Player Matchup

Anubis
Anubis
KarateGirl
Anubis
Level 42
God Stats
7W - 7L
1,700 SR
Queue Stats
353W - 290L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
Loachlan
Hou Yi
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 207L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
PeneszesKenyer
Cthulhu
Level 66
God Stats
132W - 75L
1,515 SR
Queue Stats
495W - 443L
1,566 Elo+
Party 2
Team Averages
Level 70
1,572 SR
1,567 Elo+

VS

Team Averages
Level 86
1,572 SR
1,459 Elo+
He Bo
He Bo
TetsuTekubi
He Bo
Level 68
God Stats
1W - 3L
1,716 SR
Queue Stats
36W - 68L
1,447 Elo+
Solo
Hercules
Hercules
Zaltars
Hercules
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 119L
1,548 Elo+
Party 1
Serqet
Serqet
iKranium
Serqet
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KarateGirl
Anubis
12
6 / 4 / 9
8,773
798
6,199
7,805
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Loachlan
Hou Yi
12
6 / 2 / 8
8,975
816
6,952
5,257
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 3 / 11
9,390
854
9,391
11,359
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,539
685
7,598
8,277
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Zaltars
Hercules
11
3 / 4 / 4
7,640
695
7,221
12,454
6,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
iKranium
Serqet
12
4 / 6 / 3
8,578
780
3,448
9,128
2,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
9
9
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
KarateGirl
Anubis
6
4
9
2.63
W
Hou Yi
Loachlan
Hou Yi
6
2
8
5
W
5
3
11
3.5
L
2
7
3
0.5
L
Hercules
Zaltars
Hercules
3
4
4
1.25
L
Serqet
iKranium
Serqet
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,542
Damage
18,267
24,421
Taken
29,859
16,447
Mitigated
11,723
5,717
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
KarateGirl
Anubis
6,199
567
561
2,318
7,805
3,901
0
3,050
4,485
20,639
0
W
Hou Yi
Loachlan
Hou Yi
6,952
3,133
0
862
5,257
2,602
786
737
4,064
0
23,480
W
9,391
817
617
1,359
11,359
9,944
28
3,863
7,444
30,149
0
L
7,598
0
0
1,344
8,277
2,359
0
5,389
2,888
29,708
0
L
Hercules
Zaltars
Hercules
7,221
1,244
0
1,828
12,454
6,405
0
7,221
5,233
0
16,371
L
Serqet
iKranium
Serqet
3,448
574
0
463
9,128
2,959
0
3,068
6,060
0
23,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
23,757
122
Minions Killed
109
0
Camps Cleared
0
608,574
Distance Traveled
596,435
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,773
798
38
3
0
177,792
2
W
Hou Yi
8,975
816
44
4
0
193,759
1
W
Cthulhu
9,390
854
40
4
0
237,023
3
L
He Bo
7,539
685
44
4
0
180,678
0
L
Hercules
7,640
695
25
2
0
200,465
3
L
Serqet
8,578
780
40
4
0
215,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role