259
707
0
1,438
7,739
2,578
0
3,418
4,181
56,063
0
W
Artemis
Teasik
Artemis
7,518
3,093
87
2,613
6,722
1,818
1,250
2,556
4,166
0
28,519
W
6,985
2,836
0
3,797
8,748
2,982
554
3,580
5,030
53,301
0
L
Neith
bombagra
Neith
3,025
1,641
0
2,037
7,475
2,388
1,590
4,073
3,402
0
26,653
L
Poseidon
frits-bien
Poseidon
5,991
1,023
0
1,321
6,819
3,137
346
1,035
5,524
38,851
2,873
L
3,540
548
0
1,854
8,005
2,678
573
5,724
2,281
37,514
0
L
Sylvanus
mi-_k78
Sylvanus
4,230
1,582
1,050
3,542
8,539
4,918
1,196
2,707
5,832
26,888
0
L
2,831
554
245
818
7,360
2,398
679
3,740
3,620
20,882
0
W
Athena
wfjy-_-
Athena
2,035
677
0
792
7,159
3,623
657
1,963
5,196
24,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
36,627
288
Minions Killed
332
0
Camps Cleared
0
1,135,210
Distance Traveled
1,271,657
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,767
483
47
3
0
248,462
1
W
Raijin
7,977
570
100
7
0
245,810
0
W
Artemis
6,567
469
50
4
0
240,280
0
W
Freya
8,927
638
97
7
0
270,685
0
L
Neith
6,629
474
57
4
0
202,266
0
L
Poseidon
7,266
519
72
5
0
224,451
4
L
Hera
8,092
578
77
6
0
245,910
2
L
Sylvanus
7,443
532
41
3
0
217,593
0
L
Ra
6,974
498
41
3
0
244,990
0
W
Athena
6,389
456
38
3
0
266,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role